facebook pixel

Basketball drills

slides-from-helpline

Goal: learn or improve side slides + condition

Organization:

  • all players on the helpline, facing the coach
  • when coach bounces the ball all players jump into defensive position
  • coach moves to the left or to the right, parallel to the backline
  • players must stay with their face right in front of the ball
  • increase the level of difficulty by changing direction and/or speed at random


Teaching Points:

  • feet at least shoulder width
  • knees at about 100 degrees (= sitting down deeply)
  • shoulders above the heels (= back straight)
  • Head upright (overlook the field)
  • Hand closest to the ball is low (to be able to tap the ball away on the dribble)
  • Other hand is above the shoulder (to intercept a pass)
  • push hard on the push-off leg to gain speed
  • Feet stay low to the ground (= slide, shuffle)
  • feet do not connect after a slide, but remain at shoulder width


Variations:

  • let the defender keep his hands on his back if you want to accentuate the feet and stance.
  • 1 slide and back to the sideline, 2 slides and back etc. until you reach the sideline; followed by a short fierce sprint back to the sideline
  • first a drop step and then slides backwards to the sideline + sprint back
  • idem, but first a little tap (quickly transfer weight from one foot to the other)

practicing-slides

Prerequisites:

players must know what the correct defensive stance is

Goal:

  • to reinforce good habits regarding defensive position
  • To increase speed and flexibility of footwork


Organisation:

  • always 3 minutes
  • back over the backline with sprint to the basket and then slides to the sideline facing the centre circle.
  • facing each other slowly - wax on wax off
  • faster - hold both hands
  • only the back hand
  • follower holds the leader's shirt
  • leader tries to get free by changing speed
  • follower tries to keep his head in front of the chest of the leader


Teaching points:

  • knees bent
  • shoulders above the feet
  • front foot pointing in the direction
  • hands: wax on - wax off

recover-plus-slides-quarter-fieldrecover-plus-slides-quarter-fieldrecover-plus-slides-quarter-field

Requirements:

players must be able to defend the man with the ball individually (slides)

Goal: apply individual defensive technique in a simplified game situation

Organisation:

  • attackers use one quarter of the playing field
  • is not allowed to cross the baseline
  • plays 1 against 1
  • the defender may only step over the half-way line once the attacker has put one foot over the half-way line (the attacker may make feints, if the defender steps too early he must first put both his legs back behind the line)
  • the defender first has to sprint to get his position between man and basket, then stay with slides between man and basket
  • winner will attack on the other half of the court
  • Loser keeps on defending in this quarter (turning in at the halfway line).
  • the next pair starts when the predecessor takes the rebound.


Teaching Points:

  • make sure you overtake the attacker by a large margin and only then take the defensive position.
  • then immediately move backwards with slides
  • In case of a defensive fault, the attacker is the winner.


Variations:

  • let the defender keep his hands behind his back if you want to accentuate his footwork
  • You can give good defenders a handicap by having them start 1 or 2 steps behind the attacker
  • attackers can be slowed down by having them dribble behind their back in front of the 3-point line, etc.

mtm-defense-help-sidemtm-defense-help-sidemtm-defense-help-side

Prerequisites:

players must know how to use slides and sprints to keep their position between man and basket

Objective:

to teach positioning in the help side

Organisation:

  • in the waiting line white and black take turns; offensive and defensive
  • stop at the side of the bucket, pass the ball backwards to the next player
  • closing the back and changing roles (attacker and defender).


Teaching Points:

  • forearm on the hip of the dribbler
  • sit deep
  • Keep your nose in front of the ball
  • Make sure you stay between man and basket until you get below the block


With two defenders on the help side:

  • The help side defenders start with one foot in the bucket.
  • As soon as the dribbler goes below the free throw line, both help side defenders step in until they reach the helpline.
  • when the dribbler passes his man, they close the way to the basket (under the block or above the elbow)


RECOVERY:

  • Â- as soon as the dribbler picks up the ball they sprint back to their position on the helpline
  • Â- if he passes the ball back to the guard line, then the help position side bucket


Teaching points:

  • defend close to the dribbler; don't leave room for feints
  • only really help to stop the dribbler after he has passed his man
  • but at all times prevent the dribbler from entering the bucket.
  • recover immediately after you have helped and the ball is picked up or passed to the passer
  • in the assisting position, your chest is parallel to the imaginary line between the ball and your man
  • Split vision: see the ball AND your own man
  • until you actually start to help Then you let go of your man and concentrate fully on stopping the dribbler
  • when the ball is passed out, all defenders move to their new position while it is in the air


Rotation:
dribbler 2 and his defender take the bottom positions is3
and 8 go up5
and 7 join the back row the
defenders on the weak side are always the same colour as the defender on ball side


Variation:

  • start with a skip pass
  • 4 starts from the helpline


Teaching points for the recovery and close out:

  • sprint two steps towards your man
  • then use minislides to reduce the distance to an arm's length while lowering your hips.
  • raise one hand to be able to block the shot

fundamentals-combo

Prerequisites:

players must master slides and a close out of the shooter

Objective:

  • to instill good defensive footwork
  • increase speed and flexibility of footwork, plus fitness


Organization:

always 3 minutes

A jump strength

  • start in defensive stance
  • take off with two feet, jump high over the cones (try to touch your chest with your knees)
  • land in balance, spring through the knees, feet at shoulder width
  • and jump directly over the next cones.


