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Gym class drill: cop and crooks

Suitable for the following techniques:

Cop and crooks

  • In crooks city the crooks have escaped.
  • The ticker (the policeman) gets a ribbon and tries to tick off the tokens (the crooks) as fast as possible.
  • The crooks try to stay free by running away.
  • When all the hoops (cells) are full, the game is over.
  • Then the agent chooses a new agent.
  • The agent gives the ribbon to the new agent and all the villains are free again.


cop-and-crooks

Characteristics of the drill

20
30
Necessary materials:
4
1
2
3
Suitable for the following levels: