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Basketball drills for technique defense

  • Up to 8 players in the center circle or freethrow circle.
  • On starting the game, each player has to protect the ball whilst attempting to knock the ball away from other players.
  • Last man standing wins!

  • 1 side forwards/guard
  • 1 side centers
drawing 1 to 1
Advantages 2-1-2 zone:

  • strong under the board and at the free throw line
  • good fast break possibilities at the moment of the shot
  • against good centers and inside teams
  • great rebound positions, as the spots in front of the defensive triangle are already taken in advance
Disadvantages 2-1-2 zone:

  • vulnerable on the weak side to the end line and center in front of the free throw line
  • shooters from close or half distance
Advantages 3-2 zone:

  • strength lies in the mobility of the front line, which the opponent must attack aggressively; possibly double-teaming
  • shooting from outside the bucket is difficult against this zone
  • opportunities for organized fast break
  • very useful against inexperienced and technically weak teams
Disadvantages 3-2 zone:

  • weak between the two lines and in the corners
  • rebound positions can often be less well occupied
  • overloading in the corner/side areas is dangerously weak against a good center
  • 2 teams
  • 3 on 3 full court
  • one shot or turnover
  • when the ball is lost or scored the team on offence steps out and walks back to their defensive side
drawing A small team with big dreams.
  • 2 teams.
  • Half court
  • Ball is in the middle of the Bucket.
  • The defenders stand with their heels on the edge of the Bucket and the attackers stand behind the three-point line.
  • When the coach calls "Go," the defenders provide good close out and the attackers go out of their way to get the ball.
  • If the attackers manage to grab the ball within 5 seconds the defending side must do 5 push ups.
  • After 5 turns of attack/defense.
drawing Close Out drill
  • Blue passes the ball against the board and grabs the rebound and then attempts an outlet pass to Red.
  • White tries to prevent the outlet pass.
  • After a successful outlet pass, Red passes the ball to Orange.

Rollover:
  • Orange becomes Blue
  • Blue becomes White
  • White becomes Red
  • Red becomes Orange
drawing Rebounding and Outletpass
  • Make pairs.
  • Player under the basket passes to the player on the free-throw line.
  • The attacker has an advantage in time and can shoot freely.
  • If the attacker scores or he has the offensive rebound he stays shooter, if the defender has the rebound the players switch positions.

  • Who has the most scores after 3 minutes?
  • Losers 10 push ups
drawing Rebound, 1 VS 1
  • 2 rows at the level of the 3pt line-corner.
  • The PG stands at the height of the tip of the free throw line.
  • The coach stands a few feet next to the PG to receive the dropped ball and pass the ball to the PG.
  • PG passes to the left and the player on the left goes hard to the board to finish.
  • The player on the right steps toward the attacking player as fast as he/she can to stop the attack.
  • Then the PG passes to the right, and so on.
* High tempo
* 30 hit
drawing Finish from the corner
  • 2 rows on the Elbow.
  • PG stands at the height of the tip of the 3pt line.
  • Coach stands at the same height to receive the drop ball. This he passes on to the PG.
  • PG passes to the left; chest or bounce pass
  • Player left may use at most one dribble and goes to the board at high speed to finish.
  • Player right automatically becomes defender and tries to stop the attack.
* High speed
* 30 hit shooting

drawing Finish from the Elbow
  • Make 2 rows low at the Bucket.
  • The PG stands at the top of the 3pt line.
  • Coach stands at the same height receives the intercepted ball and passes it to the PG.
  • The PG passes a hard pass to the player on the left.
  • The player on the left finishes the ball without a dribble.
  • The player on the right automatically becomes a defender.
  • Then the PG passes the ball to the right and goes left to defend.
  • Then passes to the other side.

  • High tempo.
  • Hitting 30 balls.
drawing Close finish
  • 4X4 or 5X5.
  • Half Field.
  • Only the defending team can score points through:
    • Turnover
    • Rebound
  • When the attacking side scores there is a switch, so the attackers start defending and the defenders start attacking.
  • The team that scores 5 points first has won.
  • Losers 10 push ups.
drawing 4X4 or 5X5 Defense
  • Starting lineup:
    • 1 forward left + defense
    • 1 forward right + defense
    • 1 guard center + defense
    • 1 strong group, 1 weaker group
  • Progression:
    • Guard gives the pass to 1 of the forwards - alternating left and right
    • Forward does a v cut to run free
    • Defense tries to prevent the pass, but does not go full out yet
    • Forward goes 1-on-1 and makes a drive
  • Progression:
    • Defense weak-side must drop off when the forward gets the pass
    • Give and go with the guard instead of 1v1
    • Active defense
  • Regression:
    • Passive defense
drawing 3 vs. 3 with v cut