Basketball drills
- Up to 8 players in the center circle or freethrow circle.
- On starting the game, each player has to protect the ball whilst attempting to knock the ball away from other players.
- Last man standing wins!
- Dribbles 15x per hand
- Pound dribbles 15x per hand
- Dribble cross 10x2
- Dribble between 10x2
- Dribble behind 5x2
2 Rounds
- 1st round:
- Start at sideline on knees,
- jump up,
- through legs 2x,
- run to the other side.
- 2nd round:
- through legs, behind the back, through legs
- 3rd round:
- through legs, spin, through legs,
- 4th round:
- though legs, behind back, through legs, spin, through legs,
- 5th round:
- through legs till other side
- Installation:
- For 2 players 1 ball
- 1 player baseline
- 1 player at free throw line with ball
- Player baseline runs to other player and receives pass.
- Land, crossover step, 3 dribbles, jump stop, pivot.
- Pass to next player.
- Across the length of the court.
- Variations:
- Catch, spin, reverse pivot - heel lift when pivoting-
- Front stop, half pivot, pivot forward
- Jump and turn in the air, turn and face
- Rebounder pass the outlet pass to guard
- Forward runs the line, receives pass from guard
- Guards cuts to finish the break
Options:
- Guard lay up
- Rebounder lay up
- Center stops on 3 point line, guard and flyer cut for lay-up, center passes left or right
- Center stops on 3 point line, guard and flyer cut for lay-up, no pass, they go back out for baseline shot
- 1 side forwards/guard
- 1 side centers
- Starting lineup:
- Attackers extended free throw line right
- Passers extended free throw line left
- Coach stands above the free throw line
- Demonstration:
- Crossover
- Progression:
- Player 1 runs to the free throw line
- Player 1 runs to the top of the three-point line
- Player 2 passes to player 1 when he is at the top of the three-point line
- Player 1 does a crossover
- Player 1 does a layup
- Player 3 does a step slide to the center circle
- Player 3 sprints to the sideline and connects
- Progression:
- Active defense by the coach
- Player takes 1 dribble and shot
- Regression:
- NVT
- Starting lineup:
- 1 group at the level of the left forward
- 1 group at the level of the right forward
- 1 ball
- Progression:
- Player 2 runs to the middle of the free throw line
- Player 2 runs to the top of the bucket
- Player 1 passes to player 2
- Player 1 runs to the middle of the free throw line
- Player 1 runs to the top of the bucket
- Player 1 receives the pass
- Passing to the other side
- Progression:
- 30 passes in 60 seconds
- 40 passes in 60 seconds
- Regression:
- No pass count
- Starting lineup:
- 2 teams
- 1 shooter per team
- 1 or 2 rebounders per team (depending on number of players at practice and available goals)
- Progression:
- The shooter takes a shot
- If the shooter scores, he stays put
- If the shooter misses, rebounding is required
- The player who takes the rebound goes outside and takes a shot
- 1 point per score
- 1 point per rebound
- Whoever has 10 points first wins
- Progression:
- Three-pointers shot
- Starting lineup:
- 2 players with a ball
- 1 player without a ball
- All under the ring
- Progression:
- Players take a shot
- Player who takes the rebound may take the next shot
- 1 point per score
- Whoever has 10 points first wins
- Progression:
- Players stand further from the goal
- Shooting outside the bucket
Advantages 2-1-2 zone:
- strong under the board and at the free throw line
- good fast break possibilities at the moment of the shot
- against good centers and inside teams
- great rebound positions, as the spots in front of the defensive triangle are already taken in advance
Disadvantages 2-1-2 zone:
- vulnerable on the weak side to the end line and center in front of the free throw line
- shooters from close or half distance
Advantages 3-2 zone:
- strength lies in the mobility of the front line, which the opponent must attack aggressively; possibly double-teaming
- shooting from outside the bucket is difficult against this zone
- opportunities for organized fast break
- very useful against inexperienced and technically weak teams
Disadvantages 3-2 zone:
- weak between the two lines and in the corners
- rebound positions can often be less well occupied
- overloading in the corner/side areas is dangerously weak against a good center
- Starting lineup:
- 1 player in the right corner
- 2 players right on the center line, each with a ball
- 2 players left on the center line, each with a ball
- Progression:
- Player 1 dribbles to the three-point line
- Player 1 does a give and go with the player 2 in the corner
- Player 1 runs through to the bottom left corner after his layup
- Player 2 takes the rebound and connects at the top right corner
- Player 3 dribbles to the three-point line
- Player 3 does a give and go with player 1 who is now there in the left corner
- Player 3 runs through to the bottom right corner after his layup
- Player 1 takes the rebound and connects at the top left corner
- Progression:
- Quick execution of the exercise
- Jump stop instead of lay-up
- Lay-back
- Regression:
- AFTER