Korfball drills for technique shoot / score / shot
> 2-pairs (take turns)>
Pawns in the middle of the playing field> Pawns won
are 1 meter from your basket> 20 pawns
with 8-10 players | 24 pawns 11-14 players | 28 pawns 15-18 players> Each round
lasts as long as all pawns are gone (+ 1 minute of stealing pawns)
- Round 1:
- 5 dlb in a row = 1 pawn.
- 8 dlb in a row = 2 pawns.
- 10 dlb in a row = 3 pawns.
- Round 2:
- 2 shot = 1 pawn.
- 3 shot = 2 pawns.
- 4 shot = 3 pawns.
- Round 3:
- 4 short shot = 1 pawn.
- 7 kk = 2 pawns.
- 9 kk = 3 pawns.
- Round 4:
- 5 dots = 1 pawn.
- 8 dots = 2 pawns.
- 10 pips = 3 pawns.
- Round 5:
- 1 shot = 1 pawn.
- 2 shot = 2 pawns.
- 3 shot = 3 pawns.
- 4 shot = 4 pawns.
- 5 shot = 5 cones.
- Warming up on a large field with a lot of passing.
- Round 1:
- A passes to B who runs out and goes in for a walkthrough. (10 balls)
- Round 2:
- A passes to B who runs out, picks up for double and pulls away.
- B passes to A who then flips inside with ball to player C for through ball. (10 balls)
- Round 3:
- Same as round 2:
- But A doesn't take a through ball but passes to C for short chance. (10 short chances)
- Round 4:
- Ditto round 2:
- But A doesn't fold in but shoots immediately (4 a 5m). (6 shots)
- Round 5:
- Ditto round 4:
- A does clap inside for neighborhood movement (4 a 5m). (6 shots)
- In groups of 3 or 4 on a pole:
- Player 1 is declarer, player 2 and 3 (or 4) stand around the basket.
- Player 1 plays player 2, and goes out.
- Player 2 passes the ball on to player 3 who shoots.
- Player 2 cuts in to catch the ball.
- After catching the ball, you play the shooter again, who in turn plays the next player to get a shot, etc.
- The aim is to move well, and to react well to the rebound action from space.
- Take 2 shots from motion and 1 walkthrough ball:
- Intent is to get 21 (or more) with your basket.
- Scoring a shot counts for 2 points.
- Scoring a walkthrough ball counts for 1 point.
- Not hitting a basket means 1 point.
- If you end up on 11, you have to start again from 0.
- Passing to and stepping out of bounds to take the shot.
- Ditto but jumping in to the shot.
- Passing to the next player to get the shot.
- Shooter with his back to the declarer, declarer shouts 'YES' and plays to the shooter.
- Idem, but this time playing next to the archer to jump in.
- Depending on the number of players per basket, the assignments may change:
- per 2 it is simply 1 against 1, and your goal is to be the first to get 3 points.
- Per 3, we have shooter 1 who does the assignment, if passed, both opponents must undo the point.
- If only one of the opponents completes the counter mission, the shooter gets 1 point. If none of the opponents completes the counter mission, the shooter gets 2 points.
- Your goal is to be the first to get 4 points.
- Make 2 out of 5 distance shots (6 m.);
- Then you get one chance of 4 m.
- Which you must score to earn a point.
- Your opponent can undo this point by also scoring the 4 m. chance.
- score 3 out of 5 short chances (4 m.);
- then score 2 penalty shots (out of 2) to earn a point.
- Your opponent can undo this by scoring both penalty shots as well.
- Score 2 out of 5 shots from behind the basket (5 m.);
- then score 3 walk-throughs (out of 3 chances) to earn a point.
- Your opponent can undo this by also scoring 3 walk-through balls.
- score 1 of 5 distance shots (8 m.);
- then score 3 out of 4 chances under the basket.
- Your opponent can undo this by scoring 3 out of 3 chances under the basket 2.
- The ball is played to a moving lady at about 4 meters.
- The person passing on determines whether the ball is placed to the left or to the right of the lady.
- The passing must be tight and at eye level of the shooter. score 10x pp
- Next, a defender comes to stand in front of the take-off lady.
- Now you see that, if you do not keep the ball up, it will be difficult for the receiver to see it
- So if you hold the ball up high, she can see which way you are going to pass and can therefore react properly
- If she does not get free, check the position of the defender, make sure you are playable and the person taking the ball steps outagain
- Again with the defender, but now you pretend to throw.
- For the receiver, this is the signal that she must come for the breakthrough. score 10x pp
This is an isolated drill to practice dynamic rebounding.
- Players have to estimate from the movement where the ball will end up and grab it as fast as possible.
- The ball starts under the basket and is thrown to the player in front of the post.
- He shoots.
- The player in front of the post runs to the cap and back and tries to catch the ball within 1 bounce.
- When the rebounder has succeeded in catching the ball after at most one bounce, he can shoot again.
- Move the cap further away.
- Challenge players to catch the ball without a bounce.
- You will do this task in pairs.
- Use a basket for each pair.
- Put 4 hats around the basket in a square about 1.5 meters from the basket. (the basket is in the middle)
- Stand in between the 2 hats in front of the basket.
- Shoot to score.
- The person under the basket names a colour and you tap on that colour.
- Go back between the 2 hats in front of the basket.
- If you have scored, you don't have to run to a colour.
- Do this until someone has scored 5.
Rules explain:
- The person taking it stands with 1 foot exactly behind the dot and the other foot stands behind the perpendicular line on the center line, from the dot.
- Everyone stands outside the imaginary line.
- Attackers stand 2.5 metres from each other.
- Defenders stand 2.5 metres from the dot, but do not have to.
- When person with ball moves, defenders may enter circle, attackers only when ball has been touched by person or is outside circle.
- Persons under the post have their feet on the same side of the post.
- An attacker or defender may not place his foot between those of the opponent.
- Defender always stands between attacker and post, except under the post when attacker is against the post.
Everyone stands in base position.
Learn variations:
- Play ball back to the person who took it out.
- The person who takes the ball decides by looking at the defenders if he passes to the side or under the basket.
- Ball is played to player moving away under the basket.
- 3 persons under the pole.
- 1 person under the post + 2 persons in front and behind the post.
- Ball goes from under to the person in front, who passes it back to the person in front.
- The 3rd person is doing an in-out move and gets the ball from the indicated 3rd person shoot.
- Signaller catches the ball and passes it back to the person who just shot and so on.
- 6 scoring with 2 is exchanging with the person under the post.
- 2 or 3 per pole.
- In front of the post, at a distance of 4 to 5 metres, two pawns in a line about 3 metres apart.
- Player 1 moves sideways between the cones.
- At a random moment, the ball is played to him. (after 1,2 or 3 times to and fro) and makes a shot.
- In case of a triple team with a defender who gives pressure but allows the shot.
- Change after a certain number of shots.