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Basketball drills for technique shooting

  • Starting lineup:
    • Form triplets.
    • Two balls per trio.
    • One player in the middle.
    • One player on the baseline with one ball.
    • 1 player on the other baseline with ball.
  • Exercise:
    • Player in the middle sprints to the baseline. (to player with ball).
    • Outside the bucket he/she receives the ball.
    • Makes a jump stop.
    • Shoots.
    • Takes own rebound.
    • Player who passed sprints to the other side.
    • Receives pass.
    • Shoots.
  • Team that gets to 20 scores first, wins.


drawing Condition - shooting in 3 teams
  • There are still too many players who haven't mastered the two-count rhythm yet!
  • Right layups
    • Pay attention to the 2-count rhythm. (push off with the right leg)
    • Upper hand layups.
    • Underhand lyups.
  • Left layups
    • Pay attention to 2-count rhythm (right leg drop off, shoot the ball with the left (or two hands)).
    • Upper hand layups.
    • Underhand lyups.
  • First has no ball
  • Rest in the back with the ball
  • 1 person without ball under goal.
  • Layup
  • 1 step UP
  • In bucket shooting
  • 1 dribble shooting
  • Shooting
  • Quick shooting
drawing Shooting - 2 sides
  • Two or three teams
  • Per pair or trio 1 ball
  • 1 shooter,
  • 1 o(f 2) rebounder(s)
    • Shooter shoots (from the free throw line, or lower position)
    • Sprinting to the halfway line
    • Rebounder catches ball
    • Passes ball to shooter (good jump stop, correct distance, call for ball)
    • Shooter total of 5 scores, then new shooter
  • Team of which first all shooters have scored 5 times, wins!
  • Group on top with ball
    • Other 2 groups on forward
    • Top passes
    • Forwards shot
  • Variations
    • Ball on top drived to goal Forward follows to the baseline
    • Pass and shot.
drawing Shooting drill - 3
  • Player a does V-cut and gets ball from player b and stops in jump-stop.
  • He pivots (front left) with his left leg to the basket and gets into triple treath position.
  • After a fake shot, he leaves right-handed dribble, left leg big step past the cone to the basket for a lay-up.
  • Player c takes the rebound and goes to the other side for a shot at 45 degrees, after which he connects with the passers.
drawing Crossover + shot after dribble
  • 21 cone shot exercise, With each score the player walks behind a cone and places it on the side, The exercise is done when all the cones are distributed,
drawing 21 cones shooting


2 rows, 1 ball per team

  • Player scores, rebounds own ball, and passes to next player in line
  • Player who scored runs to the other baseline to retrieve a pawn and brings it back to the group. Can also be done with the volleyball scoreboard (keeping track of points, best of 5)
  • Group with most pawns at the end wins

3 players, 2 balls

  • 2 shoot, 1 goes out, rebound, and pass
  • Same, but now go to your strength, and shoot
  • Same but now go to your cross


Attention:

  • Call names, call for ball => don't pass if they don't call your name
  • Be ready! Tripple threat
  • Step into the shot
  • Game speed, over exagerate

Games with different assignments/restrictions.
Pay attention to free running, not blind dribbling, good passing, pivoting, talking.

  • 3x3 without dribbling (1 basket)
  • with max 2 dribbles
  • Both teams lie on the back line (on stomach),
  • trainer puts ball in play via shot or bounce (quickly choose position, who will attack?)
  • just play to the 10 (end game)


The players form 2 lines on the baseline, everyone has a ball except the first person of 1 of the 2 lines.

  • Finishing with jumpshot (30 scores)
  • Finishing with shot on 1st block of the bucket (30 scores)
  • Finishing with shot on the elbow from the bucket (20 scores)

drawing Shooting 1
  • Divide the players into groups and give each player a number (equal groups).
  • Each group in a corner of the field and balls in the centre circle.
  • When the coach says your number, you run to the centre circle, grab a ball and you get 2 attempts to score (max 2 x 1 point for your group).
  • Games to the 10 for example and losers push up.
  • To keep the speed up, have several numbers run at the same time.