Hockey drills
- Pass the ball to a fellow player under/over the pylons with stick.
- Passes: push, slide and flats.
- Stick at different heights
- increase distance between each other
- pylons closer together (gate smaller)
- Perform the exercise with groups of three
- There are 3 or 4 gates in the indicated area.
- To score a point you have to pass the ball to a team-mate through a gate.
- After scoring, the other player can score if they are in possession of the ball.
- Each team has 2 goals. (see rules triple hockey).
- 3 against 3 where 5x passes is 1 point (if the ball is intercepted, start counting again).
- possibly 3 against 2 games with 1 player (trainer?)
- always with the attacking team (complicated exercise!)
- Each team has 5 inverted pylons to defend.
- The pylons are on the line and the players may only stand/defend on their own half.
- Which team knocks over the pylons of the other first.
- Everybody's got an inverted pylon he puts in the area.
- Everyone protects his own pylon and tries to shoot another pylon (the owner gets a penalty point; who has the most/least penalty point after 5 minutes?).
- The children are placed in 2 rows.
- The trainer stands just behind the 2 rows and rolls a ball forward.
- The front 2 players try to conquer the ball.
- The player in possession
- drives the ball towards the goal.
- The other tries to conquer the ball again.
- From a marked point, the ball may not be taken away and the player in possession makes a shot at goal.
- Run towards goal, play the ball to the left towards the trainer, the trainer plays the ball back into the runner's stick.
- After receiving the ball, he finishes on target.
- Player A runs towards pylon 1 or 2, whichever player B designates.
- A runs back to his starting place.
- Then A plays the ball to B.
- Player B does the same
- Run with the ball and pass the pylo, then play the ball to your fellow player.
- Take the ball on the forehand and run to the pylon and pass.
- At the end of the exercise run back to the beginning
- Change sides after every turn.
- Divide the group in two.
- Everyone stands in his own free space.
- You can score points by dribbling to the pylon and return to the free space, this is 1 point.
- If you get tapped you have to go back, but it doesn't give you a point.
- After 2 minutes the 2 taggers are replaced.
- (first practice without ball and stick)
- You place 11 pylons at different distances, under each pylon you put a stack of city names.
- Each 2 tries to reach all 11 pylons as fast as possible.
- You dribble to a pylon, take a city map and take it back with you, tap the next one and it runs to another pylon.
- Each city you return to the trainer will be stamped on the 11 city card.
- Who reached the 11 cities first?
(first practice without ball and stick)
- From the two pilons, aim (push/slide) at the inverted pilons.