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Korfball drills

Task:

  • Try to get the ball as fast as possible and throw someone off.
  • If you are thrown off yourself, try to come back as soon as possible by scoring in the basket outside the field.


Rules of the game:

  • If you throw the ball on the body, the player is out:
    • Via the ground or a teammate is not a throw-off.
  • When you're out, you score in one of the baskets that are outside the field.
  • Scored? Put the ball back where it came from and back in the field.
  • Count the number of players that are thrown off within a certain time.
drawing somebody is him nobody is him

Task:

  • Who is the first to circle the ball or the player?


Rules:

  • Everyone stands in a circle with enough space to throw a ball quickly.
  • The ball starts to the right of the child who is going to run.
  • The child who is going to run, runs at the same time as throwing the first ball on the outside of the circle.
  • Play the ball deep into the box.
  • The one who plays the ball takes the catch.
  • The second lady passes the ball on to one of the other players and uses the block near the post to pass.
  • The player with the ball plays the ball in and the other lady makes at that moment a breakthrough or dodge and shoots.
  • The one who catches the ball puts out to the fans again.
  • She then goes to the post again to catch.
  • If the position is taken and it is not possible to shoot, the next passer comes in to pass.
  • After receiving the ball, she passes it out, etc.
  • We practice this first without an opponent and then with an opponent.

Assignment:

  • Attack:
    • Within the allotted time, choose a correct position for penalty throw or free throw.
  • Defense:
    • Position yourself properly in front of your attacker for penalty throw or free throw within the set time.


Rules:

  • Leader calls if a free throw or a penalty throw is given and who will take it.
  • Attackers and defenders line up within the time limit.
  • Mistakes will be discussed positively.
  • For higher teams, only place a pawn in front of the penalty spot.
drawing free throw quick positioning

Training on tight passing.

  • 2 players start at about 2 metres from each other You can increase/decrease the distance over time or depending on the variation you do.
  • Passes must be hard!
  • Make sure that you don't throw hard just for the sake of throwing hard, but that you throw hard to get the ball to the team-mate quickly and tightly.
  • Keep reminding them of this constantly.
  • Passes should also be tight.
  • No "piss bows". These passes are slow and easy to intercept.
  • When catching with one hand, make sure you move with the hand and if necessary step with the corresponding leg


Variation 1

  • Player 1 passes with his right hand to player 2's left hand.
  • Player 2 takes over and passes right back to player 1.
  • After one minute both players change their throwing and catching hand.
  • Repeat this at larger and larger distances.


Variant 2

  • Player 1 passes right to player 2's left hand.
  • Player 2 passes back with his left hand to the right hand of player 1.
  • After one minute both players change their throwing and catching hand.
  • Repeat this at larger and larger distances.


Variant 3 - with movement left-right

  • Player 1 has the ball.
  • Player 2 moves to the left or right.
  • Player 1 passes to outside hand of player 2.
  • Player 2 passes back with his outside hand.
  • After one minute, the players change positions. (Player 1 moves left/right. Player 2 passes to).
  • Repeat at increasing distances.


Variant 4 - deep line

  • Player 1 has the ball.
  • Player 2 moves towards player 1 from the side.
  • Player 2 puts his foot across and runs a deep line away from player 1.
  • Player 1 passes with a small arc (but still tight!) to player 2.
  • After one minute the players change function (player 1 starts running, player 2 passes to him).





  • Player 1 starts at 6 meters from the basket.
  • Player 2 stands between player 1 and the basket at 2 metres from player 1.
  • Player 1 starts running for a through ball.
  • Player 2 has to prevent the through ball.
  • So player 2 must bend his knees to be able to move immediately.
  • Also, the player must move immediately when player 1 starts to run.
  • If this is not done, you are too late and you will never catch up with player 1.
  • The goal is to prevent the walkthrough ball.
  • You stand on a large field.
  • You make 2 teams 1 team stands left behind the line and the other team right behind the line.
  • 1 big ball, lies in the middle of the field.
  • Each player has a ball.
  • They try to hit the ball from behind the line and roll it over the line of the opponent.
  • After throwing you pick up your own ball and stand behind your own line again, and you start aiming at the big ball again, until the ball has crossed someone's line.
  • One person shoots from in front of the basket.
  • One person stands at the back left of a pawn, the other at the back right of a pawn, about 5 meters from the post and between each other.
  • The one in front of the basket shoots.
  • When the ball is loose, the two people in front of the basket start the rebound duel.
  • When they have won the rebound 3 times, they may shoot.
  • Players run/dribble around a set square. (poles/pawns, sufficient distance from each other).
  • Players are given a list of commands in advance, with a corresponding number.
  • The trainer calls out a number randomly, players carry out the assignment.
  • You can adjust the number of missions and the missions themselves.
  • Example of assignments.
    • Tapping the ground.
    • Jump in the air.
    • Sprint to the next pole.
    • 1 burpee.
    • Backwards as if you are defending until the next pole/pawn.

Objective:

Set up attacks in overtime situations

Rules:

  • Make sure the offense always has 1 more person than the defense (3-2, 4-3, 4-2 etc.)
  • Gives the offense a task:
    • E.g. score within 5 passes, score after setting up an action, score from the rebound.
  • Gives the defense a task:
    • E.g. intercept the ball within 5 passes, defend in front.
  • Decide if you can go for a defensive goal.
  • Indicate with cones where the lines are.
  • Agree when offense switches with defense:
    • After X minutes, after X goals, after X interceptions.
  • Each pair has a ball, a basket and 3 hoops.
  • The pair stands about 10 metres in front of the basket.
  • On a signal, player 1 throws the three hoops and the ball towards the basket.
  • When the ball is thrown, player 2 sprints to the ball and shoots from each hoop until he has scored.
  • Then player 2 takes the hoops and the ball and runs back to the start.
  • Player 2 throws and player 1 shoots.
  • Who finishes first.
  • After that of course a chance for revenge.
  • A pair must make a continuous run of 10 penalty throws.
  • Missing is back to 0.
  • In the time this pair needs the other pairs will do shooting exercises e.g.
    • Distance shot. (counts for 2)
    • Pass.
    • Chance.
  • Then change.
  • Who scores the most?