Korfball drills

  • Two players stand 7 metres in front of the basket and 8 metres apart.
  • A player with the ball under the basket and a receiver slightly behind the basket.
  • A player in front of the basket takes the through ball indicated from space, after the other player in front of the basket has received the ball.
  • The ball is caught by the receiver.
    • A1 becomes A2,
    • A2 becomes A3,
    • A3 becomes A4 and
    • A4 becomes A1.


What can you see?

  • The handler learns that the shooter can only take a walkthrough ball if the throw is prepared calmly, thrown in front of the shooter and the ball is placed at the right height.
  • Walking pace and walking distance of the archer can be controlled by the throwing pace, ball path and ball pace.
  • Learning to control problems such as timing requires a lot of repetition and sometimes adjustment of the distances used.
  • The problems for the shooter, the starting position of the through ball is different because the body is turned to receive the ball, lead to unclean actions. Stay attentive to this.
  • The speed of action should be increased.


Variation:

  • As exercise 12, but the declarer throws the ball to a shooter who swings out to a position diagonally behind the basket.
  • There is a ball through the middle where the declarer from the space in game situation must take into account two opponents, his direct opponent and the opponent of the shooter, after all he is not far from the ball line.


Variant:

  • The shooter makes a feint and plays the ball through to the player under the basket who signals a through ball.
  • A defender behind the post, a declarator with the ball under the basket and a number of attackers at 3 metres in front of the basket.
  • The learning curve of the dodge ball is covered in these and following exercises.
  • The shooter at 3 meter receives the ball, his starting position is the same as for the shot from a standing position, a small spread.
  • Move the right leg slightly backwards, find the balance on that right leg by slightly pushing the left leg back.
  • From this balance, shoot at the basket.
  • Practise shooting on the right leg a few times, then shooting on the left leg.
  • Shooter becomes catcher, catcher becomes declarer and declarer rejoins the attackers.


Variation:

  • As previous exercise, but the ball is not thrown until the shooter crosses the left foot in front of the right foot (on a swerve to the right).
  • The archer has to find the rhythm of the pass to the right, receiving the ball, balancing on the right leg and stretching arms and legs properly for the aimed shot.
  • Pairs face each other.
  • Ball between them.
  • Players stand with their hands behind their backs.
  • As soon as BAL is called they try to grab the ball as fast as possible.
  • Who catches it first, wins.
  • The trainer has 2 pawns in his hands behind his back.
  • Behind each player there is also a pawn in the same colour as the trainer.
  • The trainer walks through the line of players and chooses a colour.
  • The other tries to tap him/her.
  • Players stand in one long row facing the same direction.
  • They jump low with tension on the calves. 2 lines left and 2 lines right are designated.
  • Trainer calls out which line they should touch left or right.

The game is played with at least 4 players

  • 1 mouse who has a t-shirt or piece of cloth in the back of his trousers
  • 1 dog who has a tennis ball
  • 2 cats without attribute


  • the mouse runs around with the dog,
  • the cats try to grab the tail of the mouse and bring it to their cone
  • But the dog can tap the cat with the tennis ball and it will do a punishment of its choice in the camp.
  • If there are more players a group can be created and 2 games can be played together.
  • In the field there are all kinds of obstacles, such as mats, hoops and cones.
  • The trainer walks in front along these obstacles, the children follow him.
  • Variation
    • The children walk in pairs along the obstacles.
    • They walk backwards.
    • They walk with sideways steps.
  • The children walk in pairs through the room.
  • One child tries to follow the other.
  • Variation
  • The child in front has to change pace suddenly.
  • The child in front has to change direction sharply.
  • Groups of four or five children.
  • Groups of four or five children and on signal the last one sprints to the front and then indicates the track.
  • The entire group is lined up behind a line on the side of the field.
  • On signal they walk over to the other side.
  • Variation Starting Positions:
    • Squat,
    • knee,
    • prone or supine,
    • sit with the back to the walking direction.
  • The group is lined up on the short side of the field in a few relays.
  • On a sign, they all walk to the other side at the same time and sit back to back in a random order.
  • Which group sits first?
  • Variation
  • Varying the starting and finishing poses.
  • At the other side touch a line, return and sit in a row again.
  • The group is lined up in the four corners of the field.
  • A ticker with a party ribbon
  • At a signal they cross the field in three directions:
  • the short side, the long side or diagonally.
  • On their return, they score one, two or three points respectively.
  • A ticker operates in the room and forces the ticked children to go back to his corner before he can cross again.
  • How many points can you get in an agreed time?
  • Players lie in pairs facing each other.
  • They assume the plank posture. (Make sure the elbows are not past the shoulder).
  • Place a ball in the middle of the pair.
  • At the whistle, both players try to grab the ball as quickly as possible.