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Korfball drills

Play 2:2 where the person playing the ball makes a move toward the basket to supposedly take the catch.

  • Depending on how the defender stands, this lady sprints away to a free position to shoot
  • Or she comes into the support and doubles with the declarer who then shoots
Which pair scores 3 times first.
Then against another pair
Wonderful warm-up game:
  • Form large circle
  • Put three different colored caps in between each pair
  • Coach calls left-right where the inner and outer circle moves in the called direction
  • A different opponent each time
Points e.g. per small pylon 1 and the large 2. Be careful because the players become fanatical
Pawn Tag

  • Divide the team into groups of 3 to 4 people
  • Place pawns at different distances (for example, 4 meters, 8 meters, 12 meters and 20 meters)
  • One player per team starts
  • The player runs to the first pawn, taps it and runs back to the starting point
  • Then the player taps the second pawn, and so on
  • When the first player has touched all the pawns and is back at the start, the next player in the group starts
  • The first team to get all the players wins
  • 2 poles facing each other (each at 7 meters from the center line 4 poles side by side ).
  • Each post has its own 2/3 team.
  • The 2 players going for a through ball run towards the other pole.
  • In the middle they run around the pylon (or around the center line).
  • The players sprint back to their own post and take a through ball 40x scoring
Variants
  • Instead of a through ball a pull away ball behind the post. 20x scoring
  • instead of a through ball you take an away ball at max 3 m from the post 20x scoring
  • instead of a through ball you pass the post and get the ball in front of you and shoot from the back 20x score
3 tallies at a post. Each 3-team adds up the amount of goals scored. Goal of this exercise is to score as many goals as possible.

  • distance shot from movement in front of basket, after shot repeat shot. (Whoever scores 20 goals first).
  • Walk-through balls front side combined with back side. 1 player makes a through ball on the front side then walks through to the back side and makes another through ball. After this switch. Whoever has 25 goals first.
  • Shots on the 4 meter line. No repeat shot. Whoever scores 20 goals first
  • 40 short chances.
  • distance shot from movement behind basket, after shot repeat shot. (Whoever scored 20 goals first).
  • There are at least 2 players per basket who have 10 points at the start of the game.
  • They take turns making a through ball. Do they manage to score? Then 1 point goes into the imaginary pot. This pot can add up to 20/30 points.
  • The points go out of the pot when a player misses. The points then go to the other player.
  • If there are no points in the pot, no points can be lost.
  • 2 teams mixed
  • Each round lasts 5 min, then quickly convert everything to the next round (max 3 min)
  • Keep score, highest number at the end wins
  • Perform pawn exercise well first then make certain score
  • Round 1:
    • score walk-through balls. (Pawn exercises = feinting between 2 pawns)
  • Round 2:
    • score shots 3-4m. (pawn exercise = 2 pawns forward, 1 pawn backward)
  • Round 3:
    • scoring short chances behind the post. The sprinter is indicated and who plays back to the out-stepping rebounder under the post (pawn exercise = hopping over the pawns)
  • Round 4:
    • scoring shots 4-5m. (pawn drill = skating jumping over the pawns, landing briefly holding)
  • Round 5:
    • scoring swerve balls. (pawn exercise = jumping up at pawns 1, 3 and 5 and squat at 2 and 4)
One 3 per pole. The exercises must be done at 100%. Each exercise lasts 2.5 minutes. The intermediate exercises take a specific time. The goal is to generate the most goals as a group.

  • Shots in front of the basket from 6 meters where the shooter gets a repeat shot then switch.
    • (intermediate assignment 1: 25 push-ups)
  • Walk-through balls from 10 meters on the front and back of the post.
    • (Intermediate assignment 2: 30 sit-ups)
  • Short chances, If the ball falls to the ground you start again at 0.
    • (Intermediate assignment 3: 3-on-3 game where you can choose a basket as the attacking side)
  • 4-side shooting from movement at 5 meters.
    • (intermediate assignment 4: 15 burpees)
  • Dodging ball with the obligation to make a through ball when passing in through the ground. Player is played the ball, plays in on the pass, makes a dodge ball, is played the ball and plays in via a pass on the ground and makes a through ball.
    • (Intermediate task 5: 3 against 3 in which only finishing is allowed by means of a shot).
  • Shots back of the basket from 6/7 meters with repeat shot.
Player starts under the post with ball.
  • 1 player in front of the post without ball
  • Player moves sideways and is played the ball and makes short-chance.
  • Player moves to the other side is played the ball again and shoots.
  • Player runs deep and gets the ball and shoots.
  • Change of position
Important:
The movement in front of the post happens at speed and stays within the 3 meter zone.
The movement deep at speed and the shot takes place in the 4 meter zone.
  • Everyone stands at his/her pawn 5 meters from the basket.
  • One player has the ball and shoots.
  • The others engage in the rebound duel-the shooter, too, if necessary.
  • Whoever has the ball then gets to shoot.
  • Who will have 10 goals first?
drawing Rebound - running duel
  • One 3 per pole.
  • The exercises must be done at 100%.
  • Each exercise lasts 2.5 minutes.
  • The intermediate exercises take a specific time.
  • The goal is to generate the most goals as a group.
Exercise 1:
Shots front of the basket from 6 meters where the shooter gets a repeat shot, then switch through
Intermediate assignment 1:
20 burpees and 20 out-ups


Exercise 2:
Walk-through balls from 10 meters on the back of the post.
Intermediate assignment 2:
group 1 against 2 and group 3 against 4. 3 against 3 where no takeover is allowed, if scored then you may continue. The goals scored count double.


Exercise 3:
2 players under the basket, 1 in front of the basket.
The ball is thrown from the front of the post to the player pulling away. then shot. The ball is played from the post to the player who shot. Then a player pulls away from the basket, gets the ball and shoots.
Intermediate assignment 3: Jumping jacks 2.5 minutes

Exercise 4:
Shots at the back of the basket from at least 6 meters where the shooter gets a repeat shot.
Intermediate assignment 4:
group 1 against 3 and group 2 against 4. 3 against 3 where no takeover is allowed, if scored then you may continue. The goals scored count double.


Exercise 5:
Make penalty throws. Each player makes 4 penalty throws in a row, then continue the game.
Intermediate exercise 5: Wall sit and plank

Exercise 6:
2 players in the attack box, 1 person rebound/handover.
1st ball is always from the handover to one of the outside players. A rebound follows. Immediately the 1st player runs deep. Cross ball which is immediately played in for the through ball. The rebounder joins the remaining attacking player.
drawing Scoring ability under physical strain
  • Make pairs
  • Place 3 pawns in a triangle, about 4 meters apart
  • Players stand at pawns 1 and 3
  • Player at pawn 1 has a ball

Progression:
  • Player at pion 3 runs to pion 2 taps him and runs back.
  • The player at pion 1 throws the ball before player 2 arrives at the pion, so that the ball is given in the run.
  • When the ball arrives at player 2 then player 1 at pion 1 runs to pion 2 and the player at pion 1 runs to pion 2 and back.
  • Gets the ball passed in the run when she/he arrives at pion 1 again.
  • Then player 2 starts again.
More difficult:
Throwing with the other hand.

Variation:
  • player 1 at pawn 1 and player 2 at pawn 3.
  • player 1 runs to pawn 2 and player 2 throws the ball in the run to player 1.
  • After throwing the ball, player 2 runs directly to pawn 1 and receives the ball in the run from player 1.
  • Player 1 then runs towards the free pawn again and so on.
  • When the trainer calls yes, the players turn the other way.
  • Make sure they keep throwing with the outside hand.