Korfball drills
- Three at a basket
- Two shooters in front of the basket at shooting distance 4-6 metres, one rebounder under the basket.
- The shooters take turns shooting, whoever scores first can stay at the basket.
- The losing shooter changes to the rebounder and the new battle begins.
- Option: The shooter who scores three goals first may remain standing.
- Option: In foursomes, you have two teams (one shooter, one rebounder), the losing team switches positions between them.
- Triplets under the basket
- No. 1 shoots from under the basket
- No. 2 catches the ball and shoots from under the basket (there where she/he catches the ball)
- No. 3 catches the ball .........
- Nr. 1 catches the ball ......... etc.
- Whichever team has scored 30 goals first.
- Option, when the ball falls to the ground 1 point deducted from the goal score, less than 0 is not possible.
- One shooter.
- Two catchers.
- Two balls.
- The shooter shoots from an easy distance.
- Because two balls are used, the pace of shooting is high.
- The goal is not to get sloppy but to keep shooting technically and to "automate" the shot.
- You can vary with locations or types of shot (short/distance/shot-through) and so on.
- The trainer calls an exercise with the number of goals
- Example:
- 10 shots
- 10 passes
- 5 penalty shots
- 4 free balls
- The players have to complete these exercises in pairs as quickly as possible.
- When they are ready they sit down on the designated bench.
- 1st - no task
- 2nd - 2 x push-ups
- 3rd - 4 x push-ups
- 3rd - 6 x push-ups
- etc.
- In this exercise you have two helpers, each with a ball and a shooter.
- Around the pole there are pawns of different colours.
- The shooter then makes an action towards that colour and shoots.
- After X goals, the players change roles.
- Attention:
- The player must be turned in to shoot
- The player must always look at the ball
- Quickly take the shot
- For fitness this is a good exercise:
- The group has to line up and you let them start dribbling slowly.
- As soon as the trainer blows the whistle, the last one in line should run forward.
- Do this until everyone has run and then let them finish the circle.
- With groups together.
- The first of the groups will walk around the room, walk to the basket and make a shot from 4 meters.
- As soon as this one is seated, walk to the next one.
- Number 2 also makes a round, walks to the basket and makes a through ball, the third a short chance behind the basket, the fourth a shot behind the basket.
- Then all 4 players take a staff throw and sit down.
- Who is first with the whole group at their basket has won
- 4 against 4.
- Pay attention to the basic set-up, to the ball pace and to the movement of the players, so that there is not just one attacker moving.
- Make the game more surprising by moving the ball, pulling the ball away, throwing it deep, etc.
- There is one scapegoat without the ball and two players without the ball.
- The ball is thrown over in a good position, who has the ball can be tapped without the ball.
- The ball may be held for a maximum of ten seconds.
- If the ticker has intercepted a ball, then that ball goes out of the game.
- Are you tapped you go to the side when no 2 comes on the side does no 1 again.
- In two groups you are going to shoot.
- 1 person is going to shoot, 1 catch, 1 hoop
- The person is going to shoot
- At every goal the person who takes the hoop, takes a hoop and puts it over the shooter.
- The shooter has to stand there until someone has scored.
- This way you keep on turning.
- When there are no more hoops you change from basket.
- Who has the most after 5 minutes, has won.
- Practicing throwing and releasing on the short and long line.
- The declarer stands far from the basket. The archer stands in front of the box at the side of the declarer.
- The archer walks up to the declarer (the short line), receives the ball and shoots.
- The declarer becomes a shooter, the shooter walks to behind the basket, the catcher arrives at the position of the declarer, after the ball is thrown to the next declarer.
Variant:
- The shooter chooses the long line after feinting towards the short line or basket.
- Both variations can be trained with the opponent near the shooter, so that the declarer learns to judge when someone is free.
- Dose the defender. When using a defender, the 2nd declarer (who in fact does nothing) can act as a defender.
- The rotation after the exercise is: declarer becomes defender, defender becomes gunner, gunner becomes catcher and catcher becomes declarer (after a combination with a player).
- Practicing throwing and releasing on the short and long line.
- The declarer stands far from the basket. The archer stands in front of the box at the side of the declarer.
- The archer walks up to the declarer (the short line), receives the ball and shoots.
- The declarer becomes a shooter, the shooter walks to behind the basket, the catcher arrives at the position of the declarer, after the ball is thrown to the next declarer.
Variant:
- The shooter chooses the long line after feinting towards the short line or basket.
- Both variations can be trained with the opponent near the shooter, so that the declarer learns to judge when someone is free.
- Dose the defender. When using a defender, the 2nd declarer (who in fact does nothing) can act as a defender.
- The rotation after the exercise is: declarer becomes defender, defender becomes gunner, gunner becomes catcher and catcher becomes declarer (after a combination with a player).