Korfball drills
Goaltender throws to forward goes after the ball for:
- pass
- dodge
- shot
Bitch catches and throws to opposite side etc. With 2 balls at the same time.
Inshort: practise all kinds of forms of the shot from a supporting position.
Organisation: pairs per basket, always one person under the basket and one person in front of it. Change after about 1 minute.
a ) One person in front of the basket at about 6 meters, the shooter stands under the basket. The shooter starts away from the basket (backwards), gets the ball and shoots immediately. The striker catches the ball.
b ) As exercise a., but the shooter only threatens with a shot, lets the defender jump in and then continues with an "underhand pull ball": a kind of private penalty throw from about 5 meters diagonally behind the basket. The Germa-ball - so called by me after Germa Woldhuis of Nic. who had success with this on a regular basis - is practised here. The server catches the ball.
c ) The starting situation is the same, but the shooter now gets a defender with him (some pairs cancel each other out). The defender's task is to decide which of the two possibilities (a. or b.) the attacker will get: either he reacts deliberately too late (after which a shot must follow), or he follows the shooter too closely (thus giving the opportunity for an underhand draw). In exercises d., e. and f., the attacker plays free with one simple movement. An efficient way, which requires however a lot of technique (and thus practice).
- In a hat 1 passer
- Other hat attacker and defender
- Offender moves towards the pass. Defender follows briefly behind. Offender decides when to go inside.
- Defender allows the pass
- Defender tries to prevent
- Defender tries to tackle
One passer, one attacker and one defender with the ball on the pilon. Offender takes ball from pilon and crosses right in front of it for a through ball.
- Then allow
- Light pressure
- Blocks
- Play freely but see practice back.
- 3 x interceptions change
- score interception off
- At the basket with the ball
- One player at each hat
- Both players at the hatband walk towards each other
- The attacker goes inside
- Defender reacts and tries to defend
- Pressure first, allowing the attacker to cross in front of him
- Defender tries to get in between
- Defender tries to tackle
- Variation. Service player pulls away for a shot. Defender also tries to defend the shot.
- Goal: good cut-off, calm finish
- 2/1 Running after passing (shooting to score, not because you are free)
- A small square around the basket. In this square, two players must attack and pass continuously. After each pass the player is in motion.
- 3/1 idem
- 3/1 Crossing after passing.
- After each pass, the thrower crosses with the player who did not receive the ball, so they change positions.
- 3/1 Same as above but make sure that, as soon as you receive the ball, you are ready to shoot. If you are in a good position and have caught the ball well, you may shoot.
- 3/2 Shoot, move and cross.
- 3/3 Shoot, move and cross.
- 3/3 Shoot, move and cross with a pass.
- Make sure there is a pass in front of the basket so there is a possibility to shoot.
- 4/4 All of the above actions but now with a good rebound, but this one does not stay in position.
- Two players per post.
- 1 player in front of the basket at 7 meters.
- there is a change of function when the shooter scores 2 times
- 4 Baskets in a row (5 metres apart), a pylon 10 metres in front of the basket, pairs with 1 ball per basket.
- 1 player in front of the basket with the ball near the pylon.
- (Change every goal).
- A goal may only be scored by means of a deep line (run through from deep) or by what was trained in the previous drill.
- In each section there are two couples, a lady and a gentleman.
- In each pair a good (least bad) attacker must be represented.
- When one of the couples cuts in front of the pass, the other one takes the rebound by cutting over the block. The other pair must then be able to shoot through the 1v1 duel.
- 1 to 1, four players of equal strength at a post.
- Each player attacks for one minute or switches when two goals are scored.
- Everyone is allowed to attack twice, whereby the following is allowed at the separate turns:
- 1st turn: only shoot
- 2nd turn: everything is allowed, including the walkthrough ball.