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Korfball drills for technique shoot / score / shot

  • Under the post, the ball is played to the outside,
  • The other lady runs away from the ball carrier and gets a deep ball, the pole lady connects, gets the ball and shoots.
  • The first lady catches the ball and plays it back to the shooter who places the ball deep again, etc.
  • Which team will score first 3 times
drawing shot from motion
  • Shoot with a pair at the basket between 3 and 5 metres.
  • Change function after 5 shots
  • Score 15 times
  • Idem but now the ball is deliberately placed about 0.5 meter next to the body.
  • Run/jump into the ball
  • Scoring 10x
  • Player always starts from the middle.
  • Player places the ball to the passer and runs to pylon 1, receives the ball back and shoots.
  • Rebound catches it
  • Player walks to the middle and walks to the next pylon.
    • You do this in turns 1 player 1 minute
    • Number of goals scored counts.
  • Variant:
    • If you catch the ball and it falls on the ground, you lose a point.
drawing shot triangle in motion
  • Variant on shot movement triangle
    • Instead of a shot
    • Start rebounding away for a short chance
    • Front player remains in play-off position
    • Indicates position of rebound (1/5)
  • Variant 2:
    • Frontline player runs one back (space)
    • Ball diagonal and throwing player comes next to it
drawing Variant of triangle shot movement
  • Per pair both score 2 times on 4/5 meter then to the next pole (can overtake each other).
    • Team that is first back to their own basket wins.
  • Idem db 4 per person (PP)
  • Idem 4 dots pp, wrong is start counting again at 0
  • Shot pp from pylon (distance), score 3, is get pylon in the middle.
    • Are they gone, you may take them away from another, until you have 5 as a pole.
drawing competition large field
  • Player 1 starts at a few meters from the basket to start a distance shot.
  • The ball is caught by player 2 and player 1 makes a run through.
  • The ball is caught again and player 1 makes a short chance from behind the basket.
  • If none of these 3 chances are seated, the player must do it again.
  • If one of the 3 chances is placed, the next player may try again.
  • Two players per basket.
  • At five metres in front of the basket stands an attacker, who shoots 3x at the basket, each goal is two points.
  • Underneath the basket is a rebounder.
  • The rebounder under the basket must catch the ball within one bounce, otherwise one point is deducted from the total score.
  • After three shots the rebounder becomes shooter and the shooter becomes rebounder.
  • Which team will have 15 points first?
  • Set up six baskets.
  • Under each basket, a regular player with the ball, the other players at the centre spot.


  1. Other players make two through balls on each basket. After the round, change leaders, then another round.
  2. On each basket, make one fly ball to the left. After the round, change helpers, then another round.
  3. On each basket, make one fly ball to the right. After the round, switch players, then another round.
  • One player for one minute
  • Place four hats around the basket at about 3/4 of a meter, one in front, one on the left, one on the right and one behind the basket.
  • The shooter starts in front of the basket.
  • The receiver stands with the ball under the basket.
  • The active player receives the ball and shoots, then walks directly to the next pawn next to the basket. Walk left for 1 minute and shoot on the move at each pawn.
  • After one minute, switch from catch to active player.
  • Do the same but walk to the right.

Pairs:

  1. Number 1 with the ball starts in front of the basket.
  2. Number 2 stands left or right in front of the basket.
  3. Number 1 throws to number 2 and then pulls away to the side where number 2 is not standing.
    • So number 2 is on the left side of the basket, number 1 walks to the right side of the basket.
  4. Number 2 throws the ball to number 1, after which number 1 shoots.
  5. Number 1 must catch his own ball.
  6. During the shot of number 1, number 2 sprints to the pawn, which is on a random spot on the field.
    • Place on the pitch depends on the child's level.
  7. If number 1 hits the ball, he/she gets one point, if number 1 catches the ball before number 2 reaches the cone, number 1 also gets one point.
    • so possibility of getting 2 points
  8. Change function.


  • The first to get 6 points wins (variation possible).
  • Is the sprinting too easy: add an extra pawn, which increases the sprint distance and for example makes a fast turn.





drawing Shoot and catch during the sprint competition
  • At pawn 1
    • touch the groundTouch the ground, jump up and stretch all the way. We do this 10 times.
    • RUN TO THE POLE.
  • Pole
    • next you take a dodge at the pole.
    • RUN TO PAWN 2.
  • Pole 2
    • 5 sit ups.
    • RUN TO POLE
  • Pole
    • take a run through at the pole from behind the basket
    • RUN TO PAWN 1
  • Pawn 1
    • Push-ups 5 times
    • RUN TO POLE
  • Pole
    • Take the penalty throw
    • RUN TO PAWN 2
  • Pole 2
    • Shot four meters behind the basket
    • After the intercepted shot, receive the ball and throw it back to the receiver, who is standing next to the basket.
    • Sprint to pion 1 and start again
  • We do this 3 times
  • Keep the post clear and keep your distance from each other.
  • But each time change under the post.
drawing Shooting and muscles (1)
  • You have two attackers on the side in the middle between two baskets.
  • The attacker must try to score with the help of the two players.
  • At an interception, the defender becomes the attacker.
  • When a goal is scored, the attacker gets a bonus and is allowed to keep attacking, only now he has to attack the other basket.
  • When three goals have been scored, the winning attacker is rested and exchanged with a declarer.
drawing Attacking with double touch on the side