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Handball drills

Each player is given a mat. The mats are about 12 to 16 meters apart.
  • On cue from the trainer, the defending side runs around its own mat, the attacking side sprints to the mat and tries to take the ball off the mat.
  • At the trainer's signal, the defending side does a backward head roll, the attacking side sprints to the mat and tries to grab the ball.
  • At the trainer's signal, the defensive side does 2 push-ups, the offensive side sprints to the mat and tries to grab the ball.
  • At the trainer's signal, the defensive side runs a lap backwards around the mat, the attacking side sprints to the mat and tries to grab the ball.
After each time, you switch between offense and defense. The defense uses the handball rules.
drawing Matbal
  • Choose 1 ticker
  • Choose 1 person to run away
  • The remaining players form a train with their hands on each other's shoulders
  • The train may hinder the ticker
  • The ticker tries to tag the runner as fast as possible
drawing Tag with train
  • You make 9 compartments with hats
  • Divide the group into 2 teams
  • Each team gets 3 vests
  • Each team tries to make 3 in a row
  • When all the hats are down, the next player can move 1 hat at a time
drawing Three in a row
  • Make 2 equal teams that will relay against each other
  • Make it harder by placing obstacles
drawing Relay
  • Create 2 teams.
  • Each team defends the sideline.
  • As a team, try to reach the sideline -back line- and put the ball on the ground.
  • You may only throw the ball sideways or backwards.
  • The defense may defend as in rugby, but may not tackle.
Variations:
  • The ball must be passed at least 5 times.
  • The ball must go across in 6 times. No more, no less.
drawing Rugby
  • LO - MO - RO occupy + 1 ball
  • 2 defenders, start opposite LO and MO
  • Shift to middle > Jump and tap then defend immediately
  • This is the signal for the attack to start
  • Builders rush the ball around and create a breakthrough
drawing Breakthrough in middle
  • Players divide into 2 groups and stand to the right and left of the goal
  • Goalkeeper must take turns tapping the ball from the players. Must be at pace in connection with players who are going to round off
  • After tapping the ball, players slide with the ball over the back line via right or left to the sideline
  • Arrived in the corners sprints to the middle line without bouncing
  • Then round off at the goalkeeper
drawing Keeper throw in
  • Finisher
  • Defender active
drawing Finish
  • All players divide into the corners and buildup positions.
  • There are 2 defenders, 1x LO and 1x RO. They defend first passively and later actively.
  • The left builder:
    • Plays the ball to the corner.
    • Starts in and gets it played back.
    • Plays through to the middle at pace.
    • Runs diagonally back to the sideline.
    • Starts in and makes a passing move past the defender.
    • The same happens on the right side.
  • The left builds up:
    • Plays to the corner.
    • Gets it back and plays through to the middle.
    • Middle starts up as does the builder.
    • Corner starts in and gets the ball (with or without bounce).
    • Defender defends passively.
    • Corner tries to pass.
    • Same on the other side.
  • The left builder:
    • Plays ball to the middle.
    • Gets it back and plays to the corner.
    • Corner starts putting pressure and so does the builder.
    • Middle finishes by jump shot or passing move.
    • Defender is active right away. If ball goes through LO, LO defender is active, and vice versa.
drawing Giving pressure and rounding
  • Line up at the center line
  • 2 players start at the same time
  • Fast forward to the first pawn on the left, tap and reverse
  • To the other pawn on the right, tap and go backwards
  • To the pawn in the middle tap and go backwards
  • Go around the starting pawn
  • Sprint to the other side
  • Then make 2 teams > relay race. When you reach the other side, go back outside and tap the next one. Ready is sitting.
  • 2x without ball
  • 2x with ball;
    • 1st time only to the other side and back is bouncing.
    • 2nd time also to the other 3 pawns.
The team that loses performs an exercise that the winning team comes up with. Such as; push-ups, frog jumps, abs, jumping squats, etc.
drawing Footwork & sprint course in relay race
Bringing the ball up quickly with short change and rounding
  • From the center line make three rows LO/MO/ RO
  • LO passes the ball to the MO who makes a short change on the right
  • The RO passes behind and receives the ball, makes a short dribble and short change on the left
  • The outside builders run wide
  • The LO comes through the middle and receives the ball from the RO
  • The new MO shoots at the goal.
  • Always change positions
  • Play substitutes on both sides
  • Baltempo
  • Finishing from 9 meters
  • Expand with coverage on circle. 2 defenders, then 3 defenders & 1 circle
  • Not intended to play long attack, so 2x short change >> SHOT
drawing Putting on the ball quickly
  • Throwing at a defender
  • Scoring
drawing Landing-scoring