facebook pixel

Hockey drills

there is 1 ticker and the rest have to try to grab the stretcher and eventually the tennis ball along 2 sides of the square if the ticker ticks you you have to put the stretcher back and try again
- you can also make it increasingly difficult or easier
e.g.: the one who is tapped out of game or make bigger square
1) the player jumps over the fence and then jumps from where she stands with 1 leg into the hoop and back for the next fence
so on until the end
2) you jump sideways over the fence and then jump with 1 leg into the 2 hoops, are you at the outer hoop you jump over the hoop back next to the fence.
3) you jump over one fence sideways and back with 1 big step you jump to the other fence and jump back over it and back and then sprint to the little pawn.
then over the ladder.
Warm up exercise in relay form

  • Divide the players into groups of 2 or 3 players and place them on the left side of the field.
  • Give each player a tennis ball.
  • At the start sign, the 1st player of each group starts running to the other, right, side with a ball.
  • Once there, they put the ball outside the line and run back as fast as they can so that player 2 of their group can start running with his/her ball.
  • When all the balls are on the right side and the last player has returned to his/her group, it is over.
  • The first one back to his/her group wins.
Goal of the exercise is:
  • Passing at speed.
  • Pass to next position.
drawing Passing, passing, rounding
  • Defender delivers the ball.
  • Attacker enters the circle via the outside.
  • Defender gives pressure as attacker enters the circle.
  • Play out 3 versus 2.
drawing 3 vs. 2
  • Player 1 plays to A.
  • A accepts and drives around pylons and finishes on goal.
  • A positions immediately after shot on goal for 2nd ball.
Almost simultaneously plays:
  • Player 2 to B.
  • Player B drives ball around circle and plays to player B.
Attention:
  • Timing. when does player 2 start.
  • After shot immediate switching and positioning.
  • Player A must be played into the run/movement.
drawing Finishing and timing
  • 1 and 2 pass the ball up and down 3 times.
  • The one who gets the ball last plays someone of his color in the circle and may help build an attack in the circle.
Expansion:
  • They may move out of the circle and also 2 meters outside the circle.
  • Once the ball is cleared by the defending side, the attack is over.
  • Defending outside.
Simultaneously to this exercise 3 players can practice the penalty corner.
Trainers divide over both exercises.

drawing Overtal situation
Each exercise 2x so 2 rounds
  1. Dribble
  2. Exercise right
  3. Exercise left
  4. Exercise both sides
Exercises:
  • Dribbling
  • Ground touch
  • Heels buttocks
  • Lift the knee
  • Connecting pass sideways
  • Cross pass
drawing Warming up
  • A pushes or B
  • B passes alternately to C or D.
  • They round on goal.
drawing Strike left or right
Conditioning in combination with stick and Ball
  • A: sprint from 1 to 2
  • B: perform rope ladder as per 5 exercises below
  • C: take ball around the hat and finish on goal
Note: if no rope ladders available then hats down

Points of attention:
  • Pay attention to your predecessor.
  • Outside back.
  • Exercise must be done at pace.
  • two foot run -one foot in each box.
  • Ladder Taps -right foot in each square, left foot outside.
  • Two foot lateral run -sideways both feet in a box.
  • Skiers.
  • Squat Hops.
drawing Conditional rope ladders
  • Attacker on the ball runs up and does a reverse.
  • Passes to attacker 2.
  • 2 vs. 2 starts.
drawing Reverse and 1 versus 1
Exercise:
  • Player Blue stands between the four pawns and plays player Red firmly -hard push.
  • Player Blue keeps eye contact with player Red and chooses position left or right between the pawns.
  • Player Red plays the ball firmly back to Blue's chosen position -attack position.
  • Player Blue accepts open and then finishes on goal.
Important:
  • Players Blue and Red stand with straight backs and bent legs on the ball of the foot. In the 'starting blocks'.
  • Stick just slightly above the knees.
Construction:
  • Player Blue takes open first at both attack positions on the forehand, then on the backhand, then alternately.
Level:
  • For 1st year D players, it is recommended that the trainer take the role of player Red in the beginning.
  • As confidence grows, and effectiveness, players can assume the role of Red.
drawing Open assume and finish