B close out weak side shooter

  • two explosive sprint steps, then lower your hips a bit + reduce step size
  • inside foot in front
  • outside hand in the face of the archer
  • Touch the pawn with your inside hand (= check that you are sitting deep enough)
  • take off with 2 feet and jump as high as possible with both arms stretched to block the imaginary shot


C help stopping penetration of the guard

  • two explosive sprint steps, then lower your hips a bit + reduce step size + turn a quarter
  • feet parallel
  • arms wide
  • quick step straight forward + pull in the back foot (in the game when the guard stops and shoots)
  • tap the pawn with your hand
  • push off with 2 feet and jump as high as possible with both arms extended to block the imaginary shot.


D defend the dribbler

  • land in defensive stance
  • powerful sllide steps to just in front of the pawn
  • arms wide
  • touch the pawn with your outside hand (= check that your seat is deep enough)
  • take off with 2 feet and jump as high as possible with both arms stretched to block the imaginary shot


E turn the hips

  • Face and chest parallel to the sideline.
  • walk crosswise towards the backline
  • alternately put the right foot in front of and behind the left leg
  • while doing so the pelvis rotates which increases the flexibility of the hips.

drop-step-and-slides

Goal: learn or improve drop step and side slides + condition

Organization:

  • place 5 cones as shown
  • vary distance and angle
  • players move with slides from one pawn to the other
  • at every cone they make a drop step and change hands from high to low and vice versa
  • Always face the back line where the player started.
  • between pawns 3 and 4, a short quick sprint (now with the face to the other back line)
  • at pawn 4, turn 180 degrees, assume defensive position, drop step + slides to pawn 5
  • in a quiet run back to the starting point


Teaching Points:

  • Feet at least shoulder width.
  • Knees at about 100 degrees (= sitting down deeply)
  • shoulders above the heels (= back straight)
  • Head straight up (overlook the field)
  • Hand closest to the ball is low (to be able to tap the ball away on the dribble)
  • Other hand is above the shoulder (to intercept a pass)
  • push hard on the push-off leg to gain speed
  • Feet stay low to the ground (= slide, shuffle)
  • feet do not connect after a slide, but remain at shoulder width
  • at the drop step, the foot closest to the ball moves backwards quite a bit; then the defender changes direction and the hands change from high to low and vice versa
  • intermediate sprint must be quick (= simulate recovery of defensive position after the dribbler has passed the defender)
  • take up position between pawn 4 and the basket and immediately with slides to pawn 5


Variations:

  • let the defender keep his hands behind his back if you want to accentuate his feet and stance
  • make bigger differences in the distance between the pawns and the angle they are placed to each other.

double-team-after-a-stop-dribble

Goal: securing the dribbler against the sideline after stopping the dribble

Organisation:

  • defender passes to attacker on signal of the coach
  • Attacker is NOT allowed to dribble, only to pivot.
  • the trainer counts down 5 seconds


Teaching Points:

  • Get as close to the attacker as possible (but stay in your own cylinder).
  • Move your feet closer to the attacker, but keep your position between the attacker and the helpline.
  • If the attacker allows you to have his back, move your feet forward.
  • trace the ball
  • defenders always one hand low and one hand high (Umbrella)
  • the attacker is never allowed to step or pass between the defenders (only passes parallel to the sideline are allowed)
  • avoid mistakes; conquer ball by 1) 5 seconds, 2) bad pass, 3) attacker's foot on the line


Form of play:

Two additional attackers running free outside the lane. A successful pass between the defenders is a point for the attackers. 5 seconds or foot of the attacker on the line is a point for the defenders. Play to the 2.

3-against-33-against-3

Goal: to defend one pass away

Organization:

  • attackers use quarter of the field
  • try to get free with in-out or cut
  • first restore balance by occupying the 3 positions before cutting again
  • defender overplays when his man is playable with one pass
  • attacker can dribble
  • a waiting player counts down 20 seconds


Teaching Points:

  • hand in the passing line
  • front foot in the passing line
  • catch your man with your forearm
  • 3/4 of your attention on the man, 1/4 on the ball
  • NO help
  • change after x stops


Form of play:

  • each team gets 5x ball possession
  • who makes the most stops

close-out-to-the-help-1close-out-to-the-help-1close-out-to-the-help-1

Requirements:

players must be able to play individually 1 against 1

Goal: train position of the defender to help prevent penetration (instead of passing over) + recovery

