Korfball drills for technique defense
You will play matches with even numbers, but instead of earning points by scoring, you can also earn points by catching the ball.
- Goal is worth 1 point
- Catching the ball after a shot(rebounding) 2 points
- A goal may only be scored by means of a deep line (run through from deep) or by what was trained in the previous drill.
- 4 balls in a row, a pylon 10 metres in front of the basket, pairs with 1 ball per basket. 1 player in front of the basket with the ball near the pylon.
- (Change every goal).
- Play 4 against 4 in which they must perform the above exercise 5 + 6, the defense may not predefend on the support there must be 1 shot allowed.
- After 1 shot 4-0 and again. Change task after 1,5 min.
- Two squares are going to play against each other between four baskets, one square defending two baskets and the other square defending the other two.
- Which pair shoots the most against the other pair?
- A goal may only be scored by means of a deep line (run through from deep) or by what was trained in the previous drill.
- It is the same as water-and-fire but in a korfball form.
- On the taggers' side are 5 poles.
- On the attackers' side are 10 balls.
- The attacking side must try to score 2 goals on all the poles.
- Then this pole is free and may not be used.
- But the tappers may tap the attackers.
- If a ticker taps an attacker, he is out.
- If he does not tap an attacker, the attacker is out.
- If an attacker is tagged when he just scored, all players who were tagged off are allowed to play again.
- If two players score on the same goalpost, all attackers are free again.
- When someone has scored, that ball is out of the game, so there are less and less balls and poles left, which makes it easier for the taggers and harder for the attackers.
- If all attackers or all tappers are finished then we turn the functions around.
- This game was invented by a boy on my team.
- He always wants to do water-and-fire, but we think we can better do another game that has to do with korfball, so throwing, catching, shooting etc. So he came up with this idea and I did. So he came up with this idea and I must say, it is hard to explain, but it looks very nice.
- The children learn to shoot further than they normally do, because they don't want to be tapped.
- They also learn to move as soon as they shoot, because there might be a ticker behind them.
- the attacker is only allowed to get free by a sideways movement in front of the basket, so no depth may be created!
- It is not allowed to make a walk-through ball (that is a deep line
)* Who will score the most goals?
- Filling in positions. In the 3v3 you are constantly filling in the function shot, pass or rebound.
- You can vary endlessly in this exercise.
- Do you play on the breakthrough, on the dodge, on the distance shot or do you look for it in small chances around the basket?
- The assignment can be: score a distance shot, a walk-through ball and a small chance.
- The defenders will change their tactics when one of the shots is ready.
3 against 2
- Game over 2 baskets. Play continues until first pair has 3 goals.
- All other pairs stop immediately.
- In case of a tie, the first team to score a tie wins.
- At 0-0 stop.
- Winners to the left losers to the right.
- 2 kids lie next to each other
- first defender starts
- then attacker for a walkthrough.
- After that the attacker may start first instead of the defender.
Party form.
- Two baskets facing each other and two teams.
- Practicing how to do it in the matches.