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Basketball drills

  • 4X4 or 5X5.
  • Half Field.
  • Only the defending team can score points through:
    • Turnover
    • Rebound
  • When the attacking side scores there is a switch, so the attackers start defending and the defenders start attacking.
  • The team that scores 5 points first has won.
  • Losers 10 push ups.
drawing 4X4 or 5X5 Defense
  • Blue makes a board pass to the right of the hoop and sprints left around the pillon to the opposite side.
  • White catches the ball in the air and makes a board pass, sprints right around the pillon and sprints toward the center line.
  • Red catches the board pass, turns up the right side already in the air, makes an outlet pass to White and sprints across.
  • White makes a long pass to blue and sprints across.
  • Blue makes a layup and sprints across the right side to the other side.
  • White sprints past the left pillon and sprints across again.
  • Red grabs the rebound and makes another outlet pass to white.
  • White passes to blue again.
  • Blue makes a layup... etc, etc

  • High tempo.
  • Try to execute this drill without a dribble.
  • Clearly call Outlet.
  • How many times can you score without letting the ball touch the ground?
drawing 3 man Fast break -> Transition
  • 3 Rows on the baseline.
  • The middle player has the ball and starts the weave with the 2 outer players.
  • On the other baseline are 2 players with a ball.
  • The middle man makes a lay up and the outside players get the ball from the players on the baseline and take a shot.
  • The player who ran the lay up runs the weave back with them.
drawing Weaving with shot
  • Player 1 sets up under the board with a ball.
  • Player 1 jumps 3 times and taps the board with the ball after which he finishes.
  • Player 2 takes the rebound and passes to player 3.
  • At the same time player 1 runs to player 3 where he pulls the ball out of his hands -giving resistance- and immediately goes to the hoop to score.
  • He takes his own rebound and repeats the exercise.
drawing Big guy jump - finish
  • Starting lineup:
    • 1 player at the free throw line
    • 5 players stand around the bucket
  • Course:
    • Player takes the free throw
    • Other players fight for the rebound
    • 1 point if you score the free throw
    • 1 point if you take the rebound
    • Play to 5 points
    • Each in turn, shuffle through clockwise
  • Progression:
    • 2 points if it is an offensive rebound
    • Play to 7 points
  • Regression:
    • Having fewer players rebound
drawing Free throws with rebound
  • Starting position:
    • 1 attacker
    • 1 defender
    • 1 passer with ball
    • Other players stand behind the passer
  • Progression:
    • Attacker must run free to receive the pass
    • Once the pass is given, they play 1 on 1
    • Stay on a quarter court
  • Progression:
    • Put the better players together
    • Maximum of 5 dribbles
  • Regression:
    • Pass may be returned to the passer
drawing 1 vs. 1 with passer on a quarter court
  • Starting lineup:
    • 1 group left under goal, second player a ball.
    • 1 group right under goal, first player a ball.
    • Coach stands just in front of goal.
  • Progression:
    • Player 1 without ball runs around the coach and receives the pass from player 2 and does a lay-up.
    • Player 2 runs around the coach and receives the ball from the next player and does a lay-up.
    • Players take their own rebound.
    • Pass ball to own side.
  • Progression:
    • Coach takes a step backwards.
    • Coach takes another step backwards.
  • Regression:
    • Taking shot instead of layup.
drawing Lay-up under goal
  • Blue stands behind the free throw line.
  • Red stands with his back to blue with the ball.
  • On the starting signal, blue sprints to the baseline and sprints back to defend
  • Red sprints to the center line and back to attack.
  • Always score.
drawing 1 vs. 1
  • Outward, the classic weave is run.
  • Back, the weave is run up to the center line.
  • The next 3 players ready to run the weave catch the current 3 players half court and a 3 versus 3 situation is created from which a score must always be scored.
  • After the score, the newest 3 players run the weave and the next 3 will catch these players half court for a 3 versus 3.
drawing Weave with 3 Versus 3 situation
This is a high tempo drill:
  • One shooter to the left and one shooter to the right of the Bucket
  • The rest of the players stand under the board with a ball
  • White passes to the trainer -triangle red
  • The trainer passes left or right to one of the shooters
  • White provides a good Close Out, going high towards the shooter with 2 arms and contesting the shooter
  • The archer tries to hit under pressure
  • After 1 minute switch shooters
  • Variation: different shooting positions
drawing Shooting Under Pressure & Close Out
  • The attacker is given very little space to maneuver past the defender
  • The attacker is not allowed to look at the ball
  • The attacker accelerates
  • The defender starts working on his footwork
  • Once past the hats, the field is wider and scoring is possible
  • Always score
  • Variation: the defender stands in the middle of the narrowed field and the attacker starts further back so you get a more game-like situation
drawing 1 VS 1 Tight cone drill
  • Teams of 2 people
  • 5 hats on one side of the bucketline
  • Make slides to hat, pick up hat and bring hat to other bucketline with slides
  • When a player has brought all hats from one side to the other, the next player can bring the hats back to the other side with slides.
  • Team that first has all hats back to the starting position wins
  • Losers 10 push ups.
  • Variation: run, slides and run
drawing Slides