Gym class drill: james bond
Suitable for the following techniques:
James Bond
- There are 3 teams made of equal numbers.
- Team 1 is the James Bond team, team 2 is the villain team and team 3 are the henchmen.
- When the game is over, the roles swap through.
- Assignment James Bond-team (pink):
- Get a cube from the yellow hoop and try to make a right turn around all the hiding places.
- If you're hit by a ball, hold the cube high in the air and walk around the circle.
- Now put the cube in the red hoop.
- When you return without being hit, place the block in the green hoop.
- If there are any more blocks you can try again.
- Assignment crooks team (green):
- Try to hit the James Bond team from the mat.
- They are out if the ball hits the body directly (bouncing does not count).
- This team is not allowed off the mat, the balls are retrieved.
- Assignment of henchmen team (blue):
- The balls that the crooks throw to the James Bond team must be thrown back/retrieved by this team.
- Do this as fast as possible because without the balls the villains can't do anything.
- When the blocks are finished the game stops and everyone sits down where he/she stood.
- The teacher writes down how many blocks there are in the green hoop, this is the score of team 1.
- Now the teams are exchanged.
- After the third round the scores are compared, who had the most points?
Characteristics of the drill
20
30
Necessary materials:
2
2
10
3
2