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Hockey drills for technique passing

  • A starts with the ball
  • B runs in and gets the ball from A
  • B takes the ball strongly and turns away past the pawns. Keep the ball on the stick.
  • C runs in and takes the ball strongly.
  • B runs through and gets the ball back from C. This may be a rebound as long as it is hard and clean.
drawing Strong turning away & getting in front of your man/woman
Pass exercise

  • Takeoff
  • Looking
  • Play
  • Touching the ball twice
  • Take and play
drawing Pass exercise which pass for which distance
  • Party game with two goals and a square in the middle of the field.
  • The ball may not be played through the square. In that case the ball is in touch.
  • So the idea is to play field hockey outside and not through the axis of the field.
drawing Party Form
  • With a walk-in ball
  • Playing a right front
drawing Attack over right flanks. depth run
Defending out using a feint flat:
  • Position yourself well in relation to the opponent.
  • Make a feint as if you are going to flatten the ball.
  • Change technique at the last moment and play the ball calmly.
  • Ensure good communication with your fellow players.
  • Stay alert to any pressure from the opponent and adjust your action accordingly.
drawing Flats in 3 versus 2 situation
  • B passes to the incoming A, who then turns sharply and passes back to B.
  • B passes to incoming E who then passes to C
  • C passes to the incoming D who then has a 1:2 with E
  • E passes to F who has run into the corner
  • F crosses the back line and then passes to G at the head of the circle, G hits the goal.
drawing Attack with shot on goal
  • A and B both have a ball and simultaneously play 5 passes to each other
  • A and B float to the other side of the square
  • Here they play across again 5 times, with 2 balls at the same time
  • A and B drift back to the starting point and leave their ball there
  • Both players now sprint back and forth to the 23 meter line and back
  • Both players pick up the ball again, drift towards the circle and finish on goal
drawing Twin run-up & scoring
  • Player blue 1 plays the ball with a controlled push or flats diagonally onto the forehand of player red 2.
  • Player red 2 takes the ball on the forehand and rounds on goal.
  • Player red 1 plays the ball with a controlled push or flats diagonally onto the backhand of player blue 2.
  • Player blue 2 takes the ball on the backhand and rounds on goal.
Points of focus:
  • The focus in this exercise is on the approach.
  • Make yourself small when making the approach.
  • Try to pick up the pace of the ball.
  • Let the ball roll past you and take the ball as late as possible.
  • Make sure that the ball does not rise when taking it on. So keep your stick straight and not angled.
drawing Assumption
  • A and B both have a ball and simultaneously play 5 passes to each other.
  • A and B float to the other side of the square.
  • Here they play over again 5 times, with 2 balls at the same time.
  • A and B float back to the starting point and leave their ball there.
  • Both players now sprint back and forth to the 23 meter line and back.
  • Both players pick up the ball again, drift towards the circle and finish on goal.
drawing Collaboration
Basic techniques -> Push pass out of the run.
  • The trainer makes 3-pairs -if you can't work out the numbers of 4-pairs-; 2 players on one side of the playing field, 1 on the other side.
  • The side of the pair always starts with the ball.
  • Player 1 starts by floating to the other side.
  • Halfway across the playing field he gives a push pass to player 2 on the opposite side.
  • Player 2 takes the ball and does the same as Player 1 and gives the ball with a push pass to Player 3 etc.
  • The player who passed the ball first runs on to Player 2's spot, Player 2 to Player 3's spot etc.
Points of attention:
  • Drive the ball well in front of your body -i.e. not next to it or behind it- -> Look well over the ball.
  • Drive the ball well outside with your left elbow.
  • The exercise must be performed technically well before you can increase speed.
drawing Exercise without purpose
Two touches
  • Player red pushes the ball to player blue, player blue to player white and player red 2. Players may touch the ball a maximum of two times.
  • Player red 2 takes the ball and rounds on goal. Preferably a flat.
  • After your pass, move on to the next pawn. The player who rounded on goal joins the back of the line again.
Points of attention:
  • Because the player is allowed to touch the ball a maximum of two times, the ball must be right at once when taking it on. So make sure the player concentrates extra well on the takeover.
drawing Exercise on target
  • Set out the exercises two or three times depending on the number of players.
  • Make pairs and place the pawns closer and closer together.
  • Players red and blue stand close together and tap the ball up and down between the pawns.
  • You start with a 2-touch so assume -> pass, maximum 2 touches.
  • If the ball hits a pawn, a pawn is skipped or a player touches the ball more than 2 times, you are out.
  • If you are finished, start the exercise again.
  • If you have made it to the end of the pawn row a number of times, try everything in 1-touch -no more than 1 touch, that is.
  • Is this also successful, you can keep track of time -> Improve your record each time.
drawing Tiktak