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Basketball drills for technique 1,5 meter / corona / covid-19

  • Opposite players.
  • Players throw the ball with one hand and catch with two hands.
  • Practise 25 times with the right and 25 times with the left.
  • The worker walks at about 5 meters distance to the left and right of the declarer,
  • The handler throws with two hands when the worker is at the turning point.
  • Make sure the ball is thrown in front of the worker and that the body is turned in before the ball is caught.
  • The turning point can be marked, with experienced players this is not necessary.
  • Experienced players should keep running until the ball is thrown, the declarer has the task of estimating distances.
  • Have the players stand a little closer together and throw up with a bounce.
  • As an exercise throw and catch, but the ball is played at knee height.
  • Pay particular attention to the pins, which are a little closer together and point to the ground.

  • As exercise throw and catch, but pass the ball a little higher, not so high that you have to jump, so just above the head.
  • Pay special attention to the catching and the position of the thumbs, a little closer together than in exercise 1.
  • Players throw the ball to each other with two hands and catch with two hands.
  • Position at chest height.
  • Pay attention to either throwing or catching, not both at the same time.
  • ...prepare for the ball to come.
  • Eyes on the approaching ball.
  • The arms are stretched out towards the ball;
  • the wrists are slightly bent backwards;
  • the fingers are spread and point upwards;
  • The body reaches slightly forward.
  • At the moment of ball contact, the fingertips touch the ball first;
  • the thumbs and slightly the index fingers are behind the ball,
  • so that the ball cannot shoot through.
  • the speed of the ball is slowed down by bending the arms.
  • The ball comes to rest in front of the diaphragm.
  • Especially with 'hard' passes, it is useful to place one foot in front of the other while catching.
  • Depending on the number of balls.
  • Pairs or alone.
  • In singles.
    • Start at your position, dribble to opposite side of basket.
    • Set or jump shot from your position (guard, forward, center).
    • Up to 8 hits.
  • In pairs.
    • Start from position, pass to opposite basket.
    • Last pass must be good so that shooter in jumpshot is ready for his/her shot.
    • Up to 4 touches per player!!!!!
    • Losers, 1x back and forth slides in width.8 hoops/pawns for shooting positions.
  • Half of the basketball players have a ball.
  • These basketball players dribble all over the room.
  • On the whistle they pass the ball to someone they first made eye contact with.
  • The pass they use to do so is up to them.
  • Choose the pass that is best in the situation.
  • If you are close to the ball, do not pass.


basketball-dribble

  • 2 numbers a few meters apart
    • x number of chesst pass
    • x number of bounce passes
    • x number of overhead pass
    • x number of bounce pass out
    • x number of baseball pass
  • Add if necessary
    • Defender
    • pass from the dribble



Players gather on the right or left side of the center line.
The first two have a ball.
There are two catchers under the basket.
From the center line you dribble to the basket and make a lay-up.
The catcher catches the ball and passes it to the next player in line.
You do this until you have scored 15 times and then you change sides.




Objective:

Try to score 5 times with your group as quickly as possible.

Task:

Divide the players into 2, 3 or 4 groups so that there are max. 6 of them in a group. Give each player in each group a number from 1 to 6. Each group sits in a corner of the terrain. In the middle there are 2, 3 or 4 basketballs in hoops.

When the coach says a number, the players with that number sprint to the middle as fast as they can, take a basketball and dribble to goal. They get only 1 attempt to score. After their goal attempt, they put the balls back in the middle and rejoin their group. The first group with 5 scores wins the game.

Variations/ gradations

Make scoring easier by attaching a hoop to the ring where players can also score. A score through the hoop is then worth double points.