Handball drills

  • Form a large circle so that there is enough space between the players.
  • Pass the ball to the player next to you.
  • Vary by changing direction, playing with bounce, adding 2nd ball.
  1. The defender sprints between the hat (middle of the field) and the side line of the beach field. (2x)
  2. When the defender taps the hat for the second time, the attacker runs in and rounds the goal.
  3. The defender tries to block the shot.
  4. The goalkeeper takes the ball as quickly as possible
  5. The defender starts running towards the other goal and gets the ball from the goalkeeper on the way
  6. The defender finishes with a jump shot or pirouette
  7. The defender closes the back.
  8. The attacker becomes the defender and sprints again between the hat and the touchline
drawing footwork beach
  • LH, LO + MO + 2 defenders
  • Ball starts at LO
  • LO puts pressure and passes ball to LH
  • LH puts pressure inside and passes ball back to LO
  • LO puts pressure inside and plays to MO
  • MO makes a front move.
    • Puts pressure to the left and plays the ball to LO
  • LO gets moving and puts pressure on the outside, plays the ball to LH
  • LH stands deep and makes a move.
    • So that he can finish at speed.
drawing Pressing LH-LO-MO


1. CORRECT ROUND

  • LH plays to LO
  • Takes position deep in the corner
  • LH gets the ball back in the run (with bounce) and completes. 3 Pass rhythm.
  • In each hoop/bicycle tyre 1 foot.


2. LO ROUNDS

  • RO plays the ball in the run to LO
  • LO opts:
    • A-B-1 (or left past the pylon/defender)
    • A-B-2 (or right past the pylon/defender)


3. RO ROUND AFTER

  • LO passes the ball to RO
  • RO elects:
    • A-B-1 (or right past the pylon/defender)
    • A-B-2 (or left past the pylon/defender)
drawing Jump shot Angle and Construction
  • Place a flag in the middle of a circle.
  • Provide the circle with pawns spaced every 75-100 cm, depending on the level of the player/players.
  • See also:
  • Distribute the players around the circle between the cones;
    • Start by 'jogging'between the cones (snake movement);
    • Arms take turns (warming up)
    • At the signal of the trainer ( whistle) short sprint to the flag in the middle and back again;
    • 2x whistle sprint to the outside
  • Next exercise :
    • Zig-Zag (left to right) between the cones,
    • Run sideways outside, and make rainbows (knee up) with the left foot over every cone
    • Run sideways (inside) and make rainbows (knee up) over each cone (with right foot);
    • Short dribble with the feet forwards and backwards between the cones, but keep on turning.


  • 2 teams bring up the ball from the centre line
  • Around the pawn
  • Finish on goal
  • First without a defender, then with one defender



drawing 2 teams handball 1
  • Exercise consists of 5 sprints over a length of 50 metres.
  • Goal is to be 1 second faster than the previous sprint.
  • Exercise consists of 5 sprints over a length of 200 metres.
  • Goal is to be 2 seconds faster than the previous sprint.
  • On a field with hats a lap is set out.
  • The goal is to sprint one full lap followed by a lap of easy running.
  • This is repeated until the exercise time is over.
  • On the wide part of the handball court, one dribbles calmly to the other side
  • In the length of the field, one sets up for a sprint dribble.
  • Exercise stops when time is up.
  1. Players line up against each other.
  2. One of the players throws the ball to the goalkeeper who has the ball and starts running.
  3. The goalkeeper plays the ball to one of the two players.
  4. The two players speed across to the other side.
  5. The player who receives the ball +/- 2 metres before the dotted line rounds on goal.


bringing-the-ball-up-quickly-2-players

  1. Players line up against each other.
  2. One of the players throws the ball to the goalkeeper who has the ball and starts running.
  3. The goalkeeper plays the ball to one of the two players.
  4. The two players speed across to the other side.
  5. A player can do this by dribbling once.
  6. The player who receives the ball +/- 2 meters before the dotted line, shoots at goal.


bringing-up-the-ball-quickly-2-2