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Basketball drills

  • The ball is held at the side with relaxed and spread fingers.
  • the palms of the hands must not touch the ball.
  • The thumbs are behind the ball;
  • the thumbs are behind the ball, and imaginary lines are drawn along the length of the thumbs,
  • Then they must cross in the 'heart' of the ball. .
  • the elbows are bent beside the body; the points are pointing to the ground.
  • the ball is held in front of the diaphragm.
  • in the face of an aggressive defender, the ball is brought up over the head or towards the hip;
  • in the latter case, one foot is placed in the direction of the opponent;
  • the elbows are slightly spread.


  • Players stand in a circle; pass the ball to your neighbour; after the ball has gone round several times, bring another ball into the circle.
  • Depending on the number of players add more balls.
  • Variation: the players stand alternately facing or with their backs to the circle.
  • Horizontal circles; the ball is passed sideways to the partner, who gives the ball back on the other side.
  • Vertical circles; passing the ball above the head, accepting it between the legs.
  • Eight circles; the ball is passed between the players; turn against each other; after receiving, pass the ball in front of the body to the other side.
  • As previous exercise; perform with arms extended.
  • Players are spread out in the room; everyone has a ball.
  • The ball is held between the legs with two hands. The right hand is in front of the body and the left hand behind the body.
  • The ball must be prevented from falling to the floor by changing hands very quickly.
  • Attacker/defender start just right of midcourt next to each other.
  • Attacker starts on the right.
  • Passer behind (coach if necessary). Lob pass, roll or other.
  • free play on 1 or 2 baskets, depending on the number of players.
  • PURPOSE: Quick passing, cutting, helpside, ballside, boxing-out.
  • First team at 5.
  • Loser push-ups 6.
  • Circle the ball alternately around: hips, thighs, knees, calves, ankles, chest, head.
  • Foot Stride; circle the ball first around the different parts of the front leg, then the back leg.
  • Spreading stance; same as previous exercise.
  • As previous exercise. After each circle alternate with the other leg.
  • Eight circle.
  • Alternate between squatting and standing while dribbling.
  • Dribble while sitting down and standing up again.
  • Dribble while lying on your back; stand up while dribbling at the signal.
  • Dribble while lying down and standing up again.



  • 2 rows of which 1 row has the ball.
  • Passes to the middle line from the middle line 1 vs 1.
  • When passing, make sure the persons keep running straight and don't go sideways.
  • Everyone has a ball stands on the sideline.
  • Exercises are alternated with
    • crossover,
    • between the legs
    • etc.
  • free play on 1 or 2 baskets,
  • depending on the number of players.
  • NO dribbles only passing.
  • The teacher sets out three areas of approximately equal size with pawns.
  • It is best to use the volleyball lines (see map).
  • There are three sections (see map):
  • Left: barons square (losers square)
  • Middle: princes section (neutral section)
  • Right: king of the court (winner section)
  • All students stand in the middle section.
  • With a signal from the teacher the game starts.
  • All pupils have to try to tap/strike the ball of another pupil out of the box.
  • If you succeed you move one square to the right.
  • If your ball is knocked away you move up one square to the left.
  • If you hit/tap someone's ball out of the box on the right you score a point.
  • If your ball is knocked out of the winner's box you lose all your points.
  • If your ball is knocked out of the left box nothing happens and you stay standing.
  • When the teacher gives the final signal the person with the most points is king of the court and he/she has won.


king-of-the-court-6

  • The teacher chooses 2 tickers.
  • They have to stay inside their box (inside the 4 pawns) and knock the basketballs away from the runners when they want to cross.
  • The runners have to dribble to the other side without losing their basketball.
  • If a runner doesn't have his basketball with him, he's out and he automatically becomes a ticker.
  • A tip that you can give to the runners is that they should shield the ball with their body.
  • This means staying between the ball and the opponent.
  • The pupils may only cross again when everyone has been tagged or has reached the other side.
  • In the end, as the game progresses, you get more and more tickers and less and less runners.
  • The last remaining runner is the winner.


make-it-across