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Beachvolleyball drills for technique warming-up

  • Make 2 teams.
  • Each team stands ready on one side of the field on the back line.
  • Put as many balls as players on both the 3-meter lines.
  • When the trainer/trainer calls GO!, everyone starts rolling the balls to the other side.
  • Whoever has the fewest balls in their field after 3 minutes has won.
  • At trainer's signal, both players start sprinting.
  • Blue must run around first pawn and Red runs straight through to tap Blue.
  • Red becomes Blue and flips over.
  • Jump where you stand:
    • Stand with your feet shoulder-width apart.
    • Focus on a point on the floor and hop up and down where you are standing.
  • Side Jump:
    • Stand up straight, keeping your hands in front of you, and jump from side to side.
  • Butt Kicks:
    • Stand up straight, and keep running standing in place while shooting your heel up touching your buttocks with each step.
  • High Stepping:
    • Raise the leg with the knee at a 90-degree angle.
    • Alternate quickly with the other leg.
  • Standing bike crunches:
    • Stand with your feet shoulder-width apart.
    • Bring your knee to your opposite elbow.
    • Return to starting position and repeat with the other side (abdomen/legs).
  • Sumo squat:
    • Stand with feet 6-12 inches apart.
    • Extend arms in front of you.
    • Lower your body until your thighs are parallel to the floor.
    • Return to starting position and repeat (legs / buttocks)
  • Jumping rope without a rope:
    • Hold your arms at your side as if you were holding the end of a jump rope in each hand.
    • Jump up and come down on the ball of each foot, alternating between twisting your wrists as if you were spinning a rope.
  • Jumpingrope without a rope:
    • Keeping your arms at your sides, pretend you are holding the end of a jump rope in each hand.
    • Jump up with 2 feet, while simultaneously twisting your wrists as if you were twirling a rope.
  • Arm Swings clockwise:
    • Stand on the floor with your arms extended straight out to the sides at shoulder height.
    • Move your arms rapidly in a clockwise motion in large circles (arms)
  • Arm Swings counterclockwise:
    • Stand on the floor with arms extended straight out to the side at shoulder height.
    • Move your arms quickly in large counterclockwise circles (arms)
  • Toy soldiers:
    • Start with feet shoulder-width apart. Keep your legs and arms extended.
    • Kick your left leg up until your right hand touches your toes.
    • Repeat with the other side (stomach/legs/arm/shoulder).

warming-up-circle-1



Pass in pairs.

  1. trainer gives different exercises
    • after each ball contact you turn around
    • jumps in the air
    • touches the sand with 1 hand
    • gets down on 1 knee and up again
  2. pass. set-up, attack


Circulation warm-up

  • This consists of a loose walk-in for 5 to 10 minutes with various light movements for arms, legs and torso.
  • By doing this you actively bring the function of the heart, lungs, nervous system and muscular system to a higher level than the resting level.


Stretching

warm-up

  • Start and finish line, caps are scattered around the field.
  • The number of caps is the number of players in the team x 2.
  • Caps are brought to the end line one by one, the team that finishes first wins.
  • There is one scapegoat without the ball and two players without the ball.
  • The ball is thrown over in a good position, who has the ball can be tapped without the ball.
  • The ball may be held for a maximum of ten seconds.
  • If the ticker has intercepted a ball, then that ball goes out of the game.
  • Are you tapped you go to the side when no 2 comes on the side does no 1 again.
  • Pairs face each other.
  • Ball between them.
  • Players stand with their hands behind their backs.
  • As soon as BAL is called they try to grab the ball as fast as possible.
  • Who catches it first, wins.

The game is played with at least 4 players

  • 1 mouse who has a t-shirt or piece of cloth in the back of his trousers
  • 1 dog who has a tennis ball
  • 2 cats without attribute


  • the mouse runs around with the dog,
  • the cats try to grab the tail of the mouse and bring it to their cone
  • But the dog can tap the cat with the tennis ball and it will do a punishment of its choice in the camp.
  • If there are more players a group can be created and 2 games can be played together.
  • In the field there are all kinds of obstacles, such as mats, hoops and cones.
  • The trainer walks in front along these obstacles, the children follow him.
  • Variation
    • The children walk in pairs along the obstacles.
    • They walk backwards.
    • They walk with sideways steps.
  • The children walk in pairs through the room.
  • One child tries to follow the other.
  • Variation
  • The child in front has to change pace suddenly.
  • The child in front has to change direction sharply.
  • Groups of four or five children.
  • Groups of four or five children and on signal the last one sprints to the front and then indicates the track.
  • The entire group is lined up behind a line on the side of the field.
  • On signal they walk over to the other side.
  • Variation Starting Positions:
    • Squat,
    • knee,
    • prone or supine,
    • sit with the back to the walking direction.