Preparation:

  • the defender must first choose his position in such a way that he can help stop the penetration
  • after matching the attacker, he takes up his position between the ball and the ring
  • at the distance suited to the qualities of the attacker
  • or at the distance requested by the coach
  • the players play 1 against 1
  • Attacker becomes defender.
  • New attacker turns in


Organisation:

  • the three defenders start in the bucket, with the ball
  • defender 5 rolls the ball to 1 and defenders take up their positions
  • attackers hold their position and pass the ball back and forth (also pass fakes!!)
  • they may score with a drive or a dribble with jump shot
  • a three-point is a point for the attack
  • a two-point shot is a point for the offense, but
  • if there is still a defender between the shooter and the basket at the moment of shooting, it is a point for the defense
  • interception or defensive rebound is a point for the defense
  • play until the 5, then change


Teaching Points:

  • defenders have to take the right position immediately after the pass with an explosive step
  • Anticipate the pass and take a slide step so that you can get to your defensive position earlier (in case of a pass fake, you have to take a slide step back quickly)
  • one pass away = one metre from your man and one metre from the passing line, so that you can help with the penetration of the ball
  • when the ball is 2 passes away, you have to stand with 2 feet in the bucket
  • immediately after the shot, both defenders must look at their man instead of the ball and box out


Variations:

  • offensive rebound is a point for the attack (if you want to emphasize boxing out)
  • shallow cut from 1 after the pass + 2 rotates to the head
  • shallow cut from 1 after the pass + 2 sets a screen for 1 under the elbow and then steps out to the guard position

close-out-defense-2-2-1close-out-defense-2-2-1

Requirements:

players must be able to play individually 1 against 1

Goal1: Improve the position change of the defender between helpside and ballside defense

Goal2: boxing out after the shot

Organisation:

  • one of the defenders passes the ball from under the basket to an attacker
  • A defender on the ball side closes the way to the basket (close out).
  • the other defender takes the help side position: one foot in the bucket if the ball is above the free throw line; on the basket-basket line if the ball is below the free throw line
  • When the ball is passed to the weak side, both defenders must quickly adjust their position relative to their man.


Substitutions:

  • make it, take it
  • or two is too much (push up defenders after 2 consecutive scores)
  • (if you have more than 4 players, let the other players practice shooting at the other basket)


Teaching Points:

  • Close out weak side shooter
  • two explosive sprint steps, then lower your hips a bit + reduce step size
  • inside foot in front
  • outside hand in the shooter's face
  • After the shot:
  • immediately after the shot, both defenders must look at their man instead of the ball and box out
  • put the forearm on the chest of the attacker
  • box out with a front pivot or a reverse pivot and chase the ball


Variations:

  • defenders may score from a rebound or interception
  • the scoring team continues to attack
  • play until the 7

12-minute-drill-1

Prerequisites:

players must be quite proficient and in good shape

Objective:

concentration and energy in defense

Organization:

  • 4 against 4 on one basket
  • new defenders when the defence has made 3 stops (i.e. the defenders gain possession of the ball).
  • after a score or a foul on the shot, the defending team returns one stop
  • The exercise lasts 12 minutes
  • and if you do not defend well, you are defending for 12 minutes.
  • if the attacks take too long, the trainer will count down loudly: 5-4-3-2-1-0


Teaching Points:

  • After 2 stops the whole defense steps up their game. When they make the third stop, they can start attacking.
  • As a side effect, the attackers learn in a playful way who will hit the balls when it gets exciting, and who will not.


When you have 12 men:

  • rotate with 4 men
  • After every stop, score or foul on the shot, a new team of attackers enters the field (trainer determines if it is a foul).
  • the team that causes the third and last stop goes to defend


Variations:

  • three defenders, four attackers
  • make 2 or 3 consecutive stops before being allowed to change.
  • (with shot clock) 35 seconds of defense without scoring and without a foul. At a stop, the clock stays on and the attackers can try again. If the attackers score, or grab an offensive rebound, or if the defense makes a foul, the clock goes back to 35 seconds.

4-against-4-plus-break4-against-4-plus-break

Prerequisites:

players must know how to apply help side and ball side defense

Goal: to learn each defense system

Organization:

  • a team can get a point with a defensive stop, with a score from a fast break or with a three-pointer from the secundary break
  • (stopping the break by capturing the ball counts as a defensive stop)
  • winner is the team that earns the last point OR, if no one earns a point, the team that scores
  • the winner may always go and defend
  • new attackers enter the field


Teaching Points:

all aspects of team defense

Tips:

  • defending the break is also part of this exercise. That is why the three-pointer from the secondary break is also a point. This forces all players to defend after losing the ball in the attack.
  • If the break is not executed quickly, blow it off. This will improve the speed at which the players react.


Note: The illustration shows the situation after a score from a break. The defenders first made a stop and then scored from the (secundary) break. So, two points. They therefore continue to defend and new attackers have entered the field