Korfball drills for technique rebound
- Number 1 starts at about 4/5 meters in front of the basket, this is the shooter.
- Number 2 starts under the basket, this is the rebounder who is going to block.
- Number 3 starts in the space around the basket and will also try to rebound, but then from space.
- Number 2 is going to try to block number 3.
- The first player to win 3 rebounds, can start shooting.
- Around the basket are 4 hats at about 3 meters.
- At 5 metres there are 4 hats of another colour.
- In the small square stands the rebounder and outside the big square stands the shooter.
- The shooter shoots from outside the lines and must hit 5 times.
- The winner is the one who scores the 5 goals in the least number of turns.
- The winner then plays against another winner and the loser against another loser.
Rules
- We play in excess for attack.
- Per 3 or 5 on a pole. (When there are enough exercises, 7 or 8 on a pole is also possible).
- The goal is not to stay in the same place, so move around a lot and get in shooting position as much as possible.
- Use all the space around the basket.
Task 1:
- Player 1 is the attacker, player 2 and 3 stand around the basket.
- Player 1 plays player 2, and goes out.
- Player 2 passes the ball on to player 3 who shoots.
- Player 2 cuts in to catch the ball.
- After catching, you again play to the shooter, who in turn plays to the next one to get a shot, etc.
Task 2:
- All players stand around the basket and start playing.
- Move after passing.
Task 3:
- All players stand around the basket and start playing.
- Move after passing. (even when you are in the support).
- Aim to score and not because you are free.
Task 4:
- All players stand around the basket and start playing.
- Cross every time after passing. (play with 3 attackers).
- Get ready to score.
Task 5:
- Play with support, but it is filled in by someone else after each pass.
- In groups of 3 or 4 on a pole:
- Player 1 is declarer, player 2 and 3 (or 4) stand around the basket.
- Player 1 plays player 2, and goes out.
- Player 2 passes the ball on to player 3 who shoots.
- Player 2 cuts in to catch the ball.
- After catching the ball, you play the shooter again, who in turn plays the next player to get a shot, etc.
- The aim is to move well, and to react well to the rebound action from space.
This is an isolated drill to practice dynamic rebounding.
- Players have to estimate from the movement where the ball will end up and grab it as fast as possible.
- The ball starts under the basket and is thrown to the player in front of the post.
- He shoots.
- The player in front of the post runs to the cap and back and tries to catch the ball within 1 bounce.
- When the rebounder has succeeded in catching the ball after at most one bounce, he can shoot again.
- Move the cap further away.
- Challenge players to catch the ball without a bounce.
- You will do this task in pairs.
- Use a basket for each pair.
- Put 4 hats around the basket in a square about 1.5 meters from the basket. (the basket is in the middle)
- Stand in between the 2 hats in front of the basket.
- Shoot to score.
- The person under the basket names a colour and you tap on that colour.
- Go back between the 2 hats in front of the basket.
- If you have scored, you don't have to run to a colour.
- Do this until someone has scored 5.
Objective:
- From 4-0 position to take action.
Rules:
- You play around and create an attack opportunity in front of the basket.
- After the first action, start the second action.
- After second action, return to 4-0 position.
- Everyone stays in motion.
Actions to practice:
- Behind.
- Cross.
- Left/right.
- Pass from 4-0.
- A.
- B.
- Opening.
See drawing for from 4-0 to 3-1 to 2-1-1.
Blue is 4-0.
- Player 1 throws to player 2.
- Player 1 puts in rebound.
- Player 3 fills in place of player 1.
- Player 4 behind the basket.
- Player 2 throws to player 1.
- Player 1 throws to player 2 or 3, they make an evasive move. (where possible shot).
Red is 3-1.
- Player 4 enters the support.
- Player 2 or 3 throws to 4.
- Player 2 and 3 make an action for a goal attempt.
- Player 1 catches a shot or makes sure she is away from a pass, can score via diversion after a missed pass.
- Player 4 makes a run through after a pass through.
- Keep moving and make sure the pass comes from the space.
- There is always room for a break-through or a shot.
- The third player takes care of the catch and plays the ball again.
- Variant on shot movement triangle
- Instead of a shot
- Start rebounding away for a short chance
- Front player remains in play-off position
- Indicates position of rebound (1/5)
- Variant 2:
- Frontline player runs one back (space)
- Ball diagonal and throwing player comes next to it
- Player 1 starts at a few meters from the basket to start a distance shot.
- The ball is caught by player 2 and player 1 makes a run through.
- The ball is caught again and player 1 makes a short chance from behind the basket.
- If none of these 3 chances are seated, the player must do it again.
- If one of the 3 chances is placed, the next player may try again.
- Two players per basket.
- At five metres in front of the basket stands an attacker, who shoots 3x at the basket, each goal is two points.
- Underneath the basket is a rebounder.
- The rebounder under the basket must catch the ball within one bounce, otherwise one point is deducted from the total score.
- After three shots the rebounder becomes shooter and the shooter becomes rebounder.
- Which team will have 15 points first?
Pairs:
- Number 1 with the ball starts in front of the basket.
- Number 2 stands left or right in front of the basket.
- Number 1 throws to number 2 and then pulls away to the side where number 2 is not standing.
- So number 2 is on the left side of the basket, number 1 walks to the right side of the basket.
- Number 2 throws the ball to number 1, after which number 1 shoots.
- Number 1 must catch his own ball.
- During the shot of number 1, number 2 sprints to the pawn, which is on a random spot on the field.
- Place on the pitch depends on the child's level.
- If number 1 hits the ball, he/she gets one point, if number 1 catches the ball before number 2 reaches the cone, number 1 also gets one point.
- so possibility of getting 2 points
- Change function.
- The first to get 6 points wins (variation possible).
- Is the sprinting too easy: add an extra pawn, which increases the sprint distance and for example makes a fast turn.