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Hockey drills

Aim:

  • To become physically as well as technically warm as preparation for the training.


Design:

  • The exercise will be done with a maximum of 4 people. 
  • Of course you can put a multiple of these so that the exercise still works.
    • The players 1 start with the ball and play it to their players 2. Then they change positions.
    • Players 2 play the ball back to players 1 and also change positions.


entering-in-motion

Variations:

  • You can vary the way of passing (hitting, push, flats)
  • Increase the distance between the pilons so that one only has to walk further.
  • Increase the distance between the pilons so that one only has to move on.
  • Increase both distances.
  • Increase speed
  • Make as many successful passes as possible in time.


Points of attention:

  • Sit low for good control.
  • Stick to the ground at ball control.
  • Play ball on the forehand side.
  • Stand still at ball acceptance.



  • Put out gates of pilons (2 meters wide). from sideline to sideline.
  • Players get 3 balls on the sideline
  • any ball they can pass through a gate
  • In advance, the player indicates which gate he is going to play through
  • Each gate has points, the further the gate the higher the points:
  • 10 Meter gate = 1 point
  • 15 meter gate =5 points
  • 20 meter gate = 10 points
  • 30 meter gate is =20 points
  • 40 meter gate = 30 points
  • See how many points each player scores, this makes it clear to the players that a long-distance pass is often not very accurate.
  • In addition, you can show that pushing and flatting can be much more convenient than hitting.
  • You can put (depending on the level) a square of 3M x3M on the field and if the players score and the ball lands in the square it is worth 50 points.



drawing Shuffleboard
  • Lay down a few streets and make sure everyone dribbles through the streets, 
  • make sure you've got enough streets so everyone doesn't have to wait for each other. 
  • (possibly give the order to drive through x streets, or as a train in a row.


around-the-street

  • One street per 2 and passing in this street.
  • increase / decrease the distance between each other
  • Narrowing the street
  • gradually narrow the street like a funnel

playing-in-the-street

  • Place pilon to form a little slalom.
  • Increase speed
  • customize slalom
  • finish at goal at the end of the slalom


slalom-8

  • Use in a relay race; dribble around the hoops and dribble back in one go.
  • through the hoop
  • hoop on a pilon and play through it (hold the hoop and play or crawl through it



relay-race

  • Place all the hoops in the room (islands).
  • On the outer side of the square, dribble with the ball to the left, dribble to a hoop and stand in it with the ball.
  • Dribble around the corner to the right
  • On the trainer's sign, dribble inside the square around 5 different hoops, counterclockwise.
  • change the number of hoops
  • always go to a different color hoop


island-dance

  • Dribble the ball and pass it when you pass the hoop to a fellow player who does the same.
  • Expand the number of hoops (length and width)
  • score on a target at the end of the exercise


running-and-playing

  • Place hoops around the room.
  • 2 teams play against each other.
  • You can score a point by passing over the ball 5 times and then putting the ball into a hoop.
  • The other team can then take the ball out
  • make the space bigger/smaller
  • place more/less hoops


passing-over

  • Dribble through the mines and make sure you don't hit them, then score on target.
  • dribble through the mines faster and faster, avoid hitting them.
  • Pilons are getting closer together
  • throw loose mines in front of the children's feet that they have to dodge


minefield

  • Set up hats/pilons in such a way that they resemble a frying pan with a handle.
  • The children are the eggs and dribble with the ball around the frying pan, they can always walk over the handle.
  • The tagger is the cook, who likes to fry a delicious omelet with 3 eggs.
  • So the cook tries to tag 3 eggs but is only allowed to walk over the handle 3 times.
  • Each tagged egg is placed in the frying pan.
  • How long does the cook need to tag the 3 eggs?


three-in-the-pan

  • All children dribble with the ball in a designated area.
  • The trainer is 'mother/ father'.
  • Regularly the children ask: "Mother what time is it?"
  • If the mother mentions a random time, the kids just keep driving the ball.
  • But when mother answers, "It's bedtime", all the children try to get out of the area as quickly as possible before they are tagged by the mother.


mother-what-time-is-it-