Hockey drills for technique attack / offense
- Defender plays the ball to the right back.
- Right half pulls in and right front goes deep.
- Defender gives a deep pass on the right front.
- Right front turns away and plays the ball back on the midfielder.
- Midfielder puts the ball back on the other central defender who comes in.
- Pass to left back and then perform the same exercise as over right.
- 1 plays the ball using the bar to 2
2 runs in, controls the ball, moves towards the axis of the pitch and plays via the bar to 3
3 runs in, takes on and plays to the running-through number 2
2 Takes on and shoots (high) on target
Same for 4,5,6 if there are enough players for that
Press and hold 1-2-3-1 (or 1-2-3-4-5-6-1)
- 3 persons stand at the pilons and try not to let the player in the middle touch the ball.
- It is important that the diagonal pass is not made possible.
- So the players without the ball have to stand in the corners compared to the player with the ball.
Variation:
- Attacker plays to defender, and plays the ball back to the attacker.
- Then the attacker is allowed to attack towards goal.
- At 1, the ball begins and passes to the defender who then passes it to the out-going attacker.
- From there it is 2 to 1
- See number 2, only the players remain and it becomes a 4 against 2.
Aim
- A game is not only fun, you also learn a lot from them.
Set up
- Very simple: 2 goals, some vests and some balls.
- Surely no more explanation is required?
- This kind of game isn't really for training something specific (e.g. playing outside with a box in the middle), but just to have fun.
- If a team goes loses way too easy, you can enter the rule that they have to pass 3 times before they can score.
- Or you can make that team's goal smaller.
INSTRUCTIONS
- 2 teams
- 5 players per team
- 3 goals per team
- 2 yellow independent goals in the centre of the pitch
- Game: team blue against team red.
- Team red scores at one of the 3 blue pilons and team blue scores at one of the 3 red pilons.
- When the ball goes through one of the two yellow goals, the goals turn around.
- Team blue scores at the blue pilons and team red scores at the red pilons.
- When the ball goes through one of the yellow goals again, it turns around again.
AREAS OF CONCERN
Ball possession Take a good look at which of the 6 goals there's a lot of free space
Not in ball possession Trap the player with the ball from multiple sides
Game with different variations:
- with grip
- with globe
- with stick in weird position
- with other balls
- Player A runs left towards the pilon straight ahead and retrieves the ball so that the pilon is played out.
- Then player A passes the ball deep on to player B, who runs in.
- Player B puts the ball back to player A
- Player A finishes.
Then player A does the task of player B and vice versa.
Aim
- Practicing some useful hockey techniques.
Set up
- The player starts at the top black pilon.
- He/she goes through the red slalom and then dribbles towards the (dark) blue pilon.
- From the (dark) blue pilon an Indian will follow
- Dribble to the yellow pilon.
- This is followed by passing moves, in this case a drag has been chosen.
- With other movements, the pilons may have to stand slightly different.
- But here the player runs to the left (end of the L) and drags in front of the 3 pilons the ball forcefully to the right.
- This is repeated again and then the player pushes the ball onto the black goal.
- This exercise can be made easier/complicated. E.g. by changing the passing movements, increasing/reducing the distance of dribbling, making the goal smaller/ larger, adjust the slalom slightly, etc. etc. You can really let your own imagination run wild.
- A player of Blue (1) passes the ball to e.g. player 2 of Orange. This team tries to score over the 23-metre line in a yellow goal.
- Blue interferes with the defending of the Orange and tries to capture the ball and score in the normal goal. When Blue is over the 23-metre line, the team-mate at the side-line is allowed to join the game.
- Blue substitutes with Orange after 2 goals from either team.
Tips Ball possession
- Pass with good speed and direction.
- Be available (outside of the field).
- Use the hard feint pass (flats and push).
Tips Not Ball possession
- Force the player in ball possession to the side.
- Provoke making mistakes.
- Perform a quick counter after conquering ball.
Tips Counter
- Force the player in ball possession to the side.
- Provoke making mistakes.
- Perform a quick counter after conquering ball
Make it easier
- Make the field deeper (towards the center line).
Make it more difficult
- 1 extra player per team.
- The trainer (T) rolls the ball (1) to one of the four front players (for example A).
- Player A receiving the ball (2) plays a duel with player V1 opposite him.
- The goal is to score the ball at the opponent's goal.
- If V1 manages to intercept the ball, he plays it to V2.
- Now V2 may try to score with player B.
- After a goal, the form of play starts over again.
Making it easier
- Play a 1-1 duel on the two fields for a few minutes, after a goal, the substitute player comes into play.
Make it more difficult
- After the ball is taken by V1, V1 and V2 may try to score against player A (now it has become a 2-1 game).
- A has to defend.
- If A takes the ball, he plays it to player B.
- Player A and B play a 2-2 duel on players V1 and V2.
- Player 1 asks the ball in front of the pilons and receives the ball from player 3.
- At that moment player 2 grabs a ball and dribbles to the back line.
- Player 1 runs with his/her ball to the circle and finishes there.
- Then player 1 runs to the penaltyspot where he/she receives the ball from player 3.
- The ball is then finished on goal again.