Korfball drills

  • 3 attackers against 2 defenders.
  • Attack within a radius of about five metres around the basket.
  • All attackers may shoot.
  • The defenders must try to score as few goals as possible.
  • 5 x 1 minute. After each minute turn around.
  • If the number is right, you can specifically train zone defence during the game: Zone defending.
  • The defenders let go of their opponents as soon as they get further than about six metres from the post.
  • The defender then has only one task: intercepting the ball by grabbing the rebound.
  • This also includes letting the attacker shoot from distance.
  • After all, if they do not shoot, they cannot catch the ball.
  • Instruct certain attackers to give more pressure than others.
  • The art of collective backfield defending is to give the pure shooters so much pressure that they prefer to leave the shot to a teammate who is as free as a bird (but who is deliberately left free by the defence because it is known that he 'can't shoot anyway').
  • Foursome per basket
  • Attacker, catcher, shooter, worker
  • Ball starts at the declarator, plays the ball to the worker, who stands left in front of the basket near a pawn, shooter starts right in front of the basket but runs out to the pawn to the right, receives the ball and shoots.
  • Changeover shooter --> receiver --> handler --> worker --> shooter
  • In pairs, carry the ball across the field by throwing it into the run of the other player.
  • Variation with 1 defender, with 2 defenders.
  • At least 2 people at the basket.
  • Run as fast as you can around the hall and back to the basket.
  • When you are all at the basket again, you can start shooting.
  • Short chance under the basket. Alternate shooting, one shoots, the other catches.
  • The first to score 20.
  • 4 different coloured pawns around the basket,
  • One stands in front of a pawn, the other stands under the basket with a ball.
  • The leader calls out the colours in order, then you have to run in that order and shoot at the last colour.
  • If you score first you get 1 point. Who is the first to get 5 points?
  • Then change.
  • You make 2 teams and you play with them butter cheese and eggs.
  • You have to put a ribbon with your color on the caps who has three in a row first wins.
  • If you are out of ribbons you can move your own color.


  • The exercise is in pairs.
  • Attacker picks out a line from where he thinks he will score the most goals.
  • He always takes his shots from this line.
  • After a shot, he runs from the line to another line about 45 degrees away.
  • After the rebounder takes the ball, the attacker may immediately return to his own chosen line.
  • Ball caught = immediately back.
  • Who will score the most goals in a minute and a half?
  • 2 persons with ball on the ground and
  • 1 attacker
  • 2 persons follow instructions head shoulder knee head toe ball,
    • as soon as the word ball arrives, both players go for the ball as fast as possible.
  • The fastest is the attacker and passes to the support and goes after it for the pass ball.
  • The other is going to defend
  • 3 baskets
  • 1 attacker
  • 2 defenders
  • And per basket one attacker with ball
  • Score as many goals as possible within 1 minute

mastermind-4

  • Who cracks the 4-digit code?
  • As soon as they have completed a task, they may enter a number on their code sheet.
  • After 4 digits it is indicated how many numbers are in the right place and how many numbers are correct.
  • Player goes into pump-up position, with the ball in front of him.
  • Player leans on his left or right arm, with the other arm he will spin the ball around his supported arm, so 15, 20, 25,...depending on how good the player's condition is....
  • Diamond shape with pawns.
  • Make several runs and pass in the meantime.
  • Push off very important