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Korfball drills

  • At pawn 1
    • touch the groundTouch the ground, jump up and stretch all the way. We do this 5 times.
    • RUN TO THE FIRST POLE.
  • Pole 1
    • Then you take a dodge at pole 1.
    • RUN TO POLE 2.
  • Pole 2
    • 5 sit ups.
    • RUN TO POLE 2.
  • Pole 2
    • run through the pole 2.
  • Pole 3
    • 5 squads.
  • Pole 3
    • Score 1 small chance
    • We do this 3 times, then change under the pole

In short: nice shooting exercise with a lot of running.

Organisation:

  • The baskets are placed in a circle.
  • At each basket stands a server with a ball.
  • The rest of the players stand in the middle of the circle (the middle must be clearly recognisable.
  • There is often a circle in the hall,
    • A pylon must be placed on the field).
    • The number of baskets is very precise:
    • Aim for 2 baskets per 5 players.


Execution

  • The players in the centre circle get the assignment to make a run through ball on one of the baskets,
  • It does not matter which one.
  • As there are more players in the circle than there are free baskets, it is important to find a free basket quickly.
  • When you are not quick enough, you have to wait a bit.
  • And when Johnny is already on his way to a basket, but is passed at the last moment by Marietje, who is running faster, Johnny has to go back to the centre circle and try again from there.
  • Everyone catches his own ball.
  • After passing the ball, each player runs through the centre circle or around the pylon to find a free basket again as soon as possible.

3 players

  • 1 player stands under the basket with the ball.
  • the other player is in front of the basket and the last player behind the basket.
  • the player with the ball throws the ball to the person in front of the basket.
  • the person in front of the basket shoots.
  • The person behind the basket tries to catch the ball and throws it to the person behind the basket.
  • And so you continue.
  • You stand in a semi-circle around the basket.
  • If someone scores, the next in line must also score.
  • If they don't, they're out.
  • you have 4 korfballs and
  • under each basket there is one person with the ball.
  • The rest of the players stand by the pawn in the middle of the field.
  • the person who is standing by the pawn searches for a free basket and is going to take a walk-in ball and catches his own ball.
  • the person standing by the pawn searches for a free basket and is going to take a run-in ball and catches his own ball. the person standing under the basket walks to the pawn and then searches for a free basket and is going to take a run-in ball as well.
  • You will stand in pairs by a basket.
    • First you shoot from the front.
    • as soon as you have scored there you go to the side and try to score as well,
    • then to the back
    • and then to the side (in a circle).
    • as soon as you have scored on all sides, you switch with the one who was under the basket and do the same.
    • Whoever finishes first with both making a round has won.
  • The children walk behind each other in a line.
  • The person at the front of the line can do whatever he wants for example: heels buttocks, sprints, lifting knees etc.
  • When the trainer calls 'yes' the person at the back of the row starts to run as fast as possible and can choose what they want to do.
  • It must be something other than normal running/jogging, it may be sprinting.
  • You line up in front of the basket at about 5 to 6 metres,
  • The two people who are in front get a ball.
  • The goal of this exercise is to shoot each other.
  • The person behind you can shoot you, by scoring before you do.
  • But if you score before the person behind you, the next in line gets the ball and they can shoot the person in front of them.
  • When you are shot, you get out of the line and stand aside.
  • You may not disturb each other, you may not walk with the ball.
  • This goes on and on until there are 2 people left.
  • If the last 2 people are left and the person at the front of the line and scored must then go back in the 'row' and he/she can shoot the person in front of him/her again.
  • And so you go on until there is a winner.
  • The whole group walks a circle around 4 baskets.
  • When the trainer calls 'yes', the person at the back of the line goes to the front of the line as fast as possible.
  • The children do this by doing a sprint.


After that/ alternation

  • Heels and buttocks, sprinting, lifting the knees etc.
  • When the trainer calls 'yes', the person at the back of the row starts running as fast as he can and then he can choose what he wants to do.
  • It must be something other than normal running/jogging, it may be sprinting.
  • Goal; to practice condition / tempo change in running
  • When the group knows how to make the through ball, they can start with the technique with resistance from a defender.
  • Not only the pace of the run-up is important, but also cutting off the defender's running line.


  • A player is standing near the basket.
  • Two players stand next to each other at a distance of 6 metres.
  • One is attacker, the other defender.
  • The attacker starts for the walkthrough, but in the meantime the defender tries to defend.
  • The attacker must try to cut off the run of the defender immediately after the start.
  • This means that when the runner starts to the left of the defender, the runner passes the basket on the left side.
  • The runner therefore crosses the running line of the opponent

In short: a lot of shooting practice with a lot of running. (STRESS on learning to shoot on one leg at the end of the season plus stepping out with a throw).

Organisation: The baskets are placed in a square The number of baskets is very precise: aim for 5 baskets per 10 players.

a ) The players start at each basket, one person stands under the basket and the other person stands in the hoop in front of the basket with the ball, shoots on twolegs and goes on to the next basket.

changing: on time

in case of uneven numbers, run again or catch again.

b ) As a., but now with the assignment: Who will score 3 goals first?

c ) Like a., but with the assignment: pull one leg out of the hoop and the other leg up.

(for the ones who write with the right hand out of the hoop, SHOCK ON THE AIDE TRAINERS HERE TO HELP THEM)

d ) As a., but there is an 'over-taking situation': the runner from the circle, after having received the ball, plays the ball back to the declarer who started away from the post

(THE DECLARER STEPS OUT OF THE HOOP WITH ONE LEG TO THROW). The original declarator must try to score from this start. (NOW the one who shot the ball runs to the next corner).

change ; on time, or who scores 3 points first

training f1 and f2

number of baskets: 5

number of players:10

hats:all

hoops:5

warm-up

Make a square of hats or baskets.

  • In the middle put balls (1 less than the number of players).
  • The players walk in circles around the hats
  • At the whistle they run in and try to get a ball

When you have a ball you may make a shot attempt (penalty throw distance, at pylon or in the hoop) and if you score you have a point,

Variations:

- keep doing it, who's first at 3 points

- Shoot in front of the basket.

Walk backwards/sweep arms/shake buttocks.

- At every new round one ball less in the middle. The players who did not get the ball keep on walking or waiting.

Note : it's not about running fast, as long as they keep moving.