Hockey drills
Couples or with three players.
receiving:
- focus on the grip of there hands, on your left hand you can read your watch.
- push your left hand forward
- Left food in front
passing:
- bend your knee
- left food in line with the ball
- left shoulder in line with left knee
- swing for a hit or slap
- Player 1 runs with the ball to the head circle and hits the goal
- Player 4 plays the ball to the left where player 2 and defender 1 come running in (2v1)
- Player 4 plays the ball to the right where player 3 and defender 2 come running in (3v2)
- Player 4 runs with a ball into the circle and plays off the attack (4v2)
- Player 1 and 2 are defenders
- Player 3 and 4 are attackers
- Player 3 runs with a ball to player 1 and tries to get past player 1.
- The same happens on the other side.
- 3x from sideline to sideline
- 2 rows (Knees lift, cross pass, sideways, arms swing, heels buttocks) all 2x
- Push close together (1-2 meter)
- A bit more distance and then shuffle (5-8 meters)
- Even more distance and then go flat out (minimum 10 meters)
- There are at least 2 teams
- The field is the 23, from marker to other marker
- You may shoot on goal from any position in the field if not dangerous
- After 2 goals by the same team the losing team switches (After 3 wins the winning team switches)
- Float along the outside of the square.
- Not only looking at the ball but also looking forward/around you.
- In the room are hoops.
- 2 teams play against each other.
- You can score a point by passing the ball 5 times and then putting the ball in a hoop.
- The other team can then take the ball.
- Push the ball to the right.
- play left
- slide
- lay down several hoops and per 3 players pass the ball 6 times at 1 hoop and then to the next hoop.
- Float the ball and after the hoop pass the ball to a teammate who does the same.
- With the different materials you can make nice courses.
- A course is a fun and fast way to get the children to repeat their skills.
- It is also possible to make courses with a certain theme.
- Possible themes are: drifting, slalom, passing, playing high, making tempo.
- The arrows and traffic signs can be used in all sorts of exercises in a course and in relays.
- Here are some examples of possible courses
- Set up the exercise and where the ball is played to the team-mate it goes through the alley.
- At the end of the exercise the ball carrier can score on goal.
- After the exercise, the players walk along the outside back to the start.
- Increase the distance between them
- Make the street narrower and narrower
- change the starting position after a while
Explanation
3 (4) against 2 + goalkeeper
OrganisationField
: demarcated space (on half a field)
General
- The form starts when blue 1 passes to orange 1.
- Orange 1, 2 and 3 ( possibly 4) try to score in the goal.
- Blue 1 and 2 try, by working together, to take over possession of the ball on their strong side and then to score in one of the little goals on the centre field (circle size about 3 metres).
The form stops when:
- Orange scores in the goal.
- Blue scores in the conversion in one of the little goals on the half way line.
- The ball goes over the back line.
Exceptions:
- Ball over the sideline is a normal strike.
- Foul is a normal free hit.
Tips on ball possession
- Look before taking the ball (pre-scanning) and recognise space.
- Take free hits and hits as quickly as possible.
- Use push passes.
Tips on non-ball possession
- Work together (cover each other's backs), give pressure on the ball, keep the ball on your defensive forehand side (fake space).
- Force a pass to the back or force a pass wide; this is better than a deep pass.
- Make sure you are always between the ball and your own goal
Switching tips
- On losing the ball:
- Keep pressure on the ball straight away
- Get between the ball and your own goal as quickly as possible and help your team-mate
- On winning the ball:
- Look for the free space
- Play a confident pass or accelerate strongly yourself.
- Make it easier
- Vary the method of passing (e.g. push pass) or initial pass to another player.
- Make it more difficult
- Increase Pressure:
- Who scores the most goals in 10 ball starts);
- can Orange 1,2,3 score within 30 sec.
- Increase Pressure: