Hockey drills
- Simple give & go in 2 ways.
- Easy short finishing exercise for beginning training.
- Extendable to 2-1.
- Variant 1 - Pass sideways, vertical run with diagonal pass.
- Variant 2 - Pass sideways, diagonal run with vertical pass.
- Variation 3 - Pass sideways, diagonal run with short diagonal pass.
- Variant 4 - Setup as Variant 3 with a 2-1 in the circle.
- There is a box of 4 different colored pawns.
- The players start 5 to 10 meters away from the box (in this case the 23 meter line).
- The trainer calls out a number of colors in succession.
- E.g. Blue red orange blue.
- The players then run to those pawns and then back to where they started.
- Against a low press build up with 3 men.
- 2 centers and 2 wide midfielders + strikers on the back line.
- Simple high tempo finishing exercise to practice pass lines.
- Party form with 2 teams and 1 goalkeeper.
- If there's an odd number of players then make 1 player (preferably a midfielder) a neutral player who always belongs to the BB team.
- The right of attack is taken over the 23 meter line by playing three times.
- The right of attack is lost only when the other side has reached the right.
- An interception does not change this.
- 3 cause penalty corner is a penalty ball (goal is to focus on effectiveness in the circle).
- 2 x 10 minutes with 5 minutes rest (match situation).
- Each team can be given an assignment such as full press / half court / put pressure on certain player when he gets the ball to improve strategy and coaching among themselves.
- Provide enough balls along the lines so that there can be a high ball tempo.
- Make a square adjust the size according to the amount of players who are participating
- Put someone on each side, opposite side is on the same team.
- It is ball possession and move the ball around, if you play the one outside the field you chase your ball and then you stand there.
- The one outside who gets played the ball then participates again inside the lines.
- You are not allowed to be attacked?
- Player 1 plays the ball to player 2 at pawn A.
- Player 2 shifts the ball to the side.
- From here, player 3 makes a run to the dotted line and passes the ball back to player 2 at pilon B.
- Player 2 rounds on header circle and runs to C.
- Here he receives the ball from player 1 and completes with backhand.
- Turn over:
- 1- 3 -2.
- At position two the players are waiting in the middle of the triangle.
- Ball starts with player 1, who runs to the back line, turns close and passes the ball in the run to player 2.
- Player two runs towards the 23, makes a turn to the right and pushes the ball to player 3.
- Player 3 attempts to run towards header circle but retrieves the ball at the ion and passes to player 4.
- Player 4 runs towards the back line and passes the ball towards head circle.
- Player 3 has run on after the pass and has taken position between the head circle and the center spot and will choose from here between rounding or playing on the tip.
- Player 1 is ready for the tip.
- Direction of rotation in chronological order.
- You start at the 25 yard line.
- Gives a pass to the left.
- This player gives a pass to a player at the edge of the circle.
- Who drives something.
- Plays the ball into the circle and shoots at goal.
- Bigger finishing exercise with lots of meters.
- Turn over
- 1-2-3-4-1
- On a quarter of a field, set out several exercises,
- The players can start directly after each other.
- From slalom,
- dummy,
- herring trick
- to a walk you can set out.
- So that during the warming up they can focus on all the techniques.
- 3 teams
- 2 goals on more than quarter field
- Team 1 and 2 start in the field, team 3 over the back line outside the field. Team 1 starts with goalie
- As soon as one of the teams scores, this team stays, the other team goes out and is replaced by the team on the side
- There is always a turn so that the strong team stands by the goalkeeper.
- Team 1 scores? Team 1 stays with the goalie, team 2 goes out and 3 comes in on the other side
- Team 2 scores? Team 1 out, Team 2 by the goalie and 3 in on the other side
- Teams always go in on the same side
- Alternate with shuttles in between
- 4v3 situation where trainer indicates to whom the ball should be played (left, right or centre) over two sides.
Situation on the left:
- Player plays into a teammate (red dots)
- Trainer calls left, right or central (variant white, red, blue)
- Depending on the trainer's instructions, L, R or C is played in;
- After this there is a 4:3 (white attacks and rose defends).
- After playing the ball red is allowed to defend immediately.