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Hockey drills

  • red = attacker
  • blue = defender

  • the field is divided into 2 by cones
  • red plays the ball in to blue -> blue plays the ball back to red
  • then a 1 on 1 starts
  • goal of blue is to force the attacker to the outside
  • red's goal is to score as quickly as possible (through the middle is the quickest way)
  • you cannot cross the cones line
  • when the attacker arrives in the circle he/she can hit the goal
drawing pushing out attacker
You must try to cross each other's line.
Rules:
  • You may not pass the ball forward, only backward
  • You are allowed to drive the ball forward
drawing field hockey rugby
  • Player 1 shoots at goals.
  • When player 1 has shot, player 2 goes to try to score in the goaltending area.
  • Player 1 must run Diversion.
drawing Switching
Organization:
  • Set up the exercise as shown in the picture.
Execution:
  • Player 1 plays the ball to player 2.
  • Player 2 plays the ball to player 3.
  • Player 2 runs wide.
  • Takes the ball, runs into the circle and shoots at goal (left on the backhand, right on the forehand).
  • Turn through, chasing the ball.
drawing Rounding with forehand and backhand
Organization:
  • Create 2 teams
  • Select 3 defenders
  • Put 2 goals on the 23-meter line
Execution:
  • The 3 defenders play the ball around
  • White offers and tries to score on the big goal
  • If blue takes the ball away, they can get right by driving one of the 2 gates -from 2 sides.
  • They may also tackle the bowl to divert
drawing Shifting in party form
Organization:
  • Create 2 teams
  • Select 3 defenders
  • Put 2 goals on the 23-meter line
Execution:
  • The 3 defenders play the ball around
  • White offers and tries to score on the big goal
  • If blue takes the ball away, they can get right by driving one of the 2 gates -from 2 sides.
  • They may also tackle the bowl to divert
drawing Shifting in party form
Attack through back line
  • Player A passes to player B.
  • B gets to the back line, A runs through to the penalty spot.
  • B plays the ball to A. One touch on goal.
Explanation
  • General explanation/ repetition of the hotbox.
  • Player B: Ball on stick, in front of you and head up during back line run.
  • 2 vs 1 + goalie: Attacker A give explanation for man/woman come attacking position.
Differentiate
  • No goalie? Bounce board and ties as goalkeeper.
  • Defender D may join the drill. Making it 2 vs 1 + goalie and defense can score in goal.
  • Attacker C may join the drill. Whereby it becomes 3 vs 1 + goalie and defense can score in goal.
drawing Back line Forehand & One touch
  • A passes after B.
  • B passes back after A and A retrieves back line with the backhand. Ball shielding.
  • A passes with backhand flats after B who passes after dot.
  • B scores with one touch -Forehand or Backhand.
drawing Backhand back line & one touch
  • Player A flattens the ball wide to the right.
  • B takes the ball open and plays it deep to C who has come running in to the line.
  • C immediately plays the ball wide back to B who offers himself there.
  • B plays the ball to D who offers himself from inside the circle OUTSIDE the circle.
  • D runs with the ball along the back line back into the circle and plays the ball to the head where A is standing meanwhile.
  • A shoots at the goal.
Passing:
B to A
A to C - white to blue
C to D - blue to orange
D to B - orange to red
B to A - red pawn to white
drawing Shifting play from left to right
  • Three pairs.
  • Player 1 plays player 2 in the run.
  • Quick turn over forehand.
  • Sprint around pawn with ball on stick.
  • In the stick adjust on player 1.
  • Player 1 does the same.
drawing Play-in warm-up
  • 2 goals of pawns and a goal is scored when the ball is played between the pawns and accepted under control.
  • The scoring side then leaves the ball for the other side.
  • Goals can be scored by either team.
  • Play may continue behind the goals and scoring from front to back and vice versa.
drawing game 3 against 3
  • 5 players on the 5-meter circle with 6 balls
  • 1 player at the penalty spot
  • Player on the dot offers himself on the edge of the circle, takes the ball and shoots at the goal within 3 seconds
  • Sprints back to the spot, and offers himself again for ball 2 at the head of the circle
  • Everyone on the dot once or twice
drawing condition rounding on goal