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Gym class drill: the secret savior

Suitable for the following techniques:

The secret savior

  • The teacher chooses 2 scapegoats.
  • The taggers stand in the corridor and the teacher chooses 3 secret saviours from the group.
  • The teacher takes the catchers from the corridor and the tag game starts.
  • The tappers must tap all the tokens.
  • When a runner is tagged, he has to stand still on the spot where he was tagged and wait until he is saved.
  • A secret deliverer can deliver someone by giving 3 high-fives and a punch to someone who has been tapped, this of course has to be done very secretly. The tappers have to watch out who the secret saviors are.
  • After a while the teacher gives the stop signal.
  • All students have to sit on the bench/line, the taggers have to stand in front of the teacher.
  • The taggers each get 3 attempts to guess the saviors.
  • If the saviours are guessed, the taggers win.
  • If the saviours are not guessed, the saviours win.

Characteristics of the drill

20
30
Necessary materials:
Not applicable
Suitable for the following levels: