Korfball drills
- Two teams.
- Setters on 2/3 on a mat.
- Basket on both sides on 4.
- High speed ball over the net, pass to setter, setter plays towards the basket.
- The setter is not allowed to leave the mat!
- Hitting the basket is 1 point, ball in basket is 3 points.
- Who is first at 25 wins!
In short: exercise with the emphasis on turning away from the opponent.
Organisation: Each team of five or four players has a ball and an area of about 20 by 20 metres. The players are numbered.
a ) Number 1 is attacking, number 2 is defending and numbers 3, 4 and 5 are playing together with the attacking player. Everybody can move freely through the area. The attacker always gets the ball back from numbers 3, 4 and 5. The defender's task is to intercept the ball. Can the attacker manage not to lose the ball a single time? The ball may not fall on the ground either! After about 30 seconds the players change tasks: number 3 attacks, number 4 defends, etc. until everyone has been attacker and defender once.
If necessary, extend the task next time:
b ) As a., but give the instruction that the attacker always has to turn away from her defender: that way she can both pass and receive the ball back easily. I call this: 'cutting and turning', others call it 'keeping your opponent on your back'.
c ) As a., but now the team-mates 3, 4 and 5 stand still in a triangle with a distance of about 15 metres. This makes it more difficult for the attacker.
d ) It becomes even more difficult if the attacker is instructed to pass the ball to the other players in a fixed order. She now has to run in circles, so that the defender knows exactly where the ball will go, or where the attacker wants to run to. Many balls will now be intercepted, or at least touched.
e ) Again part c. Show that the attacker has an easier time of it now because of the freedom of choice By turning away from her opponent, she creates a sea of space for herself!
- You have two mats in the room, two teams have to defend each a mat of their own.
- But before they can attack, one of the two teams must complete a task. The team that finishes first gets the ball and may attack.
- The other teams may only move once their team member has also completed the task.
- You are not allowed to run with the ball, so you have to pass.
- Stand in pairs in the middle of the room.
- You do with this pair 'stone - paper - scissors' and who loses must tap the winner as soon as possible.
- The winner must try to tap the wall on his side of the room as quickly as possible.
Variations:
- The normal through ball.
The through ball is made in one move and is fully extended. - The bounce pass ball.
The walk-through ball is indicated by a bounce. - The turnover ball from the back of the basket.
- Group per basket
- 5 stop shots
- 4 back 3 meter
- 6 times frontside 4 meter
- 2 times front side 5 meters
- 4 stop shots back side
- Let the children divide themselves over 3 poles.
- More poles if there are many children
- One person may start shooting from 1 meter if the basket is hit within 2 attempts, the player may continue shooting from 2 meters.
- If they can't hit the basket in two attempts, it's the next player's turn.
- In this way we can see which children can shoot from far and less far.
- You can also see which children are stronger in their arms, so that you can pay attention to that next time you make groups.
- Put all the poles in a row with a hat in front at 10 metres (whatever is suitable for the children).
- The children start at the hat and touch the ground and jump up (stretching all the way) 5 times.
- Then they make per pole (per pair) 5 balls.
- So for every through ball they have to jump 5 times and then make a through ball.
- When they are done with that, they do 5 jumping jacks and make 5 dodges.
- Then finally they have to hit 5 penalty shots per person.
- You can add your own exercises to make the relay longer or more difficult.
- As the trainer, walk around and encourage the children.
2 poles and 2 groups at each pole.
- Place 9 hoops away from the basket.
- The number 1 of each group shoots from 4 meters.
- If he/she scores, he/she may place a hat in one of the hoops.
- If he/she misses, it's the next group's turn.
- This continues until one group has three in a row horizontally, diagonally or vertically.