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Hockey drills

  • There is a row of pawns in the middle.
  • On one side stands a player and on the other side also.
  • The ball starts on the left side and is kicked over the pawn line and is taken by the other player.
  • Then it is kicked back and so you continue, until you get to the head circle and then one of the two quickly rounds off.

drawing Scoop practice and take on short range
  • There is a row of pawns in the middle.
  • On one side stands a player and on the other side also.
  • The ball starts on the left side and is kicked over the pawn line and is taken by the other player.
  • Then it is kicked back and so you continue, until you get to the head circle and then one of the two quickly rounds off.

drawing scope practice and assume short distance
  • The player (blue circle) runs forward (toward the pawn)
  • Player is played a ball by the trainer
  • Player spins open and shoots
drawing take and shoot
Setup
  • We make three teams of 4 players
    • Yellow
    • Blue
    • Green
Exercise
  • The field is from the 23-meter line to the back line.
  • The field is made narrower (pawns just outside the circle)

  • Yellow starts against blue.
  • Green stands ready on the 23-meter line.
  • Yellow scores on the goalkeeper. Blue defends.
  • When blue has taken the ball away they play the ball across the 23-meter line, into the green team's stick.
  • Yellow goes to defend and green attacks.
  • Blue gets ready on the 23-meter line.

This is about quick turnovers. Attacking and defending.

drawing Alternate 4 against 4
  • We will make three teams of 4 players
  • Yellow, Blue and Green
  • The field is from the 23-meter line to the back line. The field is made narrower (pawns just outside the circle)
  • Yellow starts against blue. Green stands ready on the 23-meter line.
  • Yellow scores on the goalie. Blue defends.
  • When blue has taken the ball away they play the ball across the 23-meter line, into the green team's stick.
  • Yellow goes to defend and green attacks. Blue gets ready on the 23-meter line.
  • This is about quick turnovers. Attacking and
drawing Alternate 4 against 4
  • A pushes the ball to B
  • B takes the ball closed, then B turns open to his forehand and pushes the ball to C
  • A continues after the pass to position B, B continues after the pass to C
drawing Opening up after pass
  • red = attacker
  • blue = defender

  • the field is divided into 2 by cones
  • red plays the ball in to blue -> blue plays the ball back to red
  • then a 1 on 1 starts
  • goal of blue is to force the attacker to the outside
  • red's goal is to score as quickly as possible (through the middle is the quickest way)
  • you cannot cross the cones line
  • when the attacker arrives in the circle he/she can hit the goal
drawing pushing out attacker
You must try to cross each other's line.
Rules:
  • You may not pass the ball forward, only backward
  • You are allowed to drive the ball forward
drawing field hockey rugby
  • Player 1 shoots at goals.
  • When player 1 has shot, player 2 goes to try to score in the goaltending area.
  • Player 1 must run Diversion.
drawing Switching
Organization:
  • Set up the exercise as shown in the picture.
Execution:
  • Player 1 plays the ball to player 2.
  • Player 2 plays the ball to player 3.
  • Player 2 runs wide.
  • Takes the ball, runs into the circle and shoots at goal (left on the backhand, right on the forehand).
  • Turn through, chasing the ball.
drawing Rounding with forehand and backhand
Organization:
  • Create 2 teams
  • Select 3 defenders
  • Put 2 goals on the 23-meter line
Execution:
  • The 3 defenders play the ball around
  • White offers and tries to score on the big goal
  • If blue takes the ball away, they can get right by driving one of the 2 gates -from 2 sides.
  • They may also tackle the bowl to divert
drawing Shifting in party form
Organization:
  • Create 2 teams
  • Select 3 defenders
  • Put 2 goals on the 23-meter line
Execution:
  • The 3 defenders play the ball around
  • White offers and tries to score on the big goal
  • If blue takes the ball away, they can get right by driving one of the 2 gates -from 2 sides.
  • They may also tackle the bowl to divert
drawing Shifting in party form