Korfball drills
- In the 1:1 you try to score 2x in 1 minute.
- The defender makes choices which ball she defends.
- The attacker and the passer play this out together.
- attack, defend and pass each 3x 1 minute.
- You have 2 teams and you have to play together to get the ball into the opponent's box.
- Your opponents can cover you but they can also intercept
- If this happens, the other team may attack and try to get the ball into the other team's box
- Set up six baskets in two lines of three.
- Under each basket, a fixed declarer.
- The other players stand on the sideline across the first line of baskets.
- The other players take a walk-through ball on the side of the first three baskets.
- Followed by a ball in front of, behind and in front of the basket on the next baskets. (See diagram).
- Then all players do the same round, reversed and back again, after which they exchange players and do another round back and forth.
- Player 1 in front of the basket runs 2 metres out and receives the ball
- Player 2 runs out from under the basket
- Player 1 plays the ball back to player 2
- Player 1 takes the walkthrough ball
- Two players per basket.
- At five metres in front of the basket stands an attacker, who shoots 3x at the basket, each goal is two points.
- Underneath the basket is a rebounder.
- The rebounder under the basket must catch the ball within one bounce, otherwise one point is deducted from the total score.
- After three shots the rebounder becomes shooter and the shooter becomes rebounder.
- Which team will have 15 points first?
- Set up six baskets.
- Under each basket, a regular player with the ball, the other players at the centre spot.
- Other players make two through balls on each basket. After the round, change leaders, then another round.
- On each basket, make one fly ball to the left. After the round, change helpers, then another round.
- On each basket, make one fly ball to the right. After the round, switch players, then another round.
- One player for one minute
- Place four hats around the basket at about 3/4 of a meter, one in front, one on the left, one on the right and one behind the basket.
- The shooter starts in front of the basket.
- The receiver stands with the ball under the basket.
- The active player receives the ball and shoots, then walks directly to the next pawn next to the basket. Walk left for 1 minute and shoot on the move at each pawn.
- After one minute, switch from catch to active player.
- Do the same but walk to the right.
Doubles:
- Number 1 in front of the basket (6 meters),
- Number 2 with ball under the basket. 1 pawn left or right of the basket at about 4 to 6 metres.
- Number 2 throws the ball to number 1.
- Number 1 puts the ball on the ground and runs to the pawn and around it towards the basket.
- In the meantime, number 1 runs to the ball on the ground and passes it to number 2 for a deep pass.
- This is repeated until 8 balls have been made.
- The pace is important:
- The runners may not stand still, but you may not run too slowly.
- The timing of the passing must be correct.
Pairs:
- Number 1 with the ball starts in front of the basket.
- Number 2 stands left or right in front of the basket.
- Number 1 throws to number 2 and then pulls away to the side where number 2 is not standing.
- So number 2 is on the left side of the basket, number 1 walks to the right side of the basket.
- Number 2 throws the ball to number 1, after which number 1 shoots.
- Number 1 must catch his own ball.
- During the shot of number 1, number 2 sprints to the pawn, which is on a random spot on the field.
- Place on the pitch depends on the child's level.
- If number 1 hits the ball, he/she gets one point, if number 1 catches the ball before number 2 reaches the cone, number 1 also gets one point.
- so possibility of getting 2 points
- Change function.
- The first to get 6 points wins (variation possible).
- Is the sprinting too easy: add an extra pawn, which increases the sprint distance and for example makes a fast turn.
- Start and finish line, caps are scattered around the field.
- The number of caps is the number of players in the team x 2.
- Caps are brought to the end line one by one, the team that finishes first wins.
- At pawn 1
- touch the groundTouch the ground, jump up and stretch all the way. We do this 10 times.
- RUN TO THE POLE.
- Pole
- next you take a dodge at the pole.
- RUN TO PAWN 2.
- Pole 2
- 5 sit ups.
- RUN TO POLE
- Pole
- take a run through at the pole from behind the basket
- RUN TO PAWN 1
- Pawn 1
- Push-ups 5 times
- RUN TO POLE
- Pole
- Take the penalty throw
- RUN TO PAWN 2
- Pole 2
- Shot four meters behind the basket
- After the intercepted shot, receive the ball and throw it back to the receiver, who is standing next to the basket.
- Sprint to pion 1 and start again
- We do this 3 times
- Keep the post clear and keep your distance from each other.
- But each time change under the post.
- The pawns stand 10 metres apart and in a square.
- The 9th pawn is the trainer or a passer.
- The players walk zigzagging around the pawns.
- They get the ball unexpectedly (= not in order) and throw it back to the person who throws it.
- They do this in the run without running with the ball.
- The ball is played to them cleanly / too low / too high / over the ground.