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Korfball drills

  • The forwards player plays the ball into the support and runs towards the support.
  • The support plays the ball to the fellow attacker coming in from the side just before the striker reaches him.
  • The striker runs around the support and receives the ball from the fellow attacker and takes a through ball.
  • The shooter catches the ball himself and places it forward.
  • The support becomes a through-ball.
  • The co-attacker support.
  • The shooter becomes co-attacker.
Score 20 times over left and 20 times over right.
drawing Walk-through ball over support
  • Player 1 stands by the pawn
  • Player 2 comes to offer next to player 1 and doubles once
  • Player 2 then runs deep
  • Player 1 goes after his own ball and makes a handover
  • Player 2 takes a through ball
  • Exchange after X chances
  • Scoring a total of X goals
Points of attention:
  • Perform action smoothly.
  • Tight passing.
  • Correct hand passing.
drawing Passing, running with through ball and depth line
  • In this exercise you use 2 poles facing each other.
  • At each pole there is a declarer.
  • One of the attackers has the ball.
  • The posts are +/- 10 meters apart.
  • At about 4 meters from the basket on the side stands an attacker with a defender.

  • The attacker goes to the side of the post to make an offensive move to receive the ball for the shot.
  • The goal is for the defender to give so much pressure that the ball cannot be thrown. If this happens the attacker makes a running action to the other post.
  • The one standing in support throws the ball. the attacker must first make a rebound and only then make the through ball.
drawing Deep through ball
Goal:
Warm-up with reaction training.

  • The field is divided into five different lines, including the sidelines.
  • Everyone starts on the same line, starting with short strides.
  • The trainer calls a color/type of line each time, which the group must run to as fast as possible. You have to tap the line on the floor with two hands.
  • Later a competition element is added to this.
  • Whoever taps the line last, drops out.
  • Player A plays to B.
  • B places through on the to the side running out C.
  • C plays through to the to the tip of the circle running in on D and C threatens in.
  • B, after the pass to C, runs around C to the basket and gets the through ball indicated by D.
  • A, meanwhile, has run to the backcourt to replenish if needed.
drawing Walk-through ball after deflection via running block
All players have their own ball. It involves the technique of "hopping" at the through-ball triplet near a basket.

  • Step 1: the children come running up with their own ball and take a through ball right in front of the basket.
  • Step 2: a passer is standing and the players come running up and take the ball from the passer and make a through ball.
  • Step 3: the children come running up and get the ball thrown low and take a through ball.
  • Player blue must get the ball to one of the 4 pawns.
  • Player red must pre-defend.
  • Player red must close ball line.
drawing Defending all-round
  • Player A at the line passes to player B left or right in the box.
  • Player B plays through to player C who comes to the tip of the circle.
  • Player B moves inside and comes out right in front of the basket.
  • Player A after playing through to B moves toward B and runs around behind B to the basket.
  • Player A gets the ball and takes a through ball.
- Score 10 times after setting up in front on left
- score 10 times after setting up in front over right
- score 10 times after setting up from the side - out ball
- score 10 times after setting up from behind
drawing Through ball via running block
Step 1:
Each player has their own ball and lines up in a line with other players in a row 6 meters in front of the basket.
The first player in line runs toward the basket and takes a penalty throw with a quick motion. Runs back and joins the back of the line. The next player starts.

Step 2:
Same setup as step 1. Only now a player also stands in support, slightly in front of the penalty throw spot. This one puts the ball on 1 hand. The runner approaches, grabs the ball from the hand and takes a penalty throw.

Step 3:
Same as step 2. Only the declarer throws the ball up a little.
drawing Teaching a walkthrough
  • Two courses with four pairs. 1 duo starts on the side.
  • You play two against two. When the ball is intercepted the other duo takes a shot from the middle.
  • If you score through a shot, it is worth one point. A through ball is worth two points.
  • When a goal is scored, the scoring team leaves the field and a new pair enters the field. The pair that scored the goal may start.
Attention points attacker:
  • Choose an alternating running pace.
  • Try to look for your defender's backside.
Points of attention defender:
  • Predefend!
  • Try to intercept the pass.
drawing Two against two - party form
Games are played on a small korfball court, divided into two squares, with 1 ball and a total of 4 pairs per square.

  • Team blue starts attacking and may not go behind the dotted line, which is in line with the post.
  • Team red starts defending and may go anywhere in the box
  • Team white may be used as a focal point for team blue and engage in the rebound duel with team red. They are not allowed to get past the dotted line. Caught balls are played back out to the attacking team.

  • Team blue scores? Then the ball is played as quickly as possible to team orange, who have the same function as team white in the starting situation.
  • Team blue switches places/functions with team white. Team white then becomes the offense in the other box and team red remains defense.
  • Interception team red? Then the ball is played to team orange as quickly as possible. Team red becomes attack in the other box and team white defends.
drawing 2 against 2 with 8 players parabola
Goal: as a player to free your fellow players after a long line.
  • The pole is the central point.
  • The playing field is divided into 4 squares.
  • If the player can pass to someone diagonally, do so after long runs.
Points:
  • Scoring from pass wide = 1p
  • Scoring from diagonal = 2p
  • Hitting basket from diagonal = 1p
  • Passer without a defender
  • Attacker without defender
  • Both with defender; 2 against 2
drawing Passing after long running