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Korfball drills

  • Formation 2 on the line, 1 left 1 right in the field.
  • Release ball whereby 2 on the line go towards the basket and left and right on the line pick up the ball.
  • Long ball and score

At the sound of the whistle the players have to do a task.

PART 1: HOOPS / POTS / BALLS

  • When the whistle blows, each called number of players must stand at a hoop or ball.
  • The last one to arrive and not finding a group to stand with does a small exercise.
  • Small exercises:
    • 5x pumps,
    • 10x stretch jump,
    • 5x sit-up,
    • ...


PART 2:INDIVIDUAL

  • At the whistle do the exercise, individually.
  • Like what?
    • jump up,
    • go through the knees,
    • make a dash,
    • Give each other a high five,
    • ...

Picking cones:

Per x number at 1 pole.

  • After scoring twice in a row a pot may be taken from the pile.
  • When there are no more pots left, they may be stolen from other piles.
  • The exercise stops after a certain time or when 1 pole remains.

With music

  • 6 poles
  • 6 handlers


  • The rest runs on music around the trainer.
  • Music stops and score with a walkthrough.
  • Attacker may only pass twice and then puts the ball on the ground.
  • After that run on music around the trainer again.
  • 5 times scored is the winner.


Hoop large pawn 2 colours small pawn around the basket

  • 1 attacker
  • 1 attacker per pole.


  • Trainer calls out e.g. big pawn, red pawn, yellow pawn and then hoop.
  • In that order the attacker touches everything and makes a shot at the last (hoop).
  • Attacker switches with support.
  • Make groups and the winner is the team that has 5 x type of pawn.
  • 1 declarer
  • 1 Attacker
  • 1 defender


  • In front of the basket, attacker and defender walk towards each other.
  • Attacker decides when to start for the walkthrough.
  • 2 with the ball and the rest by tapping the ball against another.
  • Running with the ball is not allowed.
  • Once tapped you are also tapped.
  • Tappers wear a ribbon
  • 1 forward
  • 1 defender
  • 1 attacker


  • Attacker with his back to the basket.
  • Defender in front.
  • As soon as attacker picks up the ball and passes to attacker, both may run.
  • Attacker takes ball and defender does his best to defend.
  • 1 attacker
  • 1 defender
  • 1 attacker


  • Attacker at cone
  • Attacker runs between 2 or 4 cones to receive ball at cone
  • 2 lines
  • 2 teams


  • In the middle a skippyball.
  • Behind your line, throw the skippyball against the
  • until it comes behind the line of the opponent
  • 1 attacker
  • 1 defender
  • 1 attacker


  • Attacker and defender walk towards each other.
  • Offender decides when to go for the walkthrough and the defender goes after him.
  • The taker gets played late.
  • The defender is right behind him.
  • Take it easy. If the defender's back. Looking for the arm...