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Handball drills

  • Mutual play,
  • if necessary, stop play and let them look at positions,
  • Who stands where and what choice do you make to play the ball to?
  • 4 attackers 4 defenders.
  • Fanatic defending against the man.
  • Attackers have to pass, run free and look out for their opponents.

warm-up-with-ball-6

Moving forward with ball

  • Tipping (right, left or alternately)
  • Roll the ball, pick it up, roll it
  • Throw the ball upwards (possibly bounce it 1x), catch it
  • Throw up ball behind back, catch ball in front of back
  • Circle ball around hip
  • Pass the ball under the knee with every step
  • Idem, with knee lifts
  • Soccer dribble
  • Hold ball in front of you and walk / heave buttocks / lift knees
  • Feinting the ball in the run
  • Making passing movements in the run


After this D3 in a row, dribble on the spot, start on a flute and see who is sprinting fastest, because of breakouts

2 teams from their own 6-metre area bring up the ball.
You meet 1 defender.

Variation:

  • Without bouncing
  • 2 defenders on the field.

2 teams and 1 bke-area. From each team, 1 bounces to the bke field and places a pebble. Quickly back and then the next one. Who has butter/cheese/eggs first?

In addition, after 4 stones you may swap 2 stones or place your own in an empty space.

SHOOT DANGER

The attacker squeezes the ball, approaches the defender to about one meter, threatens to shoot on goal by turning in well with the ball behind and making a step forward with the left leg, steps away to the right with the right leg to get next to the defender, places left leg towards goal, makes a jump throw and shoots on goal (see pictures). The less skilful pupil can make a bounce after the shot threat and then make a 1-2-3 pass and finish on goal.


ZERO PASS

The zero pass in handball is a jump where one leg is dropped and a player lands on two adjacent feet
. The zero pass, as the word says, does not count as a pass. A player may then make three more passes. When making a zero-pass, the player lands one metre from the defender, thrusts the body to the left, makes a step with the right leg to the right and then steps with the left leg past the defender towards the goal. After this, the player makes a jump shot and shoots at goal. With the zero axis it is important that the student lands on the front feet and brings the weight forward.

  • Make two teams. Each team has a goalie in the goal across the street.
  • Team stands in the corner next to the goal and runs an attack with two players:.
  • Passing without tipping.
  • Shooting from the 9 m line.
  • If scored, it is a point. Retrieve ball and run back hand in hand.
  • Pass the ball to the next couple.
  • The team that scores 10 goals first wins.
  • Make it more difficult:
    • Add two defenders per team (possibly use extra attacker).
  • 2 people stand at the circle both with their backs to the goal.
  • One is the defender and the other the attacker.
  • The attacker stands in front of the defender with his back to the defender and his back to the goal.
  • The attacker receives the ball and should try to turn towards the goal and finish
  • The defender must prevent the attacker from scoring
  • 3 people at the 6 and 3 in the attack.
  • The attackers are going to make substitutions forcing the defense to surrender and take over by talking!
  • game takes place across the width of the hall
  • Place 2x 2 cones on both sides
  • Divide group in two teams
  • goal is to put the ball on the ground between the cones of the opponent
  • variations with loss and gain:
    • who makes the first five points wins, other team press-ups/frog-jumps, running across the field etc.
    • when player with ball is trapped so that passing is not possible: team of player who is trapped must push up five times etc. (Meant to promote speed in playing around and trapping player with ball)
  • The attacker squeezes the ball,
  • approaches the defender to about one metre,
  • feinting to the left
  • steps away to the right with the right leg to get next to the defender,
  • places left leg towards goal,
  • makes a jump throw
  • and shoots at goal.
  • Variation with charging, without charging. Pay attention to zero axis.

warm-up-with-ball-5

Moving forward with ball

  • Tipping (right, left or alternately)
  • Roll the ball, pick it up, roll it
  • Throw ball upwards (possibly bounce it 1x), catch it
  • Circle ball around hip
  • Pass the ball under the knee with every pass
  • Idem, with knee lifts
  • Hold ball in front of you and walk / heels buttocks / lift knee
  • Make passing movements in the run