In short: to practise shooting chances that arise after indicating from a position 10 metres in front of the basket.
Organisation: three or four players per basket. There is a fixed pointer who stands about 10 metres in front of the basket. The two or three work in turn.
a ) Number 1 throws at number 4 (the declarer) and runs diagonally forward. When he is about 8 metres from the basket, he gets the ball back. Then number 1 plays the ball to number 2 under the basket and runs after him for a through ball.
b ) Like a., but number 1 takes a dodge ball.
c ) As a., but number 4, when number 1 is about 8 meters from the basket, plays directly to number 2 under the basket, and number 1 takes a through ball 'without ball'.
d ) Again as a., but number 2 runs away from the basket as soon as number 1 has received the ball back. Number 1 plays to number 2 who then shoots. This situation can occur in matches when the defender of number 2 is very much aware of the action of number 1.
e ) Number 1 throws to number 4 and walks straight to number 4, receives the ball back and shoots with a half turn. This action has the best chance of succeeding if number 1, after playing to number 4, does not start running immediately, but waits until number 4 plays the ball inside (number 1 'jumps' into the ball, so to speak, and then takes a spin shot). I call this ball the Anno-ball, after Anno Sloot, former player of Goorecht and Nic., who scored at least 1 goal per game with this action, also in the transition class.
f ) The numbers 1 and 2 (and possibly 3) stand 'next to' server number 4 with about 5 metres between them. From there they take the balls, which are directly indicated by number 4. Each player catches his own ball and passes it back to number 4.