Hockey drills for technique passing

  • A plays the ball to the incoming B
  • B rebounds the ball
  • A drives a little
  • B offers himself wide and A plays the ball into the space to B
  • Because of B's running action outside, C makes space by running inside.
  • B accelerates during his running action with the ball over the back line.
  • C has gone towards the dot
  • B passes, C rounds off (one-touch).

Variation: Exercise 2x.

Start with a three-run.

  • A floats with the ball, when A is halfway, he pushes the ball out of the run to B.
  • B does the same (to C)
  • etc.
  • Apply differentiation.

Possibly after this warm-up play another game of possession.

Purpose
: To get warm through a combination of passing, running, and picking up in the run and from standstill.

Format
:This exercise is also known from volleyball. The pawns are not exactly in a triangle. It is possible, depending on the number of players, to set up a multiple of the exercise.

  1. The player at A passes the ball straight to the player at B.
  2. The player at B plays the ball to the player at C and runs towards point A.
  3. The player at C receives the ball at point D and passes it to point A.
  4. For the changeover, A runs to B, B via D to C and C to A.


float

Variations:

  • Variations can be made in terms of stroke. (hit, push, flats)
  • The distances can be made larger or smaller to adjust the level of difficulty.
  • Pawns can be placed to play in between. This is to increase the purity. When you make the cones smaller, the degree of difficulty increases.
  • To play the ball from C to D there can be bounced.
  • To play the ball from D to A you can play bounce.
  • You can also place point C on the other side so that you reverse backhand and forehand.
  • When you place point C at 90 degrees from point B, you can do the same exercise, only then you will hit point D from a different angle.
  • When you set up different situations, you can rotate the exercise. Situation A is the standard, in situation B the exercise is mirrored, in situation C the exercise is set up so that point B and C are at 90 degrees from each other and situation D is a mirror of situation C.


Points of attention:

  • As a trainer you can take a good look at the different techniques of your players.
  • Sit low at the take-off.
  • When playing the ball from C to D, the ball may not shoot too far in the direction of A. The intention is that the player coming from B should take the ball at right angles.
  • Play the ball on the forehand where possible.
  • Stand ready to receive the ball. (low to the ground, stick on the ground)

Purpose
: Various technical forms to warm up.

Format
:The exercise can be set up one-sided or two-sided. This depends on the number of players in the training.

  1. At point A, the player makes a drag and passes the pawns. Then he passes to the player at point B.
  2. The player at point B takes the ball and dribbles to point C. From there he passes to the player at point C.
  3. The player receives the ball and turns towards the goal, completing the pass
  4. Before turning, you run after the ball. Point D rejoins point A again.


dynamic-warm-up

Variations:

  • You can set up the exercise single-sided and double-sided.
  • You can also choose to warm up the goalkeeper in this way.
  • At C, you can switch sides. If you are coming from the right, play the ball to the right, so that you can practise from both sides.


Points of attention:

  • This is a good time to look at different techniques of your players and polish them.
  • When turning and dribbling, the ball must stay on the stick.
  • There is only one point at C, so players should not get in each other's way and look for the next ball to enter play.
  • All balls are played into the forehand of the teammates.

Goal
:To increase ball skills by alternating between playing without and with the ball, floating, hitting and bouncing.

Set-up
:A square just outside the circle is set up
.

  1. The player outside the square plays the ball into the square.
  2. The ball is accepted by player 1. He takes the ball and drives around the pawn to point C.
  3. At point C he plays the ball into the square to player 2 and runs on to point D.
  4. Player 2 plays the ball to point D so player 1 can pick up the ball there.
  5. Player 1 walks to the edge of the circle and shoots at the goal from inside the circle.
  6. Before turning, player 1 takes the place of player 2; Player 2 goes to play the ball; The player who played the ball in becomes player 1.


pass-turn-and-walk

Variations:

  • Instead of shooting at the goal, you can also tip the ball in.
  • Player 2 can play and pass instead of taking the ball.
  • The exercise can also be played from the other side.


Points of attention:

  • The ball stays on the stick. When the ball is attached to the stick it is almost impossible to take it away without a foul.
  • Player 2 must play the ball in the right direction.
  • To make sure the exercise runs smoothly, there must always be a reserve player at points F and G.

Purpose
:The purpose of this exercise to learn how to link up with a defender to create space for your teammate.

Set-up:

  1. The player at B runs in from point C to point D. From there he runs towards point E.
  2. When the player coming from point B passes station C, the player from F runs towards point B.
  3. The player standing at A passes the ball to the player coming from F.
  4. The player who receives the ball plays the ball on towards point E.
  5. From point E the ball is driven through the pawns.
  6. Turning around goes as follows. The player coming from F stays on point B. The player from B goes to point A and the player from A goes to F. The defenders only turn around; B goes to F and F goes to B to defend.


free-running

Variations:

  • The exercise can also be performed in mirror.
  • The exercise can also be played in the direction of the goal with the intention of scoring.
  • The exercise can be played with or without defenders.
  • The defenders can defend passively or actively.
  • The exercise can be linked to the exercise "Overtal on take-off". This also changes the passing game!
  • The player who receives the ball from A can also pass the ball to increase speed.
  • The players from F can also make a sprint, the one who can take the ball can pass to E.


