facebook pixel

Handball drills for technique warming-up

  • Make 2 equal teams that will relay against each other
  • Make it harder by placing obstacles
drawing Relay
  • Create 2 teams.
  • Each team defends the sideline.
  • As a team, try to reach the sideline -back line- and put the ball on the ground.
  • You may only throw the ball sideways or backwards.
  • The defense may defend as in rugby, but may not tackle.
Variations:
  • The ball must be passed at least 5 times.
  • The ball must go across in 6 times. No more, no less.
drawing Rugby
In two formations:

4-1
  • 3 players blue form a triangle
  • In the middle stands the circle player red
  • 1 defender white

  • Goal: the 3 players try to pass to the circle player and the defender tries to prevent this from happening

4-2
  • Same formation as 4-1
  • Extra defender added
drawing Circle player addressing
  • At least 1 player stands at each pawn.
  • There is 1 ball at red.
  • Red throws to blue and walks to blue's pawn.
  • Blue throws to white and runs to white's pawn and so on.
Variations:

  • Running after the ball.
  • Run the ball clockwise and players counterclockwise.
  • Crossing diagonally.
  • 2 balls.
  • With a bounce.
drawing Overplaying in square
  • 4 pawns
  • At each pawn 1 player without ball
  • The rest run between the four pawns with ball
The players in the middle try to play to the players in the corner.

Attention:
  • Corners actively ready
  • Eye contact
  • Being active in the middle (No rows)
drawing Free running and throwing/catching
  • 2 rows of players at 11 meters
  • dribble and jump on run shot
    • hands
    • left/right high
    • left/right low
    • ground
  • Divide the group into two teams.
  • The teams stand side by side with about five meters between the players.
  • The players of each team stand behind each other, thus forming a line.
  • The course of the game is a square.
  • Team 1 starts in the far left corner of the square and team 2 starts at the same height in the far right corner of the square.
  • Thus, the two teams stand horizontally on the same line.
  • At the beginning of the game, the first two players from each team will compete against each other.
Game:
  • At the coach's whistle, these 2 players begin to run and follow the lines of the square.
  • They will run until they meet on their way.
  • At that point they will have to fight for passage!
  • This is how you do it:
    • You play leaf-stone-scissors.
    • Both players hold hands behind their backs and count down together: " 1 , 2 , 3 " and after 3 they each show a symbol:
      • leaf: the hand outstretched
      • stone: the hand clenched into a fist
      • scissors: index finger and middle finger extended
    • The leaf overcomes the stone, the stone overcomes the scissors and the scissors win on the leaf.
  • Of course, when the same symbol is shown, you have to start counting again.
  • The player who wins the leaf-stone-scissors game may continue walking along the lines of the square.
  • The loser walks back.
  • The goal is to get to the other team as quickly as possible!
  • But: when someone loses, the next player from that losing team starts walking until he meets his opponent again.
  • Then the leaf-stone-scissors game begins again.
  • Thus, the winning player is always stopped until he/she reaches his/her team.
  • Divide the group into 2 teams.
  • Make an F-Field; width of field.
  • Have the groups pass the ball 10x to each other without the other team touching the ball for 1 point. Pass only, do not bounce.
  • With an odd group, you can give one player a different vest and they will always play on the team with possession of the ball.
Making it more difficult:
  • Do not pass to the same back.
  • Everyone must take their turn.
  • Ball must not touch the ground.
  • Only pass with a bounce.
  • You form 2 teams of both the same number of people
  • Each team has its own box
  • On the back line of that section both teams have high cones upside down
  • The trick is for the other team to knock over the pawns
  • You can win with your team by fending off and defending the pawns
Set out the speed ladder and have players move through the ladder to the beat of the music. Different variations are possible:
  • 2 feet out, 2 feet in.
  • 2 to the front, 2 to the back.
  • Hopping.
  • Hopping in zigzag; left of ladder, inside ladder, right of ladder, next compartment of ladder, left of ladder, etc.
  • Side jumps. Like a skier.
  • 2 teams in a row.
  • Rear goes forward by:
    • Crawling between legs.
    • Jumping over them.
  • In front? Throwing ball to the back.
  • forward skate jump / hall back and forth
  • release and catch. forearm up at 90 degrees with upper arm. Release ball and catch immediately. 3 * 8/16
  • hip flexor stretch - lunge position / buttocks forward - bend arm with ball over head 3*8 both sides
  • push-up passing - duo opposite puash up and passing alternate