Hockey drills

  • A starts with the ball 
  • B presents himself to A
  • A gives a hard targeted pass to B
  • B takes the ball and makes a lift action and accelerates
  • B runs into the circle and gives a directed hard pass to C
  • C runs in and scores with a tip-in 


drawing Part 4 exercise 1 lift action + tip-in
  • A passes the ball to B
  • B passes the ball back to A 
  • B runs wide and gets a hard targeted pass from A
  • B receives the ball, aligns the ball and finishes on goal
  • Then he runs towards the goal and gets a hard ball from C
  • B causes the ball to change direction by a tip-in


drawing Part 4 exercise 1 control the ball while running and shoot at goal
  • A starts with the ball and makes eye contact with B
  • B moves on and indicates where he wants the ball and receives the ball from A
  • He completes his turn and makes eye contact with C 
  • C starts running and gets the ball from B
  • C runs into the circle and shoots at goal
  • Execute exercise on the other side as well 
drawing Part 4 exercise 2
  • A starts with the ball and plays the ball to B (defender must not intercept)
  • B then has to play the ball back to A (defender may intercept this ball)
  • When A has the ball again he plays it back to C 
  • C takes the ball and plays a 2 against 1 together with A who has ran through
  • Tips for attackers:
  • Keep speed in your game
  • Play over backhand side of opponent
  • See where your fellow player is standing
  • Tips for Defenders
  • Push them to the side 
  • Close the pass line between the attackers.






drawing Part 3 exercise 2 vs 1 with two boxes
  • A stands in the box with her back facing towards the back line
  • B calls a colour either Blue or Orange
  • A runs first to the front pilon and taps the pilon. She then runs to the other same coloured pilon and runs around it.
  • B runs a bit with the ball and gives a straight ball to A 
  • A controls the ball while running and takes the ball to the circle and lines up and shoots.
  • The same on the other side
drawing Part 3 exercise 1 controlling while running

The player with the red pilon is ready for the long corner. This player plays the ball to the left and gives the ball to the player coming from the white pilon. The player of the white pilon plays the ball as hard as possible into the circle (towards the goal). 

When the long corner is taken, the players try to run into the blue and orange pilon and intercept the ball. The player who intercepts the ball scores on the back line and the other player scores on the 23-m line. It becomes a 1 to 1.

Swap: Red - White - Blue - Orange - Red

Attention: The player who takes the long corner stands ready as if he himself is going towards the circle. Pass the ball hard and low towards the dot. 

  • Put out the columns as shown in the figure
  • Spread the balls over pylon C and D.
  • In this exercise you place a player at pylon C and D.
  • The rest of the team will line up at pylon A.
  • From A onwards, the player walks around the pylon
  • From the post, the player makes a sideways movement facing the ball (facing C).
  • Player C plays the ball in the forehand of A
  • A takes the ball and turns right open
  • A runs in the direction of the circle and finishes at goal. 
  • From here he runs to D and receives another ball. 
  • The player turns open to the left and finishes on goal again.hockey-exercise-1

                                                                                           
hockey-exercise-1

  • Make groups of 2.
  • No. 1 must try to hit the ball of
  • no. 2, staying in a designated area. How often does No. 1 succeed? After some time, switch around and No. 2 may try to hit the ball of No.1.


tagging-with-a-ball

  • The tagger should try to tap as many children as possible.
  • If you are in danger of getting tapped you can call a television show and then the tagger is not allowed to tap you.
  • You have to stand with your legs wide.
  • The rest can be relieved by crawling between your legs.
  • When you are tapped, you stand by the trainer.


television-tagger

  • 2 players give each other a hand and start tapping together (don't let go).
  • Player who is tapped gives a 3rd hand and when another player is tapped they form another twin pair.

    (each group of four splits).

twin-tagger

  • Groups of 2 in a row.
  • There is one tagger and one runner.
  • The one who has to run away, because otherwise he will be tapped, will quickly stand in front of 2.
  • The last one of these two has to run away quickly in order not to be tapped, because 3 is too much! If you get tapped, you become the tagger.


3-is-too-much

  • One tagger has a stick in one hand and taps with his other hand.
  • The tagged player will then hold the stick with it and also tap with it.
  • The tagger must not let go of the stick.
  • If there is a large group, assign two or more taggers.


tagging-with-stick-1