Points of attention:

  • Defending can quickly become boring.
  • If the pass from A is not going well, make the distance smaller.

Goal
: Searching for the flanks instead of passing the ball through the middle of the field. Teams will look for solutions and tend to shift the game. The % of ball possession will also go up.

Set up
:Two teams are made. The size of the teams depends on the number of players available. In the middle of the field there is a square or rectangle which marks where both ball and player may not pass.

party-with-square

Variations:

  • You can change the size of the square or rectangle to adjust the difficulty. The bigger this field, the more difficult it becomes.
  • You can agree that you can walk through the field, but that the ball cannot pass through.
    NB Make sure that there are no objects in the box and preferably use flat cones to prevent tripping up.
  • If there are an odd number of players, you can play with a 'chameleon'. This player will join the attacking team and change roles all the time.
  • Place balls at the side of the field, so that when a ball is out, a new ball can be picked up to continue play.
  • As trainer, stand in the middle of the field and coach both teams.

Goal
: The goal of this exercise is to actively pass between the ball and the defender, making yourself playable

Set-up
:In order to run this exercise properly, you need a minimum number of players. You can play with this when you make the exercise one station shorter.

  1. The player at B starts walking and runs with a curve past the orange pawns. By doing so, he offers himself for play.
  2. The player at A plays into the run-in player and runs around the indicated cones towards point B.
  3. The player with C runs in a curve around the orange cones. The moment of starting is important. He pays attention to how far the player at point B is.
  4. The player at point B plays into the player who left from point C.
  5. The player at point C receives the ball in front of the orange cones, runs with it into the circle and rounds the goal.
  6. The player who completed runs around the cones back to point A.

getting-in-front-of-your-man-and-finishing-on-goal

Variations:

  • By removing one station, you can make the exercise smaller, requiring fewer players.
  • The position from which the player who passes runs in front of the man starts can be changed. You can e.g. move point B more to the inside of the play area, making the direction of play different.
  • You can also create an extra station near the goal for someone who is about to tip in Please note that you will need several players for this.


Points of attention:

  • When floating, the ball is attached to the stick. This makes it almost impossible to take the ball away without committing a foul.
  • When offering the ball, you have to make yourself wide so you can get between the ball and the defender
  • Starting the run can be difficult to time, so pay extra attention to this
  • The passes should be made in front of the orange cones, so that you are clearly running in front of the man

Passing in the run and finishing on goal

Objective:
Being able to combine, run with and without the ball, turn open, pass and finish on goal.

Set-up:
For the exercise at least 2 participants are active. When you also work with a goalkeeper, a third person is active.

  1. Player 1 has no ball and starts running from point A to point B.
  2. Player 2 stands on point E and stays there during the exercise. Player 2 plays the ball to player 1 in the run.
  3. When player 1 arrives at point B, he plays the ball back to player 2 and continues to point C.
  4. Player 2 plays the ball to point C so that player 1 can take it there.
  5. Player 1 turns inside and walks to the head of the circle.
  6. At point D, player 1 rounds the goal and runs out the exercise on the right side so he can run around point C and take over player 2's spot.
  7. After handing off player 2's final pass, he runs to point A and closes in at the back.

passing-in-the-run-and-finishing-on-goal

Variations:

  • At point B, instead of passing the ball directly to player 2, player 1 can do a Swivel. In this way the player learns to put his body between the ball and the opponent.
  • Player 2 can also pass to player 1 in the run from point B to point C. This trains you even more on passing and taking on in the run.
  • The whole exercise can also be done in mirror image.
  • Instead of one player on point E you can also have two different players make the pass. In that case, after the first pass, player 2 runs through and another player takes the ball and passes it to point C.
  • If player 1 is fast enough, player 2 can also bounce the ball from point E to point C. This increases the difficulty by increasing the speed and adding the bounce.

2 attackers and 1 defender.

  • Attacker plays the ball to the other attacker
  • The defender puts pressure
  • The attackers try to score
  • If they succeed, the game starts again.
  • Player 1 plays the ball with a hard push into the attacker who has come running from the spot.
  • The attacker takes the ball strongly and passes it back.
  • Player 1 plays the ball to the side.
  • The player on the side plays the ball directly to the corner.
  • Now the team can shift via the left.

Finish the training with a match shape on a half pitch

You can adjust the width of the field depending on the size of your team at the training.game-form