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Hockey drills

  • Simple give & go in 2 ways. 
  • Easy short finishing exercise for beginning training. 
  • Extendable to 2-1.
  • Variant 1 - Pass sideways, vertical run with diagonal pass.
  • Variant 2 - Pass sideways, diagonal run with vertical pass.
  • Variation 3 - Pass sideways, diagonal run with short diagonal pass.
  • Variant 4 - Setup as Variant 3 with a 2-1 in the circle.
drawing Give & Go 1
  • There is a box of 4 different colored pawns.
  • The players start 5 to 10 meters away from the box (in this case the 23 meter line).
  • The trainer calls out a number of colors in succession.
  • E.g. Blue red orange blue.
  • The players then run to those pawns and then back to where they started.
drawing conditioning pilons
  • Against a low press build up with 3 men.
  • 2 centers and 2 wide midfielders + strikers on the back line. 
  • Simple high tempo finishing exercise to practice pass lines.
drawing Build up against low press ( 3 man)
  • Party form with 2 teams and 1 goalkeeper.
  • If there's an odd number of players then make 1 player (preferably a midfielder) a neutral player who always belongs to the BB team.
  • The right of attack is taken over the 23 meter line by playing three times.
  • The right of attack is lost only when the other side has reached the right. 
  • An interception does not change this.
  • 3 cause penalty corner is a penalty ball (goal is to focus on effectiveness in the circle).
  • 2 x 10 minutes with 5 minutes rest (match situation).
  • Each team can be given an assignment such as full press / half court / put pressure on certain player when he gets the ball to improve strategy and coaching among themselves.
  • Provide enough balls along the lines so that there can be a high ball tempo.



drawing Right of attack
  • Make a square adjust the size according to the amount of players who are participating
  • Put someone on each side, opposite side is on the same team.
  • It is ball possession and move the ball around, if you play the one outside the field you chase your ball and then you stand there. 
  • The one outside who gets played the ball then participates again inside the lines.
  • You are not allowed to be attacked?
drawing Ball possession
  • Player 1 plays the ball to player 2 at pawn A.
  • Player 2 shifts the ball to the side.
  • From here, player 3 makes a run to the dotted line and passes the ball back to player 2 at pilon B.
  • Player 2 rounds on header circle and runs to C.
  • Here he receives the ball from player 1 and completes with backhand.
  • Turn over: 
  • 1- 3 -2.
  • At position two the players are waiting in the middle of the triangle.
drawing Finishing on target
  • Ball starts with player 1, who runs to the back line, turns close and passes the ball in the run to player 2.
  • Player two runs towards the 23, makes a turn to the right and pushes the ball to player 3.
  • Player 3 attempts to run towards header circle but retrieves the ball at the ion and passes to player 4.
  • Player 4 runs towards the back line and passes the ball towards head circle.
  • Player 3 has run on after the pass and has taken position between the head circle and the center spot and will choose from here between rounding or playing on the tip.
  • Player 1 is ready for the tip.
  • Direction of rotation in chronological order.
drawing Changing sides and attacking over the back line
  • You start at the 25 yard line.
  • Gives a pass to the left. 
  • This player gives a pass to a player at the edge of the circle.
  • Who drives something.
  • Plays the ball into the circle and shoots at goal.
drawing Pass - finishing
  • Bigger finishing exercise with lots of meters.
  • Turn over
    • 1-2-3-4-1
drawing Give & Go 3
  • On a quarter of a field, set out several exercises,
  • The players can start directly after each other.
    • From slalom,
    • dummy,
    • herring trick
    • to a walk you can set out.
  • So that during the warming up they can focus on all the techniques.
drawing Ball control warming up
  • 3 teams
  • 2 goals on more than quarter field
  • Team 1 and 2 start in the field, team 3 over the back line outside the field. Team 1 starts with goalie
  • As soon as one of the teams scores, this team stays, the other team goes out and is replaced by the team on the side
  • There is always a turn so that the strong team stands by the goalkeeper.
    • Team 1 scores? Team 1 stays with the goalie, team 2 goes out and 3 comes in on the other side
    • Team 2 scores? Team 1 out, Team 2 by the goalie and 3 in on the other side
  • Teams always go in on the same side
  • Alternate with shuttles in between
  • 4v3 situation where trainer indicates to whom the ball should be played (left, right or centre) over two sides.

Situation on the left:

  • Player plays into a teammate (red dots)
  • Trainer calls left, right or central (variant white, red, blue)
  • Depending on the trainer's instructions, L, R or C is played in;
  • After this there is a 4:3 (white attacks and rose defends).
  • After playing the ball red is allowed to defend immediately.
drawing Left, right central