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Handball drills

SHOOT DANGER

The attacker squeezes the ball, approaches the defender to about one meter, threatens to shoot on goal by turning in well with the ball behind and making a step forward with the left leg, steps away to the right with the right leg to get next to the defender, places left leg towards goal, makes a jump throw and shoots on goal (see pictures). The less skilful pupil can make a bounce after the shot threat and then make a 1-2-3 pass and finish on goal.


ZERO PASS

The zero pass in handball is a jump where one leg is dropped and a player lands on two adjacent feet
. The zero pass, as the word says, does not count as a pass. A player may then make three more passes. When making a zero-pass, the player lands one metre from the defender, thrusts the body to the left, makes a step with the right leg to the right and then steps with the left leg past the defender towards the goal. After this, the player makes a jump shot and shoots at goal. With the zero axis it is important that the student lands on the front feet and brings the weight forward.

  • 2 people stand at the circle both with their backs to the goal.
  • One is the defender and the other the attacker.
  • The attacker stands in front of the defender with his back to the defender and his back to the goal.
  • The attacker receives the ball and should try to turn towards the goal and finish
  • The defender must prevent the attacker from scoring
  • From the centre line, 2 people start running away at the same time,
  • 1 of them with the ball.
  • You imitate a break out and then look at how you have to defend, i.e. on the ball!
  • 3 people at the 6 and 3 in the attack.
  • The attackers are going to make substitutions forcing the defense to surrender and take over by talking!
  • game takes place across the width of the hall
  • Place 2x 2 cones on both sides
  • Divide group in two teams
  • goal is to put the ball on the ground between the cones of the opponent
  • variations with loss and gain:
    • who makes the first five points wins, other team press-ups/frog-jumps, running across the field etc.
    • when player with ball is trapped so that passing is not possible: team of player who is trapped must push up five times etc. (Meant to promote speed in playing around and trapping player with ball)
  • The attacker squeezes the ball,
  • approaches the defender to about one metre,
  • feinting to the left
  • steps away to the right with the right leg to get next to the defender,
  • places left leg towards goal,
  • makes a jump throw
  • and shoots at goal.
  • Variation with charging, without charging. Pay attention to zero axis.

warm-up-with-ball-5

Moving forward with ball

  • Tipping (right, left or alternately)
  • Roll the ball, pick it up, roll it
  • Throw ball upwards (possibly bounce it 1x), catch it
  • Circle ball around hip
  • Pass the ball under the knee with every pass
  • Idem, with knee lifts
  • Hold ball in front of you and walk / heels buttocks / lift knee
  • Make passing movements in the run


ladder

1. Start in the starting position with your face towards the ladder.

2. Step with your left foot into the first compartment of the step ladder and join your right foot (make sure your heels don't touch the ground).

3. Then move forward through the step ladder in the above manner.

4. Alternate the starting foot in turn.

5. Also try to do the exercise the other way around, so you start with your back to the ladder.

ladder1. Start in the starting position facing the step ladder.
2. Jump forward with both feet at the same time. Your left foot ends up next to the first square of the ladder and your right foot ends up in the first square. You're making a ski movement.
3. Keep on jumping, your left foot now lands in the first square of the step ladder and your right foot lands next to the second square of the step ladder.
Make sure you are at full speed at the end of the ladder.

ladder
1. Start in the starting position facing the running ladder.
2. This exercise is performed with one foot only. Jump with your left foot into the first square and then hop forward diagonally with your left foot landing next to the second step of the ladder.
3. Hop to the second compartment and hop forward diagonally, landing on the right side of the third step.







4. At the end of the ladder, make sure you're at full speed, but watch your posture and land on the ball of your foot only (so the heel doesn't touch the ground).
5. Alternate the starting foot.

ladder1. Start in the starting position with your face towards the ladder.
2. Jump with both feet into the first compartment of the ladder and immediately jump forward where your feet land next to the second step of the ladder.
3. You sprint to the second step of the ladder and jump forward but now land on the right side of the step. So you make a zigzag movement.
Make sure you're at full speed at the end of the ladder.

ladder1. Start in the starting position, facing the ladder.







2. Step with your right foot into the first square of the ladder.

3. Pass your left foot behind your right foot and place it next to the first compartment of the step ladder diagonally behind your right foot.

4. Place your right foot next to the first box on the step ladder next to your left foot.
5. Step with your left foot into the second box of the step ladder and now step with your right foot behind your left foot and then place your left foot again next to the right foot.
6. Follow these steps for the whole ladder.


ladder1. Start in the starting position, facing the ladder.
2. Step with your left foot into the first compartment of the step ladder and join your right foot in the first compartment of the step ladder.
3. As soon as your right foot is in the first compartment of the ladder move your left foot next to the first compartment of the ladder.
4. Jump with your right foot straight forward so that it ends up in the second compartment of the step ladder and join your left foot.
5. As soon as your left foot is connected, jump with your right foot next to the second compartment of the step ladder.
6. Follow the above steps for the rest of the step ladder.









Place a flag in the middle of a circle. Provide the circle with pawns spaced every 75-100 cm, depending on the level of the player/players.

See also:

1. Distribute the players/players around the circle between the pawns;
2. start 'jogging' between the pawns (snake movement); Arms take turns (warming up)
3.
If they are not on track, you can call 'go' to see who is on track (if the assignment is to sprint for the whistle :-)):
5. Next exercise : Zig-Zag (from left to right) between the cones,
6. Run sideways outside, and make rainbows with the left foot over each cone7
. Run sideways (inside) and make rainbows over each cone (with right foot); on the whistle sprint to outside the circle and back at second whistle;
8. High kicks

while walking to the flag, backwards Zig-Zag to the outside;
10


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Close the gate towards the flag, turn hip to left, lift leg and turn inside, turn hip to right lift leg and turn inside, backward Zig-Zag back:
12. 'Open the gate' towards the flag, lift left leg, turn outside, hip turns with it, lift right leg, turn outside,
13. short dribble with feet forward and backward between the cones, do turn, on whistle sprint to the flag;
14. short dribble with feet forward and backward between the cones, do turn, on whistle sprint a little longer (more meters) to outside the circle;














  • Ladder at speed!
  • After the ladder sprint to the pawn on the other side.
  • From there move back and forth from pawn to pawn until you're back at the beginning.
  • slalom between the poles and finish
  • Depending on the number of players set out 2 lines

ZERO PASS

  • The zero pass in handball is a jump in which one leg is dropped and a player lands on two adjacent feet
    .
  • The zero pass, as the word says, does not count as a pass.
  • A player may then make three more passes.
  • When making a zero-pass, the player lands one metre from the defender, dangles the body to the left, takes a step with the right leg to the right and then steps with the left leg past the defender towards the goal.
  • After this, the player makes a jump shot and shoots at goal.
  • With the zero axis it is important that the student lands on the front feet and brings the weight forward.

SHOT DRIVE

  • The attacker squeezes the ball,
  • approaches the defender to about one metre,
  • threatens to shoot at goal by turning in well with the ball behind and stepping forward with the left leg,
  • steps away to the right with the right leg to get next to the defender,
  • places left leg towards goal,
  • makes a jump throw and shoots at goal
  • The less skilful pupil can make a bounce after the shot threat and then make a 1-2-3 pass and finish on goal.