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Korfball drills

2 persons per pole

  • From the front a hat at 5 meter distance, on one side at 3 meter distance and one side at 1 meter distance. the back at about 4 meter distance.
  • Number 1 starts shooting. Number 2 takes the catch.
  • When number 1 has scored, he/she moves to the side and when he/she has scored again, we move to the other side.
  • Score 4 times in total. If you succeeded then it is number 2's turn.
  • If number 1 hasn't scored 4x after 2 minutes we change and train separately on shot technique.
  • With the weight through the knees and up again.
  • Do this 10 times and then shoot 5 times at 3 meters from the pole.
  • Then we pick up the weight again and move our arms along the body and then forward with our arm stretched.
  • Next, we move forward with stretched arm.
  • We do this also 10 times and then shoot 5 times at 5 meter.
  • Then finally we move with stretched arms to the side 10 times.
  • Then we shoot 5x at the pole at 7 meter.
  • Get in 2 teams and stand in a row opposite each other and bring the pawns together to the other side.
  • You do this by first lifting your one hand and take the pawn and put it between your 2 hands.
  • Then you lift your other hand and put the pawn next to your hand.
  • From there, the next person does exactly the same until the pawn reaches the other side.
  • In total, 8 pawns must reach the other side.

In short: exercises in catching balls that bounce or roll at the right moment. This is to learn how to catch a ball as quickly as possible.

Organisation: One ball per pair.

  • The numbers 1 and 2 of each pair stand next to each other.
  • The trainer throws, rolls or bounces the ball a few metres away.
  • Number 1 and 2 have to get the ball, pick it up and pass it back as fast as possible.
  • The one who does this the fastest wins. After 5 times change.



  • you have three kids per post.
    • 1 is the attacker,
    • 1 is the defender and
    • 1 is the attacker, 1 is the defender and 1 is the attacker/catcher.
  • The attacker should try to score and the
  • defender must prevent this.
  • change when the attacker has scored.

In short: exercises in catching balls that bounce or roll at the right moment. This is to learn how to catch a ball as quickly as possible.

Organisation: One ball per pair.

  • The numbers 1 and 2 of each pair stand next to each other.
  • The trainer throws, rolls or bounces the ball a few metres away.
  • Number 1 and 2 have to get the ball, pick it up and pass it back as fast as possible.
  • The one who does this the fastest wins.
  • After 5 times change.
  • The remaining players take shots, free balls and penalty shots in the meantime
  • while the other two are busy with the reflex training.



4 baskets, 3 players at a basket.

  • There is one person under the basket, one attacker far in front of the basket and one attacker also far in front of the basket.
  • The attacker runs without the ball towards the basket, the attacker throws the ball towards the running attacker.
  • The trick is to throw the ball in time for the attacker to catch it and then make a walkthrough.
  • To keep the tempo up, the players keep changing.
  • Attacker goes under the basket, attacker becomes attacker and person under the basket becomes attacker.


Points of attention:

  • Change pace, do not only run but also surprise your opponent.
  • Blocking, in the line of your defender.
  • Movement of the body upwards, not forwards.
  • The participants walk one after the other around the lines in a line.
  • The person at the front of the line can do whatever he wants for example: heels buttocks, sprints, lifting knees etc.
  • When the trainer calls 'yes', the person at the back of the line starts running as fast as they can and can then choose what they want to do.
  • It must be something other than normal running/jogging, it may be sprinting.
  • Warming up
  • 3min back and forth walk
  • 30 sec rest
  • 2 min back and forth walk
  • 30 sec rest
  • 3 min walk
  • Player 1 throws
  • Player 2 runs deep
  • Player 3 defends
  • 1 starting pawn
  • make 2 groups
  • the attack takes the ball out to the trainers.
  • When the defence has intercepted the ball, they first pass it back to the trainers.
  • When a goal is scored, the team gets a bonus and can take the ball back out.
  • When attacking, pay attention to good set-ups and the star shape to get free

The team divides into two groups. Then the two groups go on to score a series of all 5.

This includes:

  • 5x Drive-throughs
  • 5x shots
  • 5x free balls
  • 5x penalty shootings
  • 5x small chances