Hockey drills

  • 1 player has a stick and a tagger is assigned;
  • only the player who has the stick may be tapped, so the stick is always passed on quickly (vertically for safety reasons and do not throw it!).
  • If the tagger doesn't have a chance, add more than one stick to the game.


tagging-with-stick

  • Pass the ball to a fellow player under/over the pylons with stick.
  • Passes: push, slide and flats.
  • Stick at different heights
  • increase distance between each other
  • pylons closer together (gate smaller)
  • Perform the exercise with groups of three


passing

  • There are 3 or 4 gates in the indicated area.
  • To score a point you have to pass the ball to a team-mate through a gate.
  • After scoring, the other player can score if they are in possession of the ball.


game-with-multiple-goals

  • Each team has 2 goals. (see rules triple hockey).
  • 3 against 3 where 5x passes is 1 point (if the ball is intercepted, start counting again).
  • possibly 3 against 2 games with 1 player (trainer?)
  • always with the attacking team (complicated exercise!)
  • Each team has 5 inverted pylons to defend.
  • The pylons are on the line and the players may only stand/defend on their own half.
  • Which team knocks over the pylons of the other first.


team-versus-team

  • Everybody's got an inverted pylon he puts in the area.
  • Everyone protects his own pylon and tries to shoot another pylon (the owner gets a penalty point; who has the most/least penalty point after 5 minutes?).


pylonhockey-1

  • The children are placed in 2 rows.
  • The trainer stands just behind the 2 rows and rolls a ball forward.
  • The front 2 players try to conquer the ball.
  • The player in possession
  • drives the ball towards the goal.
  • The other tries to conquer the ball again.
  • From a marked point, the ball may not be taken away and the player in possession makes a shot at goal.


1-v-1

  • Run towards goal, play the ball to the left towards the trainer, the trainer plays the ball back into the runner's stick.
  • After receiving the ball, he finishes on target.


passing-and-the-ball-and-receiving-it-again

  • Player A runs towards pylon 1 or 2, whichever player B designates.
  • A runs back to his starting place.
  • Then A plays the ball to B.
  • Player B does the same


running-and-passing-the-ball

  • Run with the ball and pass the pylo, then play the ball to your fellow player.
  • Take the ball on the forehand and run to the pylon and pass.
  • At the end of the exercise run back to the beginning
  • Change sides after every turn.


controlling-the-ball-while-running

  • Divide the group in two.
  • Everyone stands in his own free space.
  • You can score points by dribbling to the pylon and return to the free space, this is 1 point.
  • If you get tapped you have to go back, but it doesn't give you a point.
  • After 2 minutes the 2 taggers are replaced.
  • (first practice without ball and stick)


border-control-game

  • You place 11 pylons at different distances, under each pylon you put a stack of city names.
  • Each 2 tries to reach all 11 pylons as fast as possible.
  • You dribble to a pylon, take a city map and take it back with you, tap the next one and it runs to another pylon.
  • Each city you return to the trainer will be stamped on the 11 city card.
  • Who reached the 11 cities first?

    (first practice without ball and stick)


eleven-cities-run