Handball drills for technique warming-up
- Start and finish line, caps are scattered around the field.
- The number of caps is the number of players in the team x 2.
- Caps are brought to the end line one by one, the team that finishes first wins.
- There is one scapegoat without the ball and two players without the ball.
- The ball is thrown over in a good position, who has the ball can be tapped without the ball.
- The ball may be held for a maximum of ten seconds.
- If the ticker has intercepted a ball, then that ball goes out of the game.
- Are you tapped you go to the side when no 2 comes on the side does no 1 again.
- Pairs face each other.
- Ball between them.
- Players stand with their hands behind their backs.
- As soon as BAL is called they try to grab the ball as fast as possible.
- Who catches it first, wins.
- From the group, a scapegoat is appointed.
- The game is played all over the field.
- The group is lined up on one side of the field.
- On sign the children cross the field.
- One of the catchers tries to catch as many children crossing the road as possible.
- Variation
- The children walk to and fro on a signal.
- Back and forth without waiting for a signal.
- The children are not free on the other side.
- With two tappers.
- With boxes where there is one ticker in each box.
- The children can be tagged in every cell.
- Who has not been tagged on the way out and on the way back?
- Or which group of tickers has managed to tick the most children?
- The group stands on one side behind these hoops.
- When told to do so, the children steal objects from the other side and place them in the hoops on their own side.
- If they are caught by a ticker, they have to put the object back.
- The group is lined up in the four corners of the field.
- A ticker with a party ribbon
- At a signal they cross the field in three directions:
- the short side, the long side or diagonally.
- On their return, they score one, two or three points respectively.
- A ticker operates in the room and forces the ticked children to go back to his corner before he can cross again.
- How many points can you get in an agreed time?
- You spread out 4 thin mats and divide the players into 2 teams (1 team with vests and 1 team without vests).
- Goal: 10 passes and then tap the mat with the ball.
- 1st phase: *no contact - no dribble - take 3 steps according to handball rules
- 2nd phase: *well contact - no dribble - don't pass back - sit on the mat (max.3 sec) and get pass to score
- Two persons sit side by side on a circle, facing the other side of the field.
- - Variation: standing, sitting on buttocks, lying on stomach, lying on back, plank posture
- Trainer throws a ball from behind in front of them.
- As soon as they see the ball, they stand up and see who gets the ball first.
- The fastest becomes attacker, the other must defend.
- Finish on the other side.
- Divide the group into 3 teams
- Each team takes place behind the square with the hats
- The squares are identical to each other and consist of four different coloured hats
- The first person of each team stands inside the square
- The trainer calls 1, 2 or 3 colours which have to be tapped by hand in the right order
- Then continue the course at maximum speed
- At the cones: forwards-backwards-forwards-backwards.
- At the ladder, each foot in the next square (several variations possible).
- Then sprint back past the first hat of the square.
- The fastest earns 1 point for his team
During the time that the track is completed, the other team members do push ups and abdominal exercises
- all over the field
- with large number of players
- make 2 teams
- soccer with a light ball
- handball with variations
- score only with "header
- scoring only put behind the line
- scoring one player throws the ball the other must shoot with foot into goal
- variations
- other ball e.g. tennis ball, light ball ....
- Divide the group into 3 teams
- Each team takes place behind the square with the hats
- The squares are identical to each other and consist of four different coloured hats
- The first person of each team stands inside the square
- The trainer calls 1, 2 or 3 colours which have to be tapped by hand in the right order
- Then continue the course at maximum speed
- At the cones: forwards-backwards-forwards-backwards.
- At the ladder, each foot in the next square (several variations possible).
- Then sprint back past the first hat of the square.
- The fastest earns 1 point for his team
During the time that the track is completed, the other team members do push ups and abdominal exercises
- Pairs face each other / width of the goal / so right and left of the goal
- both players move to the first pawn and then make contact for 3sec (hands against the shoulder, defensive exercise) then move on to the next pawns and repeat
- Move to the first cones, jump at the same time and give each other high five.
- Repeat this exercise a few times!
- all behind the backline - sprint 60% to half of 1 half then 100% sprint to the middle line / repeat this a few times / with different starting phases e.g. tripping on the foot, sprinting away from the boards, facing the wall ......