Gym class drills for technique basketball
- The teacher places 2 pawns.
- See map for precision location, keeping the basketball lines.
- The teacher divides the students into two teams and each team will stand behind a pawn.
- The teams must shoot the ball from the pawn into the basket.
- When a student has shot, he/she collects the ball, gives/passes the ball to the next in line and joins the back of the line again.
- Every ball that goes into the basket is a point.
- The team that scores 5 points first wins.
- The teacher divides the room into two squares by placing benches on the centerline of the room.
- Then the teacher makes 2 squares with pawns to catch up the right of attack.
- During this game the rulebook is used. See module basketball for this guide.
- The teacher divides the students into teams of 3, possibly with a substitute.
- See the tables at the bottom of the lesson preparation for the game schedules.
- The intention is that the team that has the ball (on the map team 2 & 3) try to score.
- To be able to score, the team must first get the right of attack.
- They get this right of attack when they arrive with the ball in the area of the pawns.
- From now on the team may score.
- They do this by shooting the ball into the basket.
- The other team must try to take the ball away from them.
- When this happens, the teams swap roles and the new team with the ball has to get the right of attack and try to score.
- The teacher chooses 2 tickers.
- They have to stay inside their box (inside the 4 pawns) and knock the basketballs away from the runners when they want to cross.
- The runners have to dribble to the other side without losing their basketball.
- If a runner doesn't have his basketball with him, he's out and he automatically becomes a ticker.
- A tip that you can give to the runners is that they should shield the ball with their body.
- This means staying between the ball and the opponent.
- The pupils may only cross again when everyone has been tagged or has reached the other side.
- In the end, as the game progresses, you get more and more tickers and less and less runners.
- The last remaining runner is the winner.