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Handball drills

  • All players line up with the ball near the centre line
  • Everyone takes turns to throw at the goal
  • Throwing from position, from the run and with a jump shot
  • Pay attention to the way of throwing
  • B1 plays on point.
  • Runs through and receives the ball in the run and finishes with a running shot.
  • R1 blocks the ball. (jumping and forearms against each other)
drawing Barrier and blocks
  • The field players make 2 rows at the height of the posts.
  • The balls are shot at the goal at the pace of the goalkeepers.
  • Left high, right high, left high etc.
  • However, when the players have taken a shot they do not calmly take the ball but sprint to the half way line.
    • Variation:
    • Another point can also be indicated by means of a
      • pawn
      • hat
      • pole etc.
      • Instead of the middle line.
  • It is also possible to make another movement instead of sprinting.
  • For example the side jump.
drawing Goalkeeper warm up + sprint
  • You make 2 groups.
  • 1 group has a vest.
  • The groups must have an equal number.
  • The children take turns standing in a circle. (So someone with a vest stands next to someone without vest).
  • There are 2 balls and of each group 1 person has the ball (they face each other).
  • You throw the ball as fast as possible to someone of your own group and try to catch the ball of the other group.
  • If the ball falls, pick it up as quickly as possible and continue.
  • Who will be first to catch the ball from the other team?
  • If this goes well they all take 3 steps back and we increase the distance.
drawing Catch-up ball
  • Put a goal or put a mat in front of it and make compartments with tape or in some other way.
  • Give the divided squares points.
  • Each player may throw 3 times.
  • Keeping track of the points and adding them up
    • Player starts at the pylon in the middle.
    • Sprints to the left pylon.
    • Picks up the ball and works it towards the goal.
    • Player sprints back to the pylon in the middle.
    • Now sprints to the right pylon.
    • Picks up the ball and finishes on the goal.
    • Player sprints back to the centre pylon.
    • Sprints to the second pylon on the left.
    • Finishes with the goal.
    • Player sprints back to the centre pylon.
    • Sprints to the second pylon on the right.
    • Finishes with the goal.
  • The other players remain in their places, dribbling
  • Or they can do strength training
  • Jumping rope
  • Dribble with the ball in a square.
drawing Aim, condition and score points
  • All players are spread over the playing area.
  • One player starts as the "hunter" and one player as the "prey".
  • The "hunter" tries to catch the "prey".
  • The "prey" can escape by running away or lying down next to another player.
  • This player now becomes the "hunter" and the old "hunter" becomes the "prey".
drawing Hunter & Prey
  • This exercise is shown for 3 groups.
  • Each team does a different exercise.
  • This is done to show the possibilities and variations.
  • The passes are only shown on the way out.
  • Players continue with passes on the way back to their starting position. (5-10 passes are possible).
    • The 1st group plays side passes inside the pylons and turns to the outside around the pylons and then plays long passes on the way back.
    • The 2nd group plays side passes on the right side of the pylons and both turn left around the pylons and then play side passes again on the way back.
    • The 3rd group runs (dribbles) around the pylons.
  • All passes are possible, but the exercise is best for the quick, precise side pass. Also a good exercise for training acceleration.quick-sideways-pass


  • Pairs stand in pairs in a large circle.
  • In the middle are (number of pairs - 2) balls.
  • On a signal the players start sprinting on the outside (remember to indicate the direction).
  • When the player is back with his/her partner, she/he crawls between his/her legs and takes a ball from the middle.
  • Those who have not conquered the ball must do some push-ups or something similar.
  • Then they change places and start the game again.
  • Variations:
    • Sprinting with side steps
    • Sprint backwards
    • Sprint in different directions
    • Lateral sliding passes to the left and right

circle-sprint

drawing Circle sprint




  • 2 teams of 5 - 6 players.
  • The exercise is performed as a relay race.
  • The team runs a slalom around the pylons.
  • The point from which the throw must be made is at the pylon at the free throw line.
  • The moment the player finishes, the next player starts.
  • Variations:
    • The whole round is dribbled
    • Each player makes 3 rounds:
      • The first round the ball is carried between the pylons and dribbled along the long side
      • The last round is the whole round dribbled.
      • Carry the ball between the pylons and dribble the rest of the way
drawing Slalom dribble race
  • LH starts from the corner
  • Goes by sliding passes to the left around the 1st pylon
  • Then you go backwards around the pylon, which is on the free throw line.
  • From there forward again to the circle and sideways to the left around the next pylon.
  • Then go backwards around the pylon, which is on the free throw line. Etc.
  • The next LH does not have to wait until the first one is on the right side,
  • But he must wait until there is enough space so as not to bump into the previous LH.


forward-backward-and-sideways-movement-2

  • Players stand back to back facing the wall at a distance of 4 to 5 feet.
  • The first player throws the ball and gets out of the way of the second player who has to catch the ball.
  • Then the second player throws and the third player catches the ball, etc.
  • Variation:
    • Larger run distance for being back in line.
    • Put the pawn behind the row formed, they must first go around it before they can join the row.
    • The first player has the ball.
    • The ball is thrown against the wall and the first player jumps over the ball with their legs spread wide.
    • The next player catches the ball and throws it against the wall.
    • The first player joins the back of the row. Etc
      • The exercise can also be performed as a competition.
      • In which case the player who cannot catch the ball or jump over it must disappear from the line.

ball-against-the-wall

Throwing up in different ways in pairs

  • With your right hand
  • With your wrong hand
  • With bounce
  • Throwing to each other from a greater distance
  • Throwing to each other from close range