Handball drills for technique defense

  • This is best restricted to inside the 6 meters area. 
  • This game is best played with the same number of players in both teams. 
    • Make it harder by making the play between the 6 and 9 meters and the defenders can only do side step/shuffle Objective of the game: 
    • get the youth used to contact in handball Divide the players in two teams with roughly equal numbers and abilities (don't put all the big and good players in one team and the rest in the other) 
  • The players play the 10 pass game. 
  • No passbacks allowed. 
  • The defending team will try to stop the attacking team by placing 2 hands on their chest and arm and holding (measure the level of aggressiveness and adjust). 
  • If they are successful it's a turnover. 
  • Then start over with the same rules. 
  • Make it harder by instead of being two hands, being a tactical defence hug and holding 3 seconds. 
drawing Proper hand placement and technique for tagging in defense.
This can make use of an existing outline of a badminton field's lines, or be created with cones.
This serves 3 purposes:

  • Passing
  • Moving to receive the ball
  • Defense

  • You will need 3 pairs of players.
  • Two pairs on opposite ends of the delimited area trying to pass the ball to each other, and one pair in the middle intercepting. 

  • The pairs on each end, can not pass to their partner, they have to pass to the other pair at the other side of the court. 
  • They can not pass the centre point. 
  • The defending pair will either try to touch the person with the ball, or to intercept the pass.
  • Once the defending team succeeds in one of these, then they swap. 
  • If the pass is out of bounds, they also swap.

drawing Playing as the middle player in a game of piggy in the middle involves moving to receive the ball, providing defense and cover, and passing to teammates.
  • This can be done with groups of 5 up to 9.
  • Let's take a group of 7

  • Delineate an area where 4 people can stand and move around with a bit (not too much) room. Place 3 defenders inside, plus 1 line/pivot.
  • The remaining 3 attackers will pass the ball around outside the area, with no bounce, and they score a point by either:
  • Passing the ball effectively to the pivot
  • Placing the ball inside the area without being touched by a defender

  • The attackers can move freely, but limited to the 3 steps, 3 seconds with ball in hand, and no bounce. 
  • If these rules are broken, they become the defenders. 
drawing Pass to the pivot: Movement with and without the ball / Decision making.
  • Depending on how many players there are you can use the full 6/9 meters or just a part of it.
  • The defending players will hold hands two by two (so if there are 6 players, there will be 3 groups of 2).
  • The attacking players will pass the ball around between themselves and around the area trying to "destabilise" the defence and find a gap so they can run in and touch down with the ball in the area.

  •  If the 2 groups of the defending players touch the attacker, the point does not count.
  •  if only 1 of the groups of the defending players touch the attacker, the point counts.
  •  If none of the groups of the defending players touch the attacker, it counts 2 points.

 The goal is to get to 8/10 points (depending on how many 2 points they score) and then swap.

  • If there's few players, shorten the court and if there's an uneven number, the defence stays with one less.

 Pay attention:
  • No lob passes
  • No more than 3 passes
  • No bounce (if possible) 
drawing Find the gap: Touchdown in the area.
 This can be done with groups of 3 to 7 - odd numbers ideally. 
  • Let's assume a group of 5 players.
  • We'll have 3 attackers and 2 defenders.
  • The 3 attackers will have a delimited running corridor in a straight line and they will have to pass the ball from one to the others while the 2 defenders will have to try and intercept the passes. The defenders have freedom of movement.
  • The exercise can evolve in the types of passes in order to foster movement without the ball.
  • First all types of pass, then no lob passes, then only bounce passes.

 If the defenders intercept the pass, they continue the exercise acting as the attacking players in numerical inferiority. The 3 attacking players now have no restriction of movement. 
 
 This is to be done slowly at first, not as a fast break, to instill the idea of moving without the ball first. The speed can be adapted as the exercise goes on. 
drawing Slow Fast Break: Moving without the ball.
Preparation
  • Make groups of 3
  • Mark off space of 2 by 4 meters.
Exercise
  • Player 1 has the ball and stands on one side of the 'field'.
  • Goal is to give the ball to the 2nd player by running and turning with the ball around the defender (rugby style)
  • The defender continues to defend the attacker frontally and gives counter pressure.
Coaching
  • On the front foot, give pressure frontally and not through the side

drawing frontally defend
start from center line 5-on-4 or 5-on-5 or more
trainer throws ball to attackers after which defenders may start immediately.
goal is for attackers to score and/or defenders to conquer the ball
drawing outnumbered against outnumbered and vice versa
Exercises:
  • Exercise 1:
    • 1 vs 1 without a goalkeeper in the goal so that shots can continue to be made in quick succession, when everyone has shot the balls pass and keep changing defenders. Then build up to 2 vs 2 and so on to 3 vs 3.
  • Exercise 2:
    • Around the center line practice footwork with the ladders.
  • Exercise 3:
    • Second line -> occupy the 3 buildup positions offensively and teach the second line. Starting on the left side, causing it to start up and come in, eventually ending up at the right build-up. the Middle and right build-ups both move up one position to the left. The ball passes through the left build-up to the right build-up, which then plays to the middle build-up who will finish.
  • Put 3 people on the circle defensively
  • Put 1 person in the point offensively
  • Put 3 builders and 1 circle player
  • Have the builders play pressure and try to attack the circle
  • Add enough players to the corner
drawing 5: 1 defense
  • 4 attackers
  • 3 defenders not passing but playing off when they are not coming
  • Up and shoot
  • Playing the circle
Circle spair. Left/right builders put pressure or shoot or pass to circle

drawing 4 vs. 3
  • Blue throws the ball to the goalie and runs to the pylon.
  • Keeper catches the ball and throws a break out on the running blue player.
  • If goalkeeper cannot throw a break, throw ball to MA. This one throws BO.
  • Blue takes the ball and tries to finish from the 9 yards.
  • Optionally, put a defender around the 9 to defend.
drawing Breakout
  • 5-1 defense with rubber bands sliding together on the circle.
  • Corner dares to release when the ball is on the other side of the field.
  • Then without rubber bands and make contact through the 9.
drawing Defending, cooperating and applying offensive